/// <returns>True if plugin is completely loaded. False if not, for any reason.</returns>
        public bool Load()
        {
            if (_model == null)
            {
                return(false);
            }

            var l = _model.Load();

            OnPropertyChanged("");
            return(l);
        }
示例#2
0
 public bool Load()
 {
     return(_model.Load());
 }