示例#1
0
 public void LoadFromFileMainThread(MultiplayerRemotePlayerController controller)
 {
     if (this.useTexture)
     {
         controller.SetPlayerTexture(this.fileLocation, textureType, useFull);
     }
     loaded = true;
 }
示例#2
0
 public void LoadFromFileMainThread(MultiplayerRemotePlayerController controller)
 {
     controller.SetPlayerTexture(this.path, textureType, infoType, this.isCustom, info);
     loaded = true;
 }