示例#1
0
        public static bool SkipGetUpgrade(UniquePilot uniquePilot, Upgrade upgrade, bool isRemovingUpgrades)
        {
            // A-Wing Test Pilot
            if (isRemovingUpgrades == false && uniquePilot.upgrades.Values.Contains(Upgrades.upgrades[11001]) && upgrade.upgradeType == UpgradeType.Elite && uniquePilot.upgrades.Values.Contains(upgrade))
            {
                return(true);
            }
            // TIE Shuttle
            else if (uniquePilot.upgrades.Values.Contains(Upgrades.upgrades[11031]) && upgrade.upgradeType == UpgradeType.Crew && upgrade.cost > 4)
            {
                return(true);
            }
            // Royal Guard TIE
            else if (isRemovingUpgrades == false && uniquePilot.upgrades.Values.Contains(Upgrades.upgrades[11034]) && upgrade.upgradeType == UpgradeType.Modification && uniquePilot.upgrades.Values.Contains(upgrade))
            {
                return(true);
            }
            // Lightweight Frame
            else if (upgrade.id == 12026 && uniquePilot.pilot.ship.agility > 2)
            {
                return(true);
            }
            // R2-D6
            else if (upgrade.id == 2006 && (uniquePilot.pilot.possibleUpgrades.ContainsKey(UpgradeType.Elite) && uniquePilot.pilot.possibleUpgrades[UpgradeType.Elite] > 0))
            {
                return(true);
            }

            return(false);
        }
示例#2
0
        public int AddPilot(int pilotId, bool isLoadingBuild = false)
        {
            int         uniquePilotId = 0;
            UniquePilot newPilot;

            while (true)
            {
                int origionalNewPilotId = uniquePilotId;
                foreach (UniquePilot otherPilot in pilots.Values.ToList())
                {
                    if (otherPilot.id == uniquePilotId)
                    {
                        uniquePilotId++;
                        break;
                    }
                }
                if (origionalNewPilotId == uniquePilotId)
                {
                    newPilot = new UniquePilot(Pilots.pilots[pilotId], uniquePilotId);
                    break;
                }
            }
            pilots.Add(uniquePilotId, newPilot);
            if (isLoadingBuild == false)
            {
                Builds.SaveBuilds();
            }
            return(uniquePilotId);
        }
示例#3
0
        public static List <Upgrade> GetUpgrades(UniquePilot uniquePilot)
        {
            List <Upgrade> upgradesToReturn = new List <Upgrade>();

            foreach (Upgrade upgrade in upgrades.Values.ToList())
            {
                if (IsUpgradeUsable(uniquePilot, upgrade))
                {
                    upgradesToReturn.Add(upgrade);
                }
            }

            return(upgradesToReturn);
        }
示例#4
0
 public static void ChangePossibleUpgrades(UniquePilot uniquePilot, Dictionary <UpgradeType, int> possibleUpgrades)
 {
     // Heavy Scyk Interceptor
     if (uniquePilot.upgrades.Values.Contains(Upgrades.upgrades[11020]))
     {
         if (possibleUpgrades.ContainsKey(UpgradeType.Cannon) && possibleUpgrades[UpgradeType.Cannon] < 1)
         {
             RemoveUpgradeHelper(possibleUpgrades, UpgradeType.Torpedo, 1);
             RemoveUpgradeHelper(possibleUpgrades, UpgradeType.Missile, 1);
         }
         else if (possibleUpgrades.ContainsKey(UpgradeType.Missile) && possibleUpgrades[UpgradeType.Missile] < 1)
         {
             RemoveUpgradeHelper(possibleUpgrades, UpgradeType.Torpedo, 1);
             RemoveUpgradeHelper(possibleUpgrades, UpgradeType.Cannon, 1);
         }
         else if (possibleUpgrades.ContainsKey(UpgradeType.Torpedo) && possibleUpgrades[UpgradeType.Torpedo] < 1)
         {
             RemoveUpgradeHelper(possibleUpgrades, UpgradeType.Missile, 1);
             RemoveUpgradeHelper(possibleUpgrades, UpgradeType.Cannon, 1);
         }
     }
 }
示例#5
0
        public static List <Pilot> GetPilots(Build build, UniquePilot uniquePilot)
        {
            List <Pilot> pilotsToReturn      = new List <Pilot>();
            List <Pilot> uniquePilotsInBuild = new List <Pilot>();

            foreach (UniquePilot uniquePilotToTest in build.pilots.Values)
            {
                if (uniquePilotToTest.pilot.isUnique && uniquePilotToTest.pilot != uniquePilot.pilot)
                {
                    uniquePilotsInBuild.Add(uniquePilotToTest.pilot);
                }
            }

            foreach (Pilot pilot in pilots.Values)
            {
                if (pilot.faction == build.faction && pilot.ship.shipType == uniquePilot.pilot.ship.shipType && uniquePilotsInBuild.Contains(pilot) == false)
                {
                    pilotsToReturn.Add(pilot);
                }
            }
            return(pilotsToReturn);
        }
示例#6
0
        private static bool IsUpgradeUsable(UniquePilot uniquePilot, Upgrade upgrade, bool isRemovingUpgrades = false)
        {
            bool isUpgradeUsable = true;

            if (uniquePilot.pilotSkill < upgrade.requiresPilotSkill)
            {
                isUpgradeUsable = false;
            }
            if (upgrade.factions.Contains(Faction.All) == false && upgrade.factions.Contains(uniquePilot.pilot.faction) == false)
            {
                isUpgradeUsable = false;
            }
            if (upgrade.shipSize != ShipSize.All && upgrade.shipSize != uniquePilot.pilot.ship.shipSize)
            {
                isUpgradeUsable = false;
            }

            if (uniquePilot.upgrades.ContainsValue(upgrade) && upgrade.isLimited && isRemovingUpgrades == false)
            {
                isUpgradeUsable = false;
            }

            // Check if the pilot has a slot for the upgrade
            if (uniquePilot.possibleUpgrades.ContainsKey(upgrade.upgradeType))
            {
                if (isRemovingUpgrades)
                {
                    isUpgradeUsable = (uniquePilot.possibleUpgrades[upgrade.upgradeType] >= 0) ? isUpgradeUsable : false;
                }
                else
                {
                    isUpgradeUsable = (upgrade.numberOfUpgradeSlots <= uniquePilot.possibleUpgrades[upgrade.upgradeType]) ? isUpgradeUsable : false;
                }
            }
            else
            {
                isUpgradeUsable = false;
            }

            bool isCorrectShipType = false;

            if ((upgrade.shipThatCanUse.Contains(ShipType.All) || (upgrade.shipThatCanUse.Contains(uniquePilot.pilot.ship.shipType))) &&
                (upgrade.isTieOnly == false || (upgrade.isTieOnly == true && uniquePilot.pilot.ship.isTIE)) &&
                (upgrade.isXWingOnly == false || (upgrade.isXWingOnly == true && uniquePilot.pilot.ship.isXWing))
                )
            {
                isCorrectShipType = true;
            }
            if (isCorrectShipType == false)
            {
                isUpgradeUsable = false;
            }

            if (upgrade.requiresActions.Count > 0)
            {
                foreach (Action requiredAction in upgrade.requiresActions)
                {
                    if (uniquePilot.usableActions.Exists(action => action == requiredAction) == false)
                    {
                        isUpgradeUsable = false;
                        break;
                    }
                }
            }

            if (upgrade.requiresUpgrades.Count > 0)
            {
                foreach (int requiredupgrade in upgrade.requiresUpgrades)
                {
                    if (uniquePilot.upgrades.Values.ToList().Exists(upgradeElement => upgradeElement.id == requiredupgrade) == false)
                    {
                        isUpgradeUsable = false;
                        break;
                    }
                }
            }

            if (UpgradeModifiers.SkipGetUpgrade(uniquePilot, upgrade, isRemovingUpgrades))
            {
                isUpgradeUsable = false;
            }

            return(isUpgradeUsable);
        }