/// <summary> /// Called when the game graphics compositor is updated. /// </summary> /// <param name="game"></param> public virtual void UpdateGraphicsCompositor(EditorServiceGame game) { }
/// <summary> /// Initializes the service. This method is invoked by <see cref="InitializeService"/>. /// </summary> /// <param name="game"></param> /// <returns></returns> protected abstract Task <bool> Initialize([NotNull] EditorServiceGame game);