public Game1() { mGraphicsDeviceManager = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; mListener_ExitGameEvent = new XListener <ExitGameEvent>(1, eEventQueueFullBehaviour.Ignore, "ExitGame"); XBulletinBoard.CreateInstance(); XFontDraw.CreateInstance(); XRenderManager.CreateInstance(); XTouch.CreateInstance(); XKeyInput.CreateInstance(); XWorld.CreateInstance(); XMouse.CreateInstance(); XUI.CreateInstance(); XRootDebugMenu.CreateInstance(); }