public static void Rotate(Handle handle, Double x = 0, Double y = 0, Double z = 0) { var rotation = Elements.GetElement(handle, @"DATA\Rotation"); ElementValues.SetFloatValue(rotation, "X", ElementValues.GetFloatValue(rotation, "X") + x); ElementValues.SetFloatValue(rotation, "Y", ElementValues.GetFloatValue(rotation, "Y") + y); ElementValues.SetFloatValue(rotation, "Z", ElementValues.GetFloatValue(rotation, "Z") + z); }