示例#1
0
        public void Initalize(ParticleArrayHolder holder, ParticleOptions options)
        {
            if (IsCudaAvailable())
            {
                unsafe
                {
                    fixed (Vector2* ppositions = holder.positions, pvel = holder.velocities)
                    {
                        fixed (float* pRotations = holder.Rotations, pLifeTimes = holder.lifetimes)
                        {
                            fixed (Rectangle* prect = holder.rects)
                            {
                                fixed (byte* palphas = holder.alphas)
                                {
                                    //CudaInitialize(particlePTR, particles.Length, options);
                                    //TODO
                                    try
                                    {
                                        cudaObject = CudaInitialize(ppositions, pvel, pRotations, pLifeTimes, prect, palphas, holder.positions.Length);
                                    }
                                    catch (Exception)
                                    {

                                        //throw;
                                    }

                                }
                            }
                        }
                    }
                }
            }
        }
示例#2
0
 private void InitalizeCUDA()
 {
     particleCuda = new ParticleCUDA();
     options = new ParticleOptions();
     particleCuda.Initalize(CreateHolder(), CreateOptions());
 }
示例#3
0
 private unsafe ParticleOptions CreateOptions(float elapsed)
 {
     ParticleOptions options = new ParticleOptions();
     options.AirFriction = AirFriction;
     options.collisionRectSize = collisionrectangles.Count;
     options.collisionType = collisiontype;
     options.elapsedGameTime = elapsed;
     options.Friction = friction;
     options.gravity = gravity;
     options.gravType = gravtype;
     fixed (NewtonMass* fmasses = masses.ToArray())
     {
         options.mass = new IntPtr((void*)fmasses);
     }
     options.newtonMassSize = masses.Count;
     options.size = size;
     options.totalLifeTime = totallifetime;
     return options;
 }
示例#4
0
        static unsafe extern void CudaMain(IntPtr holder, [Out]Vector2* positions, [Out]Vector2* velocities, float* Rotations, float* lifetimes, Rectangle* rects, byte* alphas,
			int Size, ParticleOptions options);
示例#5
0
        public unsafe void Run(ParticleArrayHolder holder, ParticleOptions options)
        {
            if (IsCudaAvailable())
            {
                fixed (Vector2* ppositions = holder.positions, pvel = holder.velocities)
                {
                    fixed (float* pRotations = holder.Rotations, pLifeTimes = holder.lifetimes)
                    {
                        fixed (Rectangle* prect = holder.rects)
                        {
                            fixed (byte* palphas = holder.alphas)
                            {
                                //CudaInitialize(particlePTR, particles.Length, options);

                                CudaMain(cudaObject, ppositions, pvel, pRotations, pLifeTimes, prect, palphas, holder.positions.Length, options);

                            }
                        }
                    }
                }
            }
        }