public MPLoadScreen() : base(null, Rectangle.Empty) { int userCount = Game1.GetInstance().multiplayerGame.GetUserCount(); int panelHeight = (((itemHeight * 2) + (itemPadding * 2) + userPadding) * userCount) + 40; progressBars = new XNAProgressBar[userCount]; loadingWhatLabels = new XNALabel[userCount]; this.bounds = new Rectangle((Game1.GetInstance().graphics.PreferredBackBufferWidth / 2) - 200, (Game1.GetInstance().graphics.PreferredBackBufferHeight / 2) - (panelHeight / 2), 400, panelHeight); for (int i = 0; i < userCount; i++) { progressBars[i] = new XNAProgressBar(this, new Rectangle(20, (i * itemHeight) + (i * itemPadding) + ((i + 1) * userPadding), this.bounds.Width - 40, itemHeight), 100); progressBars[i].progressDisplayLabel.font = MenuManager.BUTTON_FONT; progressBars[i].progressDisplayLabel.fontColor = Color.White; progressBars[i].currentValue = 0; progressBars[i].maxValue = 100; loadingWhatLabels[i] = new XNALabel(this, new Rectangle(20, ((i + 1) * itemHeight) + ((i + 1) * itemPadding) + ((i + 1) * userPadding), this.bounds.Width - 40, itemHeight), "Startup.."); loadingWhatLabels[i].textAlign = XNALabel.TextAlign.CENTER; loadingWhatLabels[i].border = null; } loadingLabel = new XNALabel(this, new Rectangle(20, this.bounds.Height - 30, this.bounds.Width - 40, itemHeight), "Loading.."); loadingLabel.textAlign = XNALabel.TextAlign.CENTER; loadingLabel.border = null; }
public UserDisplayPanel(ParentComponent parent, User user, int index) : base(parent, new Rectangle()) { this.user = user; this.UpdateBounds(index); Boolean enabled = false; if (user.id == ChatServerConnectionManager.GetInstance().user.id) enabled = true; readyCheckBox = new XNACheckBox(this, new Rectangle(10, 10, 20, 20), ""); readyCheckBox.onClickListeners += this.OnReadyChanged; readyCheckBox.enabled = enabled; // readyCheckBox usernameLbl = new XNALabel(this, new Rectangle(40, 5, 230, 30), user.username); usernameLbl.font = MenuManager.BIG_TEXTFIELD_FONT; teamDropdown = new XNADropdown(this, new Rectangle(280, 5, 50, 30)); teamDropdown.dropdownLineSpace = 15; teamDropdown.arrowSize = 8; teamDropdown.onOptionSelectedChangedListeners += this.OnTeamChanged; for (int i = 0; i < 8; i++) teamDropdown.AddOption((i + 1) + ""); teamDropdown.enabled = enabled; colorDropdown = new XNADropdown(this, new Rectangle(340, 5, 50, 30)); colorDropdown.dropdownLineSpace = 15; colorDropdown.arrowSize = 8; for (int i = 0; i < colors.Length; i++) { colorDropdown.AddOption(""); colorDropdown.SetBackgroundColor(i + 1, colors[i]); } colorDropdown.onOptionSelectedChangedListeners += this.OnColorChanged; colorDropdown.enabled = enabled; kickBtn = new XNAButton(this, new Rectangle(400, 5, 75, 30), "Kick"); kickBtn.visible = false; if (((GameLobby)MenuManager.GetInstance().GetCurrentlyDisplayedMenu()).IsCurrentUserHost() && this.user.id != ChatServerConnectionManager.GetInstance().user.id) { kickBtn.visible = true; kickBtn.onClickListeners += this.OnKickButtonPressed; } if (this.user.id == 1) { // Wotuu this.SelectColor(1); this.readyCheckBox.selected = true; this.teamDropdown.SelectItem(0); } else if (this.user.id == 2) { this.SelectColor(3); this.readyCheckBox.selected = true; this.teamDropdown.SelectItem(1); } }
public SPLoadScreen(Rectangle bounds) : base(null, bounds) { progressBar = new XNAProgressBar(this, new Rectangle(20, 30, this.bounds.Width - 40, 20), 100); progressBar.progressDisplayLabel.font = MenuManager.BUTTON_FONT; progressBar.progressDisplayLabel.fontColor = Color.White; loadingWhatLabel = new XNALabel(this, new Rectangle(20, 80, this.bounds.Width - 40, 30), "Startup.."); loadingWhatLabel.textAlign = XNALabel.TextAlign.CENTER; loadingWhatLabel.border = null; loadingLabel = new XNALabel(this, new Rectangle(20, this.bounds.Height - 30, this.bounds.Width - 40, 20), "Loading.."); loadingLabel.textAlign = XNALabel.TextAlign.CENTER; loadingLabel.border = null; }
public GameDisplayPanel(ParentComponent parent, int index, MultiplayerGame multiplayerGame) : base(parent, new Rectangle()) { this.index = index; this.bounds = new Rectangle(5, 5 + (componentHeight + componentSpacing) * this.index, 580, componentHeight); this.border = new Border(this, 2, Color.Pink); this.multiplayerGame = multiplayerGame; XNALabel gameNameLbl = new XNALabel(this, new Rectangle(5, 5, 180, 30), this.multiplayerGame.gamename); mapNameLbl = new XNALabel(this, new Rectangle(195, 5, 180, 30), this.multiplayerGame.mapname); joinGameBtn = new XNAButton(this, new Rectangle(475, 5, 100, 30), "Join game"); joinGameBtn.onClickListeners += this.JoinGame; }
public LoginScreen() : base(null, new Rectangle( Game1.GetInstance().graphics.PreferredBackBufferWidth / 2 - 200, Game1.GetInstance().graphics.PreferredBackBufferHeight / 2 - 200, 400, 400)) { XNALabel ipLbl = new XNALabel(this, new Rectangle(70, 70, 100, 30), "IP"); ipLbl.border = null; ipLbl.textAlign = XNALabel.TextAlign.RIGHT; ipLbl.font = MenuManager.BIG_TEXTFIELD_FONT; ipTF = new XNATextField(this, new Rectangle(190, 70, 100, 35), 1); ipTF.border = new Border(ipTF, 1, Color.Blue); ipTF.font = MenuManager.BIG_TEXTFIELD_FONT; ipTF.text = "localhost"; XNALabel usernameLbl = new XNALabel(this, new Rectangle(70, 110, 100, 30), "Username"); usernameLbl.border = null; usernameLbl.textAlign = XNALabel.TextAlign.RIGHT; usernameLbl.font = MenuManager.BIG_TEXTFIELD_FONT; usernameTF = new XNATextField(this, new Rectangle(190, 110, 100, 35), 1); usernameTF.border = new Border(usernameTF, 1, Color.Blue); usernameTF.font = MenuManager.BIG_TEXTFIELD_FONT; connectingLbl = new XNALabel(this, new Rectangle(0, 160, 400, 30), ""); connectingLbl.border = null; connectingLbl.textAlign = XNALabel.TextAlign.CENTER; connectingLbl.font = MenuManager.BUTTON_FONT; XNAButton loginButton = new XNAButton(this, new Rectangle(150, 210, 100, 40), "Log in"); loginButton.font = MenuManager.BUTTON_FONT; loginButton.onClickListeners += this.LoginClicked; XNAButton backButton = new XNAButton(this, new Rectangle(150, 300, 100, 40), "Back"); backButton.font = MenuManager.BUTTON_FONT; backButton.onClickListeners += this.BackClicked; }