public void AllSegmentsAreClosed() { var cricket = new Cricket(2); Assert.IsFalse(cricket.AllSegmentsAreClosed()); // Player 1, open 25, 20 cricket.RegisterDart(25, 2); cricket.RegisterDart(25, 1); Assert.IsTrue(getSegment(cricket, 25).IsOpen); cricket.RegisterDart(20, 3); Assert.IsTrue(getSegment(cricket, 20).IsOpen); cricket.NextPlayer(); // Player 2, close 25, 20 cricket.RegisterDart(25, 2); cricket.RegisterDart(25, 1); Assert.IsFalse(getSegment(cricket, 25).IsOpen); cricket.RegisterDart(20, 3); Assert.IsFalse(getSegment(cricket, 25).IsOpen); cricket.NextPlayer(); // Player 1, open 19, 18, 17 cricket.RegisterDart(19, 3); Assert.IsTrue(getSegment(cricket, 19).IsOpen); cricket.RegisterDart(18, 3); Assert.IsTrue(getSegment(cricket, 18).IsOpen); cricket.RegisterDart(17, 3); Assert.IsTrue(getSegment(cricket, 17).IsOpen); cricket.NextPlayer(); // Player 2, close 19, 18, 17 cricket.RegisterDart(19, 3); Assert.IsFalse(getSegment(cricket, 19).IsOpen); cricket.RegisterDart(18, 3); Assert.IsFalse(getSegment(cricket, 18).IsOpen); cricket.RegisterDart(17, 3); Assert.IsFalse(getSegment(cricket, 17).IsOpen); cricket.NextPlayer(); // Player 1, open 16, 15 cricket.RegisterDart(16, 3); Assert.IsTrue(getSegment(cricket, 16).IsOpen); cricket.RegisterDart(15, 3); Assert.IsTrue(getSegment(cricket, 15).IsOpen); cricket.RegisterDart(0, 0); cricket.NextPlayer(); // Player 2, close 16, 15 cricket.RegisterDart(16, 3); Assert.IsFalse(getSegment(cricket, 16).IsOpen); cricket.RegisterDart(15, 3); Assert.IsFalse(getSegment(cricket, 15).IsOpen); cricket.RegisterDart(0, 0); Assert.IsTrue(cricket.AllSegmentsAreClosed()); Assert.IsTrue(cricket.IsGameOver()); }
public CricketModeScreen(Cricket cricket) : base(cricket) { GuiComponents.Add(new CricketMarksComponent(cricket)); GuiComponents.Add(new CricketRoundMarksComponent(cricket)); var dartScoreComponent = ((DartScoreComponent) GuiComponents.Find(x => x is DartScoreComponent)); dartScoreComponent.Vertical = true; dartScoreComponent.Position = new Vector2(0.8f, 0.5f); GuiComponents.Remove(GuiComponents.Find(x => x is BigScoreComponent)); }
public void ClosedScore() { var cricket = new Cricket(2); cricket.RegisterDart(20, 3); cricket.RegisterDart(20, 3); cricket.RegisterDart(20, 3); Assert.AreEqual(120, cricket.GetScore(cricket.Players[0])); cricket.NextPlayer(); cricket.RegisterDart(20, 3); Assert.AreEqual(120, cricket.GetScore(cricket.Players[0])); Assert.IsFalse(getSegment(cricket, 20).IsOpen); }
public void LeaderOwnsAllOpenSegments() { var cricket = new Cricket(2); Assert.IsFalse(cricket.LeaderOwnsAllOpenSegments()); // Player 1, open 25 and 20 cricket.RegisterDart(25, 2); cricket.RegisterDart(25, 1); cricket.RegisterDart(20, 3); cricket.NextPlayer(); // Player 2, open 19, 18, 17 cricket.RegisterDart(19, 3); cricket.RegisterDart(18, 3); cricket.RegisterDart(17, 3); cricket.NextPlayer(); // Player 1, open 16, 15, score 20 cricket.RegisterDart(16, 3); cricket.RegisterDart(15, 3); cricket.RegisterDart(20, 3); cricket.NextPlayer(); // Player 2, miss cricket.RegisterDart(0, 0); cricket.RegisterDart(0, 0); cricket.RegisterDart(0, 0); cricket.NextPlayer(); // Player 1, close 19, 18, 17 cricket.RegisterDart(19, 3); cricket.RegisterDart(18, 3); cricket.RegisterDart(17, 3); Assert.IsTrue(cricket.LeaderOwnsAllOpenSegments()); Assert.IsTrue(cricket.IsGameOver()); }
private CricketSegment getSegment(Cricket cricket, int segment) { return cricket.Segments.First(s => s.Segment == segment); }
public void UnthrowTwoPlayer() { var cricket = new Cricket(2); // Player 1, open 25 and 20 cricket.RegisterDart(25, 2); cricket.RegisterDart(25, 1); Assert.IsTrue(getSegment(cricket, 25).IsOpen); Assert.AreEqual(cricket.Players[0], getSegment(cricket, 25).Owner); cricket.RegisterDart(20, 3); Assert.IsTrue(getSegment(cricket, 20).IsOpen); Assert.AreEqual(cricket.Players[0], getSegment(cricket, 20).Owner); cricket.NextPlayer(); // Player 2, close 20 cricket.RegisterDart(20, 3); Assert.IsFalse(getSegment(cricket, 20).IsOpen); Assert.AreEqual(cricket.Players[0], getSegment(cricket, 20).Owner); cricket.Unthrow(); Assert.IsTrue(getSegment(cricket, 20).IsOpen); Assert.AreEqual(cricket.Players[0], getSegment(cricket, 20).Owner); }
public void UnthrowMultiple() { var cricket = new Cricket(1); var segment25 = getSegment(cricket, 25); var player1 = cricket.Players[0]; // Player 1, open 25 and score 100 cricket.RegisterDart(25, 2); Assert.AreEqual(2, segment25.GetScoredMarks(player1)); Assert.AreEqual(0, segment25.GetScore(player1)); Assert.AreEqual(null, segment25.Owner); cricket.RegisterDart(25, 2); Assert.AreEqual(4, segment25.GetScoredMarks(player1)); Assert.AreEqual(25, segment25.GetScore(player1)); Assert.AreEqual(player1, segment25.Owner); cricket.RegisterDart(25, 2); Assert.AreEqual(6, segment25.GetScoredMarks(player1)); Assert.AreEqual(75, segment25.GetScore(player1)); Assert.AreEqual(player1, segment25.Owner); cricket.NextPlayer(); cricket.Unthrow(); Assert.AreEqual(4, segment25.GetScoredMarks(player1)); Assert.AreEqual(25, segment25.GetScore(player1)); Assert.AreEqual(player1, segment25.Owner); cricket.Unthrow(); Assert.AreEqual(2, segment25.GetScoredMarks(player1)); Assert.AreEqual(0, segment25.GetScore(player1)); Assert.AreEqual(null, segment25.Owner); cricket.Unthrow(); Assert.AreEqual(0, segment25.GetScoredMarks(player1)); Assert.AreEqual(0, segment25.GetScore(player1)); Assert.AreEqual(null, segment25.Owner); }
public void Unthrow() { var cricket = new Cricket(1); var player1 = cricket.Players[0]; // Player 1, open 25 cricket.RegisterDart(25, 1); Assert.AreEqual(0, cricket.GetScore(player1)); cricket.RegisterDart(25, 2); Assert.AreEqual(0, cricket.GetScore(player1)); // Player 1, score 50 points cricket.RegisterDart(25, 2); Assert.AreEqual(50, cricket.GetScore(player1)); // Player 1, unthrow, remove last 50 points cricket.Unthrow(); Assert.AreEqual(0, cricket.GetScore(player1)); }
public CricketMarksComponent(Cricket mode) { _mode = mode; }