public void UpdateConfiguration (UAPushConfig config) { Util.Assert (_config != null); Util.SyncProperties<UAPushConfig> (_config, config); UIDevice.CurrentDevice.InvokeOnMainThread (() => { UpdateRegistration (); }); }
public void UpdateConfiguration(UAPushConfig config) { Util.Assert(_config != null); Util.SyncProperties <UAPushConfig> (_config, config); UIDevice.CurrentDevice.InvokeOnMainThread(() => { UpdateRegistration(); }); }
public static void Initialize(UAPushConfig config) { if (_instance != null) { Util.Debug("UA Lib already initialized."); return; } Util.Debug("Initializing UA Lib ..."); _instance = new UAPush(); _instance._config = config; Util.Debug("UA Lib Initialized!"); }
public static void Initialize (UAPushConfig config) { if (_instance != null) { Util.Debug ("UA Lib already initialized."); return; } Util.Debug ("Initializing UA Lib ..."); _instance = new UAPush (); _instance._config = config; Util.Debug ("UA Lib Initialized!"); }