internal static void RegisterCategory() { EntityFactoryCategory.RegisterCategory(40, "2D"); }
internal static void RegisterCategory() { EntityFactoryCategory.RegisterCategory(30, "Camera"); }
internal static void RegisterCategory() { EntityFactoryCategory.RegisterCategory(50, "Audio"); }
internal static void RegisterCategory() { EntityFactoryCategory.RegisterCategory(10, "Models"); }
internal static void RegisterCategory() { EntityFactoryCategory.RegisterCategory(50, "Particle system"); }
internal static void RegisterCategory() { EntityFactoryCategory.RegisterCategory(60, "Navigation"); }
internal static void RegisterCategory() { EntityFactoryCategory.RegisterCategory(20, "Light"); }