/// <summary> /// Associates a value with the specified identifier and returns true on /// success. Returns false if this method is called incorrectly or an exception /// is thrown. For read-only values this method will return true even though /// assignment failed. /// </summary> public bool SetValue(string key, CefV8Value value, CefV8PropertyAttribute attribute = CefV8PropertyAttribute.None) { fixed(char *key_str = key) { var n_key = new cef_string_t(key_str, key != null ? key.Length : 0); return(cef_v8value_t.set_value_bykey(_self, &n_key, value.ToNative(), attribute) != 0); } }
/// <summary> /// Returns true if this object is pointing to the same handle as |that| /// object. /// </summary> public bool IsSame(CefV8Value that) { if (that == null) { return(false); } return(cef_v8value_t.is_same(_self, that.ToNative()) != 0); }
/// <summary> /// Execute the function using the current V8 context. This method should only /// be called from within the scope of a CefV8Handler or CefV8Accessor /// callback, or in combination with calling Enter() and Exit() on a stored /// CefV8Context reference. |object| is the receiver ('this' object) of the /// function. If |object| is empty the current context's global object will be /// used. |arguments| is the list of arguments that will be passed to the /// function. Returns the function return value on success. Returns NULL if /// this method is called incorrectly or an exception is thrown. /// </summary> public CefV8Value ExecuteFunction(CefV8Value obj, CefV8Value[] arguments) { var n_arguments = CreateArguments(arguments); cef_v8value_t *n_retval; fixed(cef_v8value_t **n_arguments_ptr = n_arguments) { n_retval = cef_v8value_t.execute_function( _self, obj != null ? obj.ToNative() : null, n_arguments != null ? (UIntPtr)n_arguments.Length : UIntPtr.Zero, n_arguments_ptr ); } return(CefV8Value.FromNativeOrNull(n_retval)); }
/// <summary> /// Associates a value with the specified identifier and returns true on /// success. Returns false if this method is called incorrectly or an exception /// is thrown. For read-only values this method will return true even though /// assignment failed. /// </summary> public bool SetValue(int index, CefV8Value value) { return(cef_v8value_t.set_value_byindex(_self, index, value.ToNative()) != 0); }
/// <summary> /// Associates a value with the specified identifier and returns true on /// success. Returns false if this method is called incorrectly or an exception /// is thrown. For read-only values this method will return true even though /// assignment failed. /// </summary> public bool SetValue(int index, CefV8Value value) { return cef_v8value_t.set_value_byindex(_self, index, value.ToNative()) != 0; }
/// <summary> /// Associates a value with the specified identifier and returns true on /// success. Returns false if this method is called incorrectly or an exception /// is thrown. For read-only values this method will return true even though /// assignment failed. /// </summary> public bool SetValue(string key, CefV8Value value, CefV8PropertyAttribute attribute) { fixed (char* key_str = key) { var n_key = new cef_string_t(key_str, key != null ? key.Length : 0); return cef_v8value_t.set_value_bykey(_self, &n_key, value.ToNative(), attribute) != 0; } }
/// <summary> /// Returns true if this object is pointing to the same handle as |that| /// object. /// </summary> public bool IsSame(CefV8Value that) { if (that == null) return false; return cef_v8value_t.is_same(_self, that.ToNative()) != 0; }
/// <summary> /// Execute the function using the specified V8 context. |object| is the /// receiver ('this' object) of the function. If |object| is empty the /// specified context's global object will be used. |arguments| is the list of /// arguments that will be passed to the function. Returns the function return /// value on success. Returns NULL if this method is called incorrectly or an /// exception is thrown. /// </summary> public CefV8Value ExecuteFunctionWithContext(CefV8Context context, CefV8Value obj, CefV8Value[] arguments) { var n_arguments = CreateArguments(arguments); cef_v8value_t* n_retval; fixed (cef_v8value_t** n_arguments_ptr = n_arguments) { n_retval = cef_v8value_t.execute_function_with_context( _self, context.ToNative(), obj != null ? obj.ToNative() : null, n_arguments != null ? (UIntPtr)n_arguments.Length : UIntPtr.Zero, n_arguments_ptr ); } return CefV8Value.FromNativeOrNull(n_retval); }