public InputHandler(Game game) : base(game) { game.Services.AddService(typeof(IInputHandler), this); keyboard = new KeyboardHandler(); mouse = new MouseHandler(); Game.IsMouseVisible = true; }
public InputHandler(Game game) : base(game) { game.Services.AddService(typeof(IInputHandler), this); keyboard = new KeyboardHandler(); #if !XBOX360 mouse = new MouseHandler(); Game.IsMouseVisible = true; #endif }