public void CollectVoxelizationPasses(VoxelizationPassList passList, IVoxelStorer storer, Matrix view, Vector3 resolution, VoxelAttribute attr, VoxelizationStage stage, bool output, bool shadows) { axisX.MultisampleCount = MultisampleCount; axisY.MultisampleCount = MultisampleCount; axisZ.MultisampleCount = MultisampleCount; axisX.CollectVoxelizationPasses(passList, storer, view, resolution, attr, stage, output, shadows); axisY.CollectVoxelizationPasses(passList, storer, view, resolution, attr, stage, output, shadows); axisZ.CollectVoxelizationPasses(passList, storer, view, resolution, attr, stage, output, shadows); }
public override void CollectVoxelizationPasses(VoxelizationPassList passList, IVoxelStorer storer, Matrix view, Vector3 resolution, VoxelizationStage stage, bool output) { method.CollectVoxelizationPasses(passList, storer, view, resolution, this, stage, output, false); }