示例#1
0
 protected override void ReadLine(BinaryReader reader)
 {
     FashionList.RowData rowData = new FashionList.RowData();
     base.Read <int>(reader, ref rowData.ItemID, CVSReader.intParse);
     this.columnno = 0;
     base.Read <int>(reader, ref rowData.EquipPos, CVSReader.intParse);
     this.columnno = 1;
     base.Read <string>(reader, ref rowData.ModelPrefabWarrior, CVSReader.stringParse);
     this.columnno = 2;
     base.Read <int>(reader, ref rowData.PresentID, CVSReader.intParse);
     this.columnno = 3;
     base.Read <string>(reader, ref rowData.ModelPrefabSorcer, CVSReader.stringParse);
     this.columnno = 4;
     base.Read <string>(reader, ref rowData.ModelPrefabArcher, CVSReader.stringParse);
     this.columnno = 5;
     base.ReadArray <int>(reader, ref rowData.ReplaceID, CVSReader.intParse);
     this.columnno = 6;
     base.Read <string>(reader, ref rowData.ModelPrefabCleric, CVSReader.stringParse);
     this.columnno = 7;
     base.Read <string>(reader, ref rowData.ModelPrefab5, CVSReader.stringParse);
     this.columnno = 8;
     base.Read <string>(reader, ref rowData.ModelPrefab6, CVSReader.stringParse);
     this.columnno = 9;
     base.Read <string>(reader, ref rowData.ModelPrefab7, CVSReader.stringParse);
     this.columnno = 10;
     base.Read <string>(reader, ref rowData.ModelPrefab8, CVSReader.stringParse);
     this.columnno = 11;
     this.AddRowItemID(rowData.ItemID, rowData, 0, this.Table.Count - 1);
     this.columnno = -1;
 }
示例#2
0
        private FashionList.RowData BinarySearchItemID(int key, int min, int max)
        {
            FashionList.RowData rowData = this.Table[min];
            if (rowData.ItemID == key)
            {
                return(rowData);
            }
            FashionList.RowData rowData2 = this.Table[max];
            if (rowData2.ItemID == key)
            {
                return(rowData2);
            }
            if (max - min <= 1)
            {
                return(null);
            }
            int num = min + (max - min) / 2;

            FashionList.RowData rowData3 = this.Table[num];
            if (rowData3.ItemID.CompareTo(key) > 0)
            {
                return(this.BinarySearchItemID(key, min, num));
            }
            if (rowData3.ItemID.CompareTo(key) < 0)
            {
                return(this.BinarySearchItemID(key, num, max));
            }
            return(rowData3);
        }
示例#3
0
 protected override bool OnLine(string[] Fields)
 {
     FashionList.RowData rowData = new FashionList.RowData();
     if (!base.Parse(Fields[this.ColMap[0]], ref rowData.ItemID))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[1]], ref rowData.EquipPos))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[2]], ref rowData.ModelPrefabWarrior))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[3]], ref rowData.PresentID))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[4]], ref rowData.ModelPrefabSorcer))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[5]], ref rowData.ModelPrefabArcher))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[6]], ref rowData.ReplaceID))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[7]], ref rowData.ModelPrefabCleric))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[8]], ref rowData.ModelPrefab5))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[9]], ref rowData.ModelPrefab6))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[10]], ref rowData.ModelPrefab7))
     {
         return(false);
     }
     if (!base.Parse(Fields[this.ColMap[11]], ref rowData.ModelPrefab8))
     {
         return(false);
     }
     this.AddRowItemID(rowData.ItemID, rowData, 0, this.Table.Count - 1);
     return(true);
 }
示例#4
0
        private void AddRowItemID(int key, FashionList.RowData row, int min, int max)
        {
            if (this.Table.Count == 0)
            {
                this.Table.Add(row);
                return;
            }
            FashionList.RowData rowData = this.Table[min];
            if (rowData.ItemID.CompareTo(key) > 0)
            {
                this.Table.Insert(min, row);
                return;
            }
            if (rowData.ItemID == key)
            {
                XSingleton <XDebug> .singleton.AddErrorLog2("Table: FashionList duplicate id:{0}  lineno: {1}", new object[]
                {
                    key,
                    this.lineno
                });

                return;
            }
            FashionList.RowData rowData2 = this.Table[max];
            if (rowData2.ItemID.CompareTo(key) < 0)
            {
                this.Table.Insert(max + 1, row);
                return;
            }
            if (rowData2.ItemID == key)
            {
                XSingleton <XDebug> .singleton.AddErrorLog2("Table: FashionList duplicate id:{0}  lineno: {1}", new object[]
                {
                    key,
                    this.lineno
                });

                return;
            }
            if (max - min <= 1)
            {
                this.Table.Insert(min + 1, row);
                return;
            }
            int num = min + (max - min) / 2;

            FashionList.RowData rowData3 = this.Table[num];
            if (rowData3.ItemID.CompareTo(key) > 0)
            {
                this.AddRowItemID(key, row, min, num);
                return;
            }
            if (rowData3.ItemID.CompareTo(key) < 0)
            {
                this.AddRowItemID(key, row, num, max);
                return;
            }
            XSingleton <XDebug> .singleton.AddErrorLog2("Table: FashionList duplicate id:{0}  lineno: {1}", new object[]
            {
                key,
                this.lineno
            });
        }