public async Task ReceiveMethod_And_SendResult_Test() { // Method call to receive ulong id = 25; var receiving = new Queue <(RpcMessage, int)>(); receiving.Enqueue((RpcMessage.Encode(new RpcMethod { ID = id, Name = "MyMethod" }), 0)); var connection = new ReceivingMockRpcConnection(receiving); // Start channel var channel = await RpcChannel.Create(new RpcPeerInfo(null, "localhost"), connection, new MockRpcMethodExecutor(), backlog : null); _ = channel.Start(); await Task.Delay(200); // Give a moment to execute // Check sent message Assert.AreEqual(1, connection.SentMessages.Count); Assert.AreEqual(new RpcResult { MethodID = id, ReturnValue = new byte[] { 42 } }, connection.SentMessages[0].DecodeRpcResult()); channel.Stop(); }
private async Task Timeout_Test(int timeoutMs, int waitBeforeAssertTimeoutMs) { ulong id = 25; var responding = new Queue <RpcMessage>(); int responseTimeMs = 500; var connection = new RespondingMockRpcConnection(responding, responseTimeMs); // Start channel var channel = await RpcChannel.Create(new RpcPeerInfo(null, "localhost"), connection, new MockRpcMethodExecutor(), backlog : null); _ = channel.Start(); var callTask = channel.Run(new RpcCall { Method = new RpcMethod { ID = id, Name = "MyMethod" }, TimeoutMs = timeoutMs }); // When we give more than 200 ms time to fail, check already after // 100 ms, then the task should still be open if (waitBeforeAssertTimeoutMs > 200) { await Task.Delay(100); waitBeforeAssertTimeoutMs -= 100; Assert.IsFalse(callTask.IsCompleted); } // Wait a short moment, the method call must have failed await Task.Delay(waitBeforeAssertTimeoutMs); Assert.IsTrue(callTask.IsCompleted); Assert.AreEqual(RpcFailureType.Timeout, callTask.Result.Failure?.Type); channel.Stop(); }
/// <summary> /// Creates a new channel with the given information, already established connection, /// and optionally the given backlog. /// </summary> public static async Task <RpcChannel> Create(RpcPeerInfo remoteInfo, IRpcConnection connection, IRpcMethodExecutor executor, IRpcBacklog?backlog = null) { var ret = new RpcChannel(remoteInfo, connection, executor); ret.callsQueue = await RpcQueue.Create(remoteInfo.PeerID, backlog); return(ret); }
public async Task Start_And_Stop_Test() { var channel = await RpcChannel.Create(new RpcPeerInfo(null, "localhost"), new ReceivingMockRpcConnection(new Queue <(RpcMessage, int)>()), new MockRpcMethodExecutor(), backlog : null); var rpcPeerTask = channel.Start(); await Task.Delay(500); Assert.IsFalse(rpcPeerTask.IsCompleted); channel.Stop(); await Task.Delay(200); Assert.IsTrue(rpcPeerTask.IsCompleted); }
public override async Task Start() { while (false == stopper.IsCancellationRequested) { ClientWebSocket?webSocket = null; try { webSocket = new ClientWebSocket(); auth.Authenticate(webSocket); await webSocket.ConnectAsync(new Uri(ServerUrl), stopper.Token); Log.Debug($"Connection to server established"); serverInfo = RpcPeerInfo.Server(ServerUrl); var connection = new WebSocketRpcConnection(serverInfo, webSocket); channel = await RpcChannel.Create(serverInfo, connection, this, Settings.Backlog); await channel.Start(); Log.Debug($"Connection to server closed"); } catch (Exception ex) { if ((ex as WebSocketException)?.Message.Contains("401") ?? false) { Log.Debug($"Connection to server denied: Unauthorized"); } else if (ex is WebSocketException wsEx) { Log.Debug($"Connection to server unexpectedly closed: " + wsEx.WebSocketErrorCode); } else { Log.Debug($"Connection to server unexpectedly closed: " + ex.Message); } } finally { webSocket?.Dispose(); } if (false == stopper.IsCancellationRequested) { // Reconnect Log.Info($"Trying to reconnect after {Settings.ReconnectTimeMs} ms"); await Task.Delay(Settings.ReconnectTimeMs); if (Settings.ReconnectTimeMs >= 30_000) // Repeat logging after a long pause { Log.Info($"Trying to reconnect now"); } } } }
public async Task Run_RetryUntilWorking() { var connection = new DivMockRpcConnection(enableReceivingCalls: false); var channel = await RpcChannel.Create(new RpcPeerInfo(null, "localhost"), connection, new DivMockRpcMethodExecutor(), backlog : null); _ = channel.Start(); // Set remote execution time very high, so that the response can not be received // during the following asserts. Each call should fail because of timeout. connection.SetExecutionTimeMs(100_000); long startTime = TimeNowMs(); var callTask = channel.Run(new RpcCall { Method = Div.CreateNew(1000).ToMethod(), RetryStrategy = RpcRetryStrategy.Retry, TimeoutMs = 100 }); await callTask; long duration = TimeNowMs() - startTime; Assert.IsTrue(100 <= duration && duration < 200); Assert.AreEqual(RpcFailureType.Timeout, callTask.Result.Failure?.Type); // It should be repeated, but now we can not receive the result any more. // But we should observe the increasing number of sent attempts. int attempts = connection.SentDivs.Count; int newAttempts; for (int i = 0; i < 3; i++) { await Task.Delay(300); newAttempts = connection.SentDivs.Count; Assert.IsTrue(newAttempts > attempts && Math.Abs(newAttempts - attempts) <= 3, $"Failed in step {i}, attempts = {attempts}, newAttempts = {newAttempts}"); attempts = newAttempts; } // When we set the remote execution time down to 100, the call should be finished. attempts = connection.SentDivs.Count; connection.SetExecutionTimeMs(50); await Task.Delay(300); newAttempts = connection.SentDivs.Count; Assert.IsTrue(newAttempts == attempts + 1 || newAttempts == attempts + 2); channel.Stop(); }
public async Task Run_And_ReceiveResult_Test() { // Result to receive ulong id = 25; var responding = new Queue <RpcMessage>(); responding.Enqueue(RpcMessage.Encode(new RpcResult { MethodID = id, ReturnValue = new byte[] { 42 } })); int responseTimeMs = 500; var connection = new RespondingMockRpcConnection(responding, responseTimeMs); // Start channel var channel = await RpcChannel.Create(new RpcPeerInfo(null, "localhost"), connection, new MockRpcMethodExecutor(), backlog : null); _ = channel.Start(); var callTask = channel.Run(new RpcCall { Method = new RpcMethod { ID = id, Name = "MyMethod" } }); // Wait shorter than the response time, nothing should be received yet await Task.Delay(responseTimeMs / 2); Assert.IsFalse(callTask.IsCompleted); // Give remaining time to execute await Task.Delay(responseTimeMs / 2 + 200); // Check received message Assert.IsTrue(callTask.IsCompleted); Assert.AreEqual(new RpcResult { MethodID = id, ReturnValue = new byte[] { 42 } }, callTask.Result); channel.Stop(); }
private async Task ProcessClient(HttpListenerContext httpContext) { string ip = httpContext.GetIP(); // Check authentication var authResult = auth.Authenticate(httpContext.Request); if (false == authResult.Success || authResult.ClientID == null) { Log.Debug($"Connection from {ip} denied" + (authResult.ClientID != null ? $" (client ID {authResult.ClientID})" : "")); httpContext.Close(HttpStatusCode.Unauthorized); return; } string clientID = authResult.ClientID; // Accept web socket var clientInfo = RpcPeerInfo.Client(clientID, ip); WebSocketContext context; try { context = await httpContext.AcceptWebSocketAsync(subProtocol : null); Log.Debug($"Connected {clientInfo}"); } catch (Exception ex) { Log.Debug($"Could not accept WebSocket to {clientInfo}: {ex.Message}"); httpContext.Close(HttpStatusCode.InternalServerError); return; } // WebSocket loop WebSocket webSocket = context.WebSocket; try { var connection = new WebSocketRpcConnection(clientInfo, webSocket); var channel = await RpcChannel.Create(clientInfo, connection, this, Settings.Backlog); if (channelsByClientID.TryGetValue(clientID, out var oldChannel)) { Log.Debug($"Channel for client {clientID} was already open; close it and open a new one after 3 seconds."); oldChannel.Stop(); await Task.Delay(3000); } channelsByClientID[clientID] = channel; await channel.Start(); Log.Debug($"Connection to {clientInfo} closed"); } catch (Exception ex) { if (ex is WebSocketException wsEx) { Log.Debug($"Connection to {clientInfo} unexpectedly closed: " + wsEx.WebSocketErrorCode); } else { Log.Debug($"Connection to {clientInfo} unexpectedly closed: " + ex.Message); } } finally { webSocket?.Dispose(); } channelsByClientID.Remove(clientID); }
/// <summary> /// Sends, receives and processes lot of calls with a number division calculation task, /// using the <see cref="DivMockRpcConnection"/>. /// At the end, checks if each of the calls, in both directions, was correctly processed. /// </summary> /// <param name="useTimeouts">Iff true, all <see cref="Div"/>s are sent as retryable /// calls and a timeout of 50 ms is set (the RPC peer is not fast enough /// to process a calls without timeouts)</param> private async Task LoadTest(bool useTimeouts) { int callsCount = 0; var connection = new DivMockRpcConnection(enableReceivingCalls: true); var testDurationMs = 3000; // Start channel var channel = await RpcChannel.Create(new RpcPeerInfo(null, "localhost"), connection, new DivMockRpcMethodExecutor(), backlog : null); _ = channel.Start(); // For the time of the test, send calculations long testStartTime = TimeNowMs(); _ = Task.Run(async() => { while (TimeNowMs() - testStartTime < testDurationMs) { var div = Div.CreateNew((ulong)callsCount); _ = channel.Run(new RpcCall { Method = div.ToMethod(), RetryStrategy = useTimeouts ? RpcRetryStrategy.Retry : (RpcRetryStrategy?)null, TimeoutMs = 50 }); callsCount++; if (callsCount % 5 == 0) { await Task.Delay(100); } } }); // When we test timeouts, let the first second respond very slowly if (useTimeouts) { connection.SetExecutionTimeMs(100); await Task.Delay(1000); testDurationMs -= 1000; connection.SetExecutionTimeMs(0); } // When the test time is over, tell the mock connection to stop receiving new div tasks await Task.Delay(testDurationMs); connection.StopReceivingDivs(); // Wait a short moment to let ongoing computations complete await Task.Delay(Debugger.IsAttached? 2000 : 500); // More time when debugging (much slower taks and/or logging) // Check results of sent and received calls var sentCallsWithTimeouts = connection.SentDivs.ToList(); var sentCalls = sentCallsWithTimeouts.Where((call, index) => index == sentCallsWithTimeouts.FindLastIndex(it => it.methodID == call.methodID)).ToList(); // Filter out retried calls if (useTimeouts) { Assert.IsTrue(sentCallsWithTimeouts.Count > sentCalls.Count + 10); } else { Assert.AreEqual(sentCallsWithTimeouts.Count, sentCalls.Count); } Assert.AreEqual(callsCount, sentCalls.Count); for (int i = 0; i < sentCalls.Count; i++) { Assert.AreEqual(sentCalls[i].ComputeExpectedResult(), sentCalls[i].result); } var receivedCalls = connection.ReceivedDivs.ToList(); Assert.IsTrue(receivedCalls.Count > testDurationMs / 100); for (int i = 0; i < receivedCalls.Count; i++) { Assert.AreEqual(receivedCalls[i].ComputeExpectedResult(), receivedCalls[i].result); } }