static void OnCallback(IntPtr s, nuint type, IntPtr address, IntPtr data, IntPtr info) { var socket = GCHandle.FromIntPtr(info).Target as CFSocket; CFSocketCallBackType cbType = (CFSocketCallBackType)(ulong)type; if (cbType == CFSocketCallBackType.AcceptCallBack) { var ep = CFSocketAddress.EndPointFromAddressPtr(address); var handle = new CFSocketNativeHandle(Marshal.ReadInt32(data)); socket.OnAccepted(new CFSocketAcceptEventArgs(handle, ep)); } else if (cbType == CFSocketCallBackType.ConnectCallBack) { CFSocketError result; if (data == IntPtr.Zero) { result = CFSocketError.Success; } else { // Note that we read a 32bit value even if CFSocketError is a nint: // 'or a pointer to an SInt32 error code if the connect failed.' result = (CFSocketError)Marshal.ReadInt32(data); } socket.OnConnect(new CFSocketConnectEventArgs(result)); } else if (cbType == CFSocketCallBackType.DataCallBack) { var ep = CFSocketAddress.EndPointFromAddressPtr(address); using (var cfdata = new CFData(data, false)) socket.OnData(new CFSocketDataEventArgs(ep, cfdata.GetBuffer())); } else if (cbType == CFSocketCallBackType.NoCallBack) { // nothing to do } else if (cbType == CFSocketCallBackType.ReadCallBack) { socket.OnRead(new CFSocketReadEventArgs()); } else if (cbType == CFSocketCallBackType.WriteCallBack) { socket.OnWrite(new CFSocketWriteEventArgs()); } }
public CFDataBuffer(IntPtr ptr) { data = new CFData (ptr, false); buffer = data.GetBuffer (); }
public CFDataBuffer(IntPtr ptr) { data = new CFData(ptr, false); buffer = data.GetBuffer(); }
static void OnCallback(IntPtr s, nuint type, IntPtr address, IntPtr data, IntPtr info) { var socket = GCHandle.FromIntPtr (info).Target as CFSocket; CFSocketCallBackType cbType = (CFSocketCallBackType) (ulong) type; if (cbType == CFSocketCallBackType.AcceptCallBack) { var ep = CFSocketAddress.EndPointFromAddressPtr (address); var handle = new CFSocketNativeHandle (Marshal.ReadInt32 (data)); socket.OnAccepted (new CFSocketAcceptEventArgs (handle, ep)); } else if (cbType == CFSocketCallBackType.ConnectCallBack) { CFSocketError result; if (data == IntPtr.Zero) result = CFSocketError.Success; else { // Note that we read a 32bit value even if CFSocketError is a nint: // 'or a pointer to an SInt32 error code if the connect failed.' result = (CFSocketError)Marshal.ReadInt32 (data); } socket.OnConnect (new CFSocketConnectEventArgs (result)); } else if (cbType == CFSocketCallBackType.DataCallBack) { var ep = CFSocketAddress.EndPointFromAddressPtr (address); using (var cfdata = new CFData (data, false)) socket.OnData (new CFSocketDataEventArgs (ep, cfdata.GetBuffer ())); } else if (cbType == CFSocketCallBackType.NoCallBack) { // nothing to do } else if (cbType == CFSocketCallBackType.ReadCallBack) { socket.OnRead (new CFSocketReadEventArgs ()); } else if (cbType == CFSocketCallBackType.WriteCallBack) { socket.OnWrite (new CFSocketWriteEventArgs ()); } }