public static void DrawArrow(VertexHelper vh, Vector3 startPos, Vector3 arrowPos, float width, float height, float offset, float dent, Color32 color) { var dir = (arrowPos - startPos).normalized; var sharpPos = arrowPos + (offset + height / 2) * dir; var middle = sharpPos + (dent - height) * dir; var diff = Vector3.Cross(dir, Vector3.forward).normalized *width / 2; var left = sharpPos - height * dir + diff; var right = sharpPos - height * dir - diff; ChartHelper.DrawTriangle(vh, middle, sharpPos, left, color); ChartHelper.DrawTriangle(vh, middle, sharpPos, right, color); }
protected void DrawSymbol(VertexHelper vh, SerieSymbolType type, float symbolSize, float tickness, Vector3 pos, Color color) { switch (type) { case SerieSymbolType.None: break; case SerieSymbolType.Circle: ChartHelper.DrawCricle(vh, pos, symbolSize, color, GetSymbolCricleSegment(symbolSize)); break; case SerieSymbolType.EmptyCircle: int segment = GetSymbolCricleSegment(symbolSize); ChartHelper.DrawCricle(vh, pos, symbolSize, m_ThemeInfo.backgroundColor, segment); ChartHelper.DrawDoughnut(vh, pos, symbolSize - tickness, symbolSize, 0, 360, color, segment); break; case SerieSymbolType.Rect: ChartHelper.DrawPolygon(vh, pos, symbolSize, color); break; case SerieSymbolType.Triangle: var x = symbolSize * Mathf.Cos(30 * Mathf.PI / 180); var y = symbolSize * Mathf.Sin(30 * Mathf.PI / 180); var p1 = new Vector2(pos.x - x, pos.y - y); var p2 = new Vector2(pos.x, pos.y + symbolSize); var p3 = new Vector2(pos.x + x, pos.y - y); ChartHelper.DrawTriangle(vh, p1, p2, p3, color); break; case SerieSymbolType.Diamond: p1 = new Vector2(pos.x - symbolSize, pos.y); p2 = new Vector2(pos.x, pos.y + symbolSize); p3 = new Vector2(pos.x + symbolSize, pos.y); var p4 = new Vector2(pos.x, pos.y - symbolSize); ChartHelper.DrawPolygon(vh, p1, p2, p3, p4, color); break; } }
private void DrawYAxisLine(VertexHelper vh) { if (m_YAxis.show && m_YAxis.axisLine.show) { var lineX = zeroX; if (m_YAxis.type == Axis.AxisType.Value) { lineX = coordinateX; } var top = new Vector3(lineX, coordinateY + coordinateHig + m_Coordinate.tickness); ChartHelper.DrawLine(vh, new Vector3(lineX, coordinateY - m_Coordinate.tickness), top, m_Coordinate.tickness, m_ThemeInfo.axisLineColor); if (m_YAxis.axisLine.symbol) { var axisLine = m_YAxis.axisLine; top.y += m_YAxis.axisLine.symbolOffset; var middle = new Vector3(lineX, top.y - axisLine.symbolHeight + axisLine.symbolDent); var left = new Vector3(lineX - axisLine.symbolWidth / 2, top.y - axisLine.symbolHeight); var right = new Vector3(lineX + axisLine.symbolWidth / 2, top.y - axisLine.symbolHeight); ChartHelper.DrawTriangle(vh, middle, top, left, m_ThemeInfo.axisLineColor); ChartHelper.DrawTriangle(vh, middle, top, right, m_ThemeInfo.axisLineColor); } } }
private void DrawXAxisLine(VertexHelper vh) { if (m_XAxis.show && m_XAxis.axisLine.show) { var lineY = zeroY; if (m_XAxis.type == Axis.AxisType.Value) { lineY = coordinateY; } var top = new Vector3(coordinateX + coordinateWid + m_Coordinate.tickness, lineY); ChartHelper.DrawLine(vh, new Vector3(coordinateX - m_Coordinate.tickness, lineY), top, m_Coordinate.tickness, m_ThemeInfo.axisLineColor); if (m_XAxis.axisLine.symbol) { var axisLine = m_XAxis.axisLine; top.x += m_XAxis.axisLine.symbolOffset; var middle = new Vector3(top.x - axisLine.symbolHeight + axisLine.symbolDent, lineY); var left = new Vector3(top.x - axisLine.symbolHeight, lineY - axisLine.symbolWidth / 2); var right = new Vector3(top.x - axisLine.symbolHeight, lineY + axisLine.symbolWidth / 2); ChartHelper.DrawTriangle(vh, middle, top, left, m_ThemeInfo.axisLineColor); ChartHelper.DrawTriangle(vh, middle, top, right, m_ThemeInfo.axisLineColor); } } }
private void DrawYLineSerie(VertexHelper vh, int serieIndex, Serie serie, ref int dataCount, ref List <Vector3> points, ref List <Color> colors, ref Dictionary <int, float> seriesHig) { if (!IsActive(serie.name)) { return; } List <Vector3> lastPoints = new List <Vector3>(); List <Vector3> lastSmoothPoints = new List <Vector3>(); List <Vector3> smoothPoints = new List <Vector3>(); Color color = m_ThemeInfo.GetColor(serieIndex); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; var xAxis = m_XAxises[serie.axisIndex]; var yAxis = m_YAxises[serie.axisIndex]; if (!yAxis.show) { yAxis = m_YAxises[(serie.axisIndex + 1) % m_YAxises.Count]; } float scaleWid = yAxis.GetDataWidth(coordinateHig, m_DataZoom); float startY = coordinateY + (yAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = maxShowDataNumber > 0 ? (maxShowDataNumber > serie.yData.Count ? serie.yData.Count : maxShowDataNumber) : serie.yData.Count; dataCount = (maxCount - minShowDataNumber); if (m_Line.area && points.Count > 0) { if (!m_Line.smooth && points.Count > 0) { for (int m = points.Count - dataCount; m < points.Count; m++) { lastPoints.Add(points[m]); } } else if (m_Line.smooth && smoothPoints.Count > 0) { for (int m = 0; m < smoothPoints.Count; m++) { lastSmoothPoints.Add(smoothPoints[m]); } smoothPoints.Clear(); } } int smoothPointCount = 1; for (int i = minShowDataNumber; i < maxCount; i++) { if (!seriesHig.ContainsKey(i)) { seriesHig[i] = 0; } float value = serie.yData[i]; float pY = startY + i * scaleWid; float pX = seriesHig[i] + coordinateX + m_Coordinate.tickness; float dataHig = (value - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid; np = new Vector3(pX + dataHig, pY); if (i > 0) { if (m_Line.step) { Vector2 middle1, middle2; switch (m_Line.stepTpe) { case Line.StepType.Start: middle1 = new Vector2(np.x, lp.y); middle2 = new Vector2(np.x, lp.y - m_Line.tickness); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, middle1.y), middle1, np, new Vector2(coordinateX, np.y), areaColor); } break; case Line.StepType.Middle: middle1 = new Vector2(lp.x, (lp.y + np.y) / 2 + m_Line.tickness); middle2 = new Vector2(np.x, (lp.y + np.y) / 2 - m_Line.tickness); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, new Vector2(middle1.x, middle1.y - m_Line.tickness), new Vector2(middle2.x, middle2.y + m_Line.tickness), m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, lp.y), lp, middle1, new Vector2(coordinateX, middle1.y), areaColor); ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, middle2.y + 2 * m_Line.tickness), new Vector2(middle2.x, middle2.y + 2 * m_Line.tickness), np, new Vector2(coordinateX, np.y), areaColor); } break; case Line.StepType.End: middle1 = new Vector2(np.x, lp.y); middle2 = new Vector2(np.x, lp.y - m_Line.tickness); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, lp.y), middle1, new Vector2(np.x, np.y), new Vector2(coordinateX, np.y), areaColor); } break; } } else if (m_Line.smooth) { var list = ChartHelper.GetBezierListVertical(lp, np, m_Line.smoothStyle); Vector3 start, to; start = list[0]; for (int k = 1; k < list.Length; k++) { smoothPoints.Add(list[k]); to = list[k]; ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness); Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness); Vector3 tnp = serieIndex > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x, lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount].x, lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) : new Vector3(coordinateX + m_Coordinate.tickness, to.y); Vector3 tlp = serieIndex > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x, lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount - 1].x, lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) : new Vector3(coordinateX + m_Coordinate.tickness, start.y); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } smoothPointCount++; start = to; } } else { ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(lp.x, lp.y - m_Line.tickness); Vector3 anp = new Vector3(np.x, np.y - m_Line.tickness); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); var cross = ChartHelper.GetIntersection(lp, np, new Vector3(coordinateX, coordinateY), new Vector3(coordinateX, coordinateY + coordinateHig)); if (cross == Vector3.zero) { Vector3 tnp = serieIndex > 0 ? new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) : new Vector3(coordinateX + m_Coordinate.tickness, np.y); Vector3 tlp = serieIndex > 0 ? new Vector3(lastPoints[i - 1].x, lastPoints[i - 1].y + m_Line.tickness) : new Vector3(coordinateX + m_Coordinate.tickness, lp.y); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } else { Vector3 cross1 = new Vector3(cross.x + (alp.x > coordinateX ? m_Coordinate.tickness : -m_Coordinate.tickness), cross.y); Vector3 cross2 = new Vector3(cross.x + (anp.x > coordinateX ? m_Coordinate.tickness : -m_Coordinate.tickness), cross.y); Vector3 xp1 = new Vector3(coordinateX + (alp.x > coordinateX ? m_Coordinate.tickness : -m_Coordinate.tickness), alp.y); Vector3 xp2 = new Vector3(coordinateX + (anp.x > coordinateX ? m_Coordinate.tickness : -m_Coordinate.tickness), anp.y); ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor); ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor); } } } } if (m_Line.point) { points.Add(np); colors.Add(color); } seriesHig[i] += dataHig; lp = np; } }
private void DrawData(VertexHelper vh) { Vector3 startPoint = Vector3.zero; Vector3 toPoint = Vector3.zero; Vector3 firstPoint = Vector3.zero; serieNameSet.Clear(); int serieNameCount = -1; for (int i = 0; i < m_Series.Count; i++) { var serie = m_Series.series[i]; var radar = m_Radars[serie.radarIndex]; int indicatorNum = radar.indicatorList.Count; var angle = 2 * Mathf.PI / indicatorNum; Vector3 p = radar.centerPos; if (!IsActive(i)) { continue; } for (int j = 0; j < serie.data.Count; j++) { var serieData = serie.data[j]; int key = i * 100 + j; if (!radar.dataPosList.ContainsKey(key)) { radar.dataPosList.Add(i * 100 + j, new List <Vector3>(serieData.data.Count)); } else { radar.dataPosList[key].Clear(); } string dataName = serieData.name; int serieIndex = 0; if (string.IsNullOrEmpty(dataName)) { serieNameCount++; serieIndex = serieNameCount; } else if (!serieNameSet.ContainsKey(dataName)) { serieNameSet.Add(dataName, serieNameCount); serieNameCount++; serieIndex = serieNameCount; } else { serieIndex = serieNameSet[dataName]; } if (!serieData.show) { continue; } var isHighlight = serie.highlighted || serieData.highlighted || (m_Tooltip.show && m_Tooltip.dataIndex[0] == i && m_Tooltip.dataIndex[1] == j); var areaColor = serie.GetAreaColor(m_ThemeInfo, serieIndex, isHighlight); var lineColor = serie.GetLineColor(m_ThemeInfo, serieIndex, isHighlight); int dataCount = radar.indicatorList.Count; List <Vector3> pointList = radar.dataPosList[key]; for (int n = 0; n < dataCount; n++) { if (n >= serieData.data.Count) { break; } float min = radar.GetIndicatorMin(n); float max = radar.GetIndicatorMax(n); float value = serieData.data[n]; if (max == 0) { serie.GetMinMaxData(n, out min, out max); min = radar.GetIndicatorMin(n); } var radius = max < 0 ? radar.actualRadius - radar.actualRadius * value / max : radar.actualRadius * value / max; var currAngle = n * angle; if (n == 0) { startPoint = new Vector3(p.x + radius * Mathf.Sin(currAngle), p.y + radius * Mathf.Cos(currAngle)); firstPoint = startPoint; } else { toPoint = new Vector3(p.x + radius * Mathf.Sin(currAngle), p.y + radius * Mathf.Cos(currAngle)); if (serie.areaStyle.show) { ChartHelper.DrawTriangle(vh, p, startPoint, toPoint, areaColor); } if (serie.lineStyle.show) { ChartHelper.DrawLine(vh, startPoint, toPoint, serie.lineStyle.width, lineColor); } startPoint = toPoint; } pointList.Add(startPoint); } if (serie.areaStyle.show) { ChartHelper.DrawTriangle(vh, p, startPoint, firstPoint, areaColor); } if (serie.lineStyle.show) { ChartHelper.DrawLine(vh, startPoint, firstPoint, serie.lineStyle.width, lineColor); } if (serie.symbol.type != SerieSymbolType.None) { var symbolSize = (isHighlight ? serie.symbol.selectedSize : serie.symbol.size); float symbolRadius = symbolSize - serie.lineStyle.width * 2; var symbolColor = serie.symbol.color != Color.clear ? serie.symbol.color : lineColor; symbolColor.a *= serie.symbol.opacity; foreach (var point in pointList) { DrawSymbol(vh, serie.symbol.type, symbolSize, serie.lineStyle.width, point, symbolColor); } } } } }
private void DrawData(VertexHelper vh) { int indicatorNum = m_Radar.indicatorList.Count; var angle = 2 * Mathf.PI / indicatorNum; var p = new Vector3(m_RadarCenterX, m_RadarCenterY); Vector3 startPoint = Vector3.zero; Vector3 toPoint = Vector3.zero; Vector3 firstPoint = Vector3.zero; dataPosList.Clear(); dataPosList.Capacity = m_Series.Count; for (int i = 0; i < m_Series.Count; i++) { if (!IsActive(i)) { dataPosList.Add(new List <Vector3>()); continue; } var dataList = m_Series.series[i].yData; var color = m_ThemeInfo.GetColor(i); var areaColor = color; areaColor.a = (byte)m_Radar.areaAipha; List <Vector3> pointList = new List <Vector3>(dataList.Count); dataPosList.Add(pointList); for (int j = 0; j < dataList.Count; j++) { var max = m_Radar.GetIndicatorMax(j) > 0 ? m_Radar.GetIndicatorMax(j) : GetMaxValue(j); var radius = max < 0 ? m_Radar.radius - m_Radar.radius * dataList[j] / max : m_Radar.radius * dataList[j] / max; var currAngle = j * angle; if (j == 0) { startPoint = new Vector3(p.x + radius * Mathf.Sin(currAngle), p.y + radius * Mathf.Cos(currAngle)); firstPoint = startPoint; } else { toPoint = new Vector3(p.x + radius * Mathf.Sin(currAngle), p.y + radius * Mathf.Cos(currAngle)); if (m_Radar.area) { ChartHelper.DrawTriangle(vh, p, startPoint, toPoint, areaColor); } ChartHelper.DrawLine(vh, startPoint, toPoint, m_Radar.lineTickness, color); startPoint = toPoint; } pointList.Add(startPoint); } if (m_Radar.area) { ChartHelper.DrawTriangle(vh, p, startPoint, firstPoint, areaColor); } ChartHelper.DrawLine(vh, startPoint, firstPoint, m_Radar.lineTickness, color); foreach (var point in pointList) { float radius = m_Radar.linePointSize - m_Radar.lineTickness * 2; ChartHelper.DrawCricle(vh, point, radius, Color.white); ChartHelper.DrawDoughnut(vh, point, radius, m_Radar.linePointSize, 0, 360, color); } } }
private void DrawXCategory(VertexHelper vh) { var stackSeries = m_Series.GetStackSeries(); int seriesCount = stackSeries.Count; float scaleWid = m_XAxis.GetDataWidth(coordinateWid, m_DataZoom); int serieCount = 0; List <Vector3> points = new List <Vector3>(); List <Vector3> smoothPoints = new List <Vector3>(); List <Color> colorList = new List <Color>(); int dataCount = 0; for (int j = 0; j < seriesCount; j++) { var seriesCurrHig = new Dictionary <int, float>(); var serieList = stackSeries[j]; for (int n = 0; n < serieList.Count; n++) { Serie serie = serieList[n]; if (!IsActive(serie.name)) { continue; } List <Vector3> lastPoints = new List <Vector3>(); List <Vector3> lastSmoothPoints = new List <Vector3>(); List <float> serieData = serie.GetData(m_DataZoom); Color color = m_ThemeInfo.GetColor(serieCount); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; float startX = zeroX + (m_XAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = maxShowDataNumber > 0 ? (maxShowDataNumber > serieData.Count ? serieData.Count : maxShowDataNumber) : serieData.Count; dataCount = (maxCount - minShowDataNumber); if (m_Line.area && points.Count > 0) { if (!m_Line.smooth && points.Count > 0) { for (int m = points.Count - dataCount; m < points.Count; m++) { lastPoints.Add(points[m]); } } else if (m_Line.smooth && smoothPoints.Count > 0) { for (int m = 0; m < smoothPoints.Count; m++) { lastSmoothPoints.Add(smoothPoints[m]); } smoothPoints.Clear(); } } int smoothPointCount = 1; for (int i = minShowDataNumber; i < maxCount; i++) { if (!seriesCurrHig.ContainsKey(i)) { seriesCurrHig[i] = 0; } float value = serieData[i]; float pX = startX + i * scaleWid; float pY = seriesCurrHig[i] + zeroY + m_Coordinate.tickness; float dataHig = value / (maxValue - minValue) * coordinateHig; np = new Vector3(pX, pY + dataHig); if (i > 0) { if (m_Line.step) { Vector2 middle1, middle2; switch (m_Line.stepTpe) { case Line.StepType.Start: middle1 = new Vector2(lp.x, np.y + m_Line.tickness); middle2 = new Vector2(lp.x - m_Line.tickness, np.y); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(middle1.x, zeroY), middle1, np, new Vector2(np.x, zeroY), areaColor); } break; case Line.StepType.Middle: middle1 = new Vector2((lp.x + np.x) / 2 + m_Line.tickness, lp.y); middle2 = new Vector2((lp.x + np.x) / 2 - m_Line.tickness, np.y); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, new Vector2(middle1.x - m_Line.tickness, middle1.y), new Vector2(middle2.x + m_Line.tickness, middle2.y), m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(lp.x, zeroY), lp, middle1, new Vector2(middle1.x, zeroY), areaColor); ChartHelper.DrawPolygon(vh, new Vector2(middle2.x + 2 * m_Line.tickness, zeroY), new Vector2(middle2.x + 2 * m_Line.tickness, middle2.y), np, new Vector2(np.x, zeroY), areaColor); } break; case Line.StepType.End: middle1 = new Vector2(np.x + m_Line.tickness, lp.y); middle2 = new Vector2(np.x, lp.y); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(lp.x, zeroY), lp, new Vector2(middle1.x - m_Line.tickness, middle1.y), new Vector2(middle1.x - m_Line.tickness, zeroY), areaColor); } break; } } else if (m_Line.smooth) { var list = ChartHelper.GetBezierList(lp, np, m_Line.smoothStyle); Vector3 start, to; start = list[0]; for (int k = 1; k < list.Length; k++) { smoothPoints.Add(list[k]); to = list[k]; ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness); Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness); Vector3 tnp = serieCount > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x, lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount].x, lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) : new Vector3(to.x, zeroY + m_Coordinate.tickness); Vector3 tlp = serieCount > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x, lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount - 1].x, lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) : new Vector3(start.x, zeroY + m_Coordinate.tickness); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } smoothPointCount++; start = to; } } else { ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(lp.x, lp.y - m_Line.tickness); Vector3 anp = new Vector3(np.x, np.y - m_Line.tickness); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); var cross = ChartHelper.GetIntersection(lp, np, new Vector3(zeroX, zeroY), new Vector3(zeroX + coordinateWid, zeroY)); if (cross == Vector3.zero) { Vector3 tnp = serieCount > 0 ? new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) : new Vector3(np.x, zeroY + m_Coordinate.tickness); Vector3 tlp = serieCount > 0 ? new Vector3(lastPoints[i - 1].x, lastPoints[i - 1].y + m_Line.tickness) : new Vector3(lp.x, zeroY + m_Coordinate.tickness); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } else { Vector3 cross1 = new Vector3(cross.x, cross.y + (alp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness)); Vector3 cross2 = new Vector3(cross.x, cross.y + (anp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness)); Vector3 xp1 = new Vector3(alp.x, zeroY + (alp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness)); Vector3 xp2 = new Vector3(anp.x, zeroY + (anp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness)); ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor); ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor); } } } } if (m_Line.point) { points.Add(np); colorList.Add(color); } seriesCurrHig[i] += dataHig; lp = np; } if (serie.show) { serieCount++; } } // draw point if (m_Line.point) { for (int i = 0; i < points.Count; i++) { Vector3 p = points[i]; float pointWid = m_Line.pointWidth; if (m_Tooltip.show && i % dataCount == m_Tooltip.dataIndex - 1) { pointWid = pointWid * 1.8f; } if (m_Theme == Theme.Dark) { ChartHelper.DrawCricle(vh, p, pointWid, colorList[i], (int)m_Line.pointWidth * 5); } else { ChartHelper.DrawCricle(vh, p, pointWid, Color.white); ChartHelper.DrawDoughnut(vh, p, pointWid - m_Line.tickness, pointWid, 0, 360, colorList[i]); } } } } //draw tooltip line if (m_Tooltip.show && m_Tooltip.dataIndex > 0) { float splitWidth = m_XAxis.GetSplitWidth(coordinateWid, m_DataZoom); float px = zeroX + (m_Tooltip.dataIndex - 1) * splitWidth + (m_XAxis.boundaryGap ? splitWidth / 2 : 0); Vector2 sp = new Vector2(px, coordinateY); Vector2 ep = new Vector2(px, coordinateY + coordinateHig); ChartHelper.DrawLine(vh, sp, ep, m_Coordinate.tickness, m_ThemeInfo.tooltipLineColor); if (m_Tooltip.crossLabel) { sp = new Vector2(zeroX, m_Tooltip.pointerPos.y); ep = new Vector2(zeroX + coordinateWid, m_Tooltip.pointerPos.y); DrawSplitLine(vh, true, Axis.SplitLineType.Dashed, sp, ep, m_ThemeInfo.tooltipLineColor); } } }
private void DrawXLineSerie(VertexHelper vh, int serieIndex, Color color, Serie serie, ref int dataCount, ref List <Vector3> points, ref List <int> pointSerieIndexs, ref List <float> seriesHig) { if (!IsActive(serie.index)) { return; } lastPoints.Clear(); lastSmoothPoints.Clear(); smoothPoints.Clear(); List <float> yData = serie.GetYDataList(m_DataZoom); List <float> xData = serie.GetXDataList(m_DataZoom); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; var yAxis = m_YAxises[serie.axisIndex]; var xAxis = m_XAxises[serie.axisIndex]; if (!xAxis.show) { xAxis = m_XAxises[(serie.axisIndex + 1) % m_XAxises.Count]; } float scaleWid = xAxis.GetDataWidth(coordinateWid, m_DataZoom); float startX = coordinateX + (xAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = maxShowDataNumber > 0 ? (maxShowDataNumber > yData.Count ? yData.Count : maxShowDataNumber) : yData.Count; dataCount = (maxCount - minShowDataNumber); if (m_Line.area && points.Count > 0) { if (!m_Line.smooth && points.Count > 0) { for (int m = points.Count - dataCount; m < points.Count; m++) { lastPoints.Add(points[m]); } } else if (m_Line.smooth && smoothPoints.Count > 0) { for (int m = 0; m < smoothPoints.Count; m++) { lastSmoothPoints.Add(smoothPoints[m]); } smoothPoints.Clear(); } } int smoothPointCount = 1; if (seriesHig.Count < minShowDataNumber) { for (int i = 0; i < minShowDataNumber; i++) { seriesHig.Add(0); } } for (int i = minShowDataNumber; i < maxCount; i++) { if (i >= seriesHig.Count) { seriesHig.Add(0); } float yValue = yData[i]; float yDataHig; if (xAxis.IsValue()) { float xValue = i > xData.Count - 1 ? 0 : xData[i]; float pX = coordinateX + m_Coordinate.tickness; float pY = seriesHig[i] + coordinateY + m_Coordinate.tickness; float xDataHig = (xValue - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid; yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig; np = new Vector3(pX + xDataHig, pY + yDataHig); } else { float pX = startX + i * scaleWid; float pY = seriesHig[i] + coordinateY + m_Coordinate.tickness; yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig; np = new Vector3(pX, pY + yDataHig); } if (i > 0) { if (m_Line.step) { Vector2 middle1, middle2; switch (m_Line.stepTpe) { case Line.StepType.Start: middle1 = new Vector2(lp.x, np.y + m_Line.tickness); middle2 = new Vector2(lp.x - m_Line.tickness, np.y); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(middle1.x, coordinateY), middle1, np, new Vector2(np.x, coordinateY), areaColor); } break; case Line.StepType.Middle: middle1 = new Vector2((lp.x + np.x) / 2 + m_Line.tickness, lp.y); middle2 = new Vector2((lp.x + np.x) / 2 - m_Line.tickness, np.y); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, new Vector2(middle1.x - m_Line.tickness, middle1.y), new Vector2(middle2.x + m_Line.tickness, middle2.y), m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(lp.x, coordinateY), lp, middle1, new Vector2(middle1.x, coordinateY), areaColor); ChartHelper.DrawPolygon(vh, new Vector2(middle2.x + 2 * m_Line.tickness, coordinateY), new Vector2(middle2.x + 2 * m_Line.tickness, middle2.y), np, new Vector2(np.x, coordinateY), areaColor); } break; case Line.StepType.End: middle1 = new Vector2(np.x + m_Line.tickness, lp.y); middle2 = new Vector2(np.x, lp.y); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(lp.x, coordinateY), lp, new Vector2(middle1.x - m_Line.tickness, middle1.y), new Vector2(middle1.x - m_Line.tickness, coordinateY), areaColor); } break; } } else if (m_Line.smooth) { if (xAxis.IsValue()) { ChartHelper.GetBezierListVertical(ref smoothSegmentPoints, lp, np, m_Line.smoothStyle); } else { ChartHelper.GetBezierList(ref smoothSegmentPoints, lp, np, m_Line.smoothStyle); } Vector3 start, to; start = smoothSegmentPoints[0]; for (int k = 1; k < smoothSegmentPoints.Count; k++) { smoothPoints.Add(smoothSegmentPoints[k]); to = smoothSegmentPoints[k]; ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness); Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness); Vector3 tnp = serieIndex > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x, lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount].x, lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) : new Vector3(to.x, coordinateY + m_Coordinate.tickness); Vector3 tlp = serieIndex > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x, lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount - 1].x, lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) : new Vector3(start.x, coordinateY + m_Coordinate.tickness); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } smoothPointCount++; start = to; } } else { ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(lp.x, lp.y - m_Line.tickness); Vector3 anp = new Vector3(np.x, np.y - m_Line.tickness); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); var cross = ChartHelper.GetIntersection(lp, np, new Vector3(coordinateX, coordinateY), new Vector3(coordinateX + coordinateWid, coordinateY)); if (cross == Vector3.zero) { Vector3 tnp = serieIndex > 0 ? new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) : new Vector3(np.x, coordinateY + m_Coordinate.tickness); Vector3 tlp = serieIndex > 0 ? new Vector3(lastPoints[i - 1].x, lastPoints[i - 1].y + m_Line.tickness) : new Vector3(lp.x, coordinateY + m_Coordinate.tickness); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } else { Vector3 cross1 = new Vector3(cross.x, cross.y + (alp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness)); Vector3 cross2 = new Vector3(cross.x, cross.y + (anp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness)); Vector3 xp1 = new Vector3(alp.x, coordinateY + (alp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness)); Vector3 xp2 = new Vector3(anp.x, coordinateY + (anp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness)); ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor); ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor); } } } } if (serie.symbol.type != SerieSymbolType.None || m_Line.area) { points.Add(np); pointSerieIndexs.Add(serie.index); } seriesHig[i] += yDataHig; lp = np; } }
private void DrawYLineSerie(VertexHelper vh, int serieIndex, Color lineColor, Serie serie, ref List <float> seriesHig) { if (!IsActive(serie.index)) { return; } var showData = serie.GetDataList(m_DataZoom); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; Color areaColor = new Color(lineColor.r, lineColor.g, lineColor.b, lineColor.a * 0.75f); var xAxis = m_XAxises[serie.axisIndex]; var yAxis = m_YAxises[serie.axisIndex]; var lastSerie = m_Series.GetSerie(serieIndex - 1); var isStack = m_Series.IsStack(serie.stack); if (!yAxis.show) { yAxis = m_YAxises[(serie.axisIndex + 1) % m_YAxises.Count]; } float scaleWid = yAxis.GetDataWidth(coordinateHig, m_DataZoom); float startY = coordinateY + (yAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = maxShowDataNumber > 0 ? (maxShowDataNumber > showData.Count ? showData.Count : maxShowDataNumber) : showData.Count; if (seriesHig.Count < minShowDataNumber) { for (int i = 0; i < minShowDataNumber; i++) { seriesHig.Add(0); } } for (int i = minShowDataNumber; i < maxCount; i++) { if (i >= seriesHig.Count) { seriesHig.Add(0); } float value = showData[i].data[1]; float pY = startY + i * scaleWid; float pX = seriesHig[i] + coordinateX + yAxis.axisLine.width; float dataHig = (value - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid; np = new Vector3(pX + dataHig, pY); if (i > 0) { if (m_Line.step) { Vector2 middle1, middle2; switch (m_Line.stepTpe) { case Line.StepType.Start: middle1 = new Vector2(np.x, lp.y); middle2 = new Vector2(np.x, lp.y - m_Line.tickness); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, lineColor); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, lineColor); if (m_Line.area) { ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, middle1.y), middle1, np, new Vector2(coordinateX, np.y), areaColor); } break; case Line.StepType.Middle: middle1 = new Vector2(lp.x, (lp.y + np.y) / 2 + m_Line.tickness); middle2 = new Vector2(np.x, (lp.y + np.y) / 2 - m_Line.tickness); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, lineColor); ChartHelper.DrawLine(vh, new Vector2(middle1.x, middle1.y - m_Line.tickness), new Vector2(middle2.x, middle2.y + m_Line.tickness), m_Line.tickness, lineColor); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, lineColor); if (m_Line.area) { ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, lp.y), lp, middle1, new Vector2(coordinateX, middle1.y), areaColor); ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, middle2.y + 2 * m_Line.tickness), new Vector2(middle2.x, middle2.y + 2 * m_Line.tickness), np, new Vector2(coordinateX, np.y), areaColor); } break; case Line.StepType.End: middle1 = new Vector2(np.x, lp.y); middle2 = new Vector2(np.x, lp.y - m_Line.tickness); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, lineColor); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, lineColor); if (m_Line.area) { ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, lp.y), middle1, new Vector2(np.x, np.y), new Vector2(coordinateX, np.y), areaColor); } break; } } else if (m_Line.smooth) { DrawSmoothAreaPoints(vh, serieIndex, serie, yAxis, lp, np, i, lineColor, areaColor, isStack); } else { ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, lineColor); if (m_Line.area) { Vector3 alp = new Vector3(lp.x, lp.y); Vector3 anp = new Vector3(np.x, np.y); var cross = ChartHelper.GetIntersection(lp, np, new Vector3(coordinateX, coordinateY), new Vector3(coordinateX, coordinateY + coordinateHig)); if (cross == Vector3.zero) { Vector3 tnp = serieIndex > 0 ? new Vector3(lastSerie.dataPoints[i].x + yAxis.axisLine.width, lastSerie.dataPoints[i].y) : new Vector3(coordinateX + yAxis.axisLine.width, np.y); Vector3 tlp = serieIndex > 0 ? new Vector3(lastSerie.dataPoints[i - 1].x + yAxis.axisLine.width, lastSerie.dataPoints[i - 1].y) : new Vector3(coordinateX + yAxis.axisLine.width, lp.y); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } else { Vector3 cross1 = new Vector3(cross.x + (alp.x > coordinateX ? yAxis.axisLine.width : -yAxis.axisLine.width), cross.y); Vector3 cross2 = new Vector3(cross.x + (anp.x > coordinateX ? yAxis.axisLine.width : -yAxis.axisLine.width), cross.y); Vector3 xp1 = new Vector3(coordinateX + (alp.x > coordinateX ? yAxis.axisLine.width : -yAxis.axisLine.width), alp.y); Vector3 xp2 = new Vector3(coordinateX + (anp.x > coordinateX ? yAxis.axisLine.width : -yAxis.axisLine.width), anp.y); ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor); ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor); } } } } serie.dataPoints.Add(np); seriesHig[i] += dataHig; lp = np; } }
private void DrawSmoothAreaPoints(VertexHelper vh, int serieIndex, Serie serie, Axis xAxis, Vector3 lp, Vector3 np, int dataIndex, Color lineColor, Color areaColor, bool isStack) { bool isYAxis = xAxis is YAxis; if (isYAxis) { ChartHelper.GetBezierListVertical(ref smoothSegmentPoints, lp, np, m_Line.smoothStyle); } else { ChartHelper.GetBezierList(ref smoothSegmentPoints, lp, np, m_Line.smoothStyle); } Vector3 start, to; start = smoothSegmentPoints[0]; var smoothPoints = serie.GetSmoothList(dataIndex, smoothSegmentPoints.Count); smoothPoints.Clear(); var lastSerie = m_Series.GetSerie(serie.index - 1); var lastSmoothPoints = lastSerie != null?lastSerie.GetSmoothList(dataIndex, smoothSegmentPoints.Count) : new List <Vector3>(); smoothPoints.Add(start); var lastCount = 1; for (int k = 1; k < smoothSegmentPoints.Count; k++) { smoothPoints.Add(smoothSegmentPoints[k]); to = smoothSegmentPoints[k]; ChartHelper.DrawLine(vh, start, to, m_Line.tickness, lineColor); if (m_Line.area) { Vector3 alp, anp, tnp, tlp; if (isYAxis) { alp = new Vector3(start.x - m_Line.tickness, start.y); anp = new Vector3(to.x - m_Line.tickness, to.y); } else { alp = new Vector3(start.x, start.y - m_Line.tickness); anp = new Vector3(to.x, to.y - m_Line.tickness); } if (serieIndex > 0 && isStack) { if (k == smoothSegmentPoints.Count - 1) { if (k < lastSmoothPoints.Count - 1) { tnp = lastSmoothPoints[lastCount - 1]; if (isYAxis) { tnp.x += m_Line.tickness; } else { tnp.y += m_Line.tickness; } ChartHelper.DrawTriangle(vh, alp, anp, tnp, areaColor); while (lastCount < lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastCount]; if (isYAxis) { tlp.x += m_Line.tickness; } else { tlp.y += m_Line.tickness; } ChartHelper.DrawTriangle(vh, tnp, anp, tlp, areaColor); lastCount++; tnp = tlp; } start = to; continue; } } if (lastCount >= lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastSmoothPoints.Count - 1]; if (isYAxis) { tlp.x += m_Line.tickness; } else { tlp.y += m_Line.tickness; } ChartHelper.DrawTriangle(vh, anp, alp, tlp, areaColor); start = to; continue; } if (isYAxis) { tnp = new Vector3(lastSmoothPoints[lastCount].x + m_Line.tickness, lastSmoothPoints[lastCount].y); } else { tnp = new Vector3(lastSmoothPoints[lastCount].x, lastSmoothPoints[lastCount].y + m_Line.tickness); } var diff = isYAxis ? tnp.y - to.y : tnp.x - to.x; if (Math.Abs(diff) < 1) { if (isYAxis) { tlp = new Vector3(lastSmoothPoints[lastCount - 1].x + m_Line.tickness, lastSmoothPoints[lastCount - 1].y); } else { tlp = new Vector3(lastSmoothPoints[lastCount - 1].x, lastSmoothPoints[lastCount - 1].y + m_Line.tickness); } ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); lastCount++; } else { if (diff < 0) { if (isYAxis) { tnp = new Vector3(lastSmoothPoints[lastCount - 1].x + m_Line.tickness, lastSmoothPoints[lastCount - 1].y); } else { tnp = new Vector3(lastSmoothPoints[lastCount - 1].x, lastSmoothPoints[lastCount - 1].y + m_Line.tickness); } ChartHelper.DrawTriangle(vh, alp, anp, tnp, areaColor); while (diff < 0 && lastCount < lastSmoothPoints.Count) { if (isYAxis) { tlp = new Vector3(lastSmoothPoints[lastCount].x + m_Line.tickness, lastSmoothPoints[lastCount].y); } else { tlp = new Vector3(lastSmoothPoints[lastCount].x, lastSmoothPoints[lastCount].y + m_Line.tickness); } ChartHelper.DrawTriangle(vh, tnp, anp, tlp, areaColor); lastCount++; diff = isYAxis ? tlp.y - to.y : tlp.x - to.x; tnp = tlp; } } else { if (isYAxis) { tlp = new Vector3(lastSmoothPoints[lastCount - 1].x + m_Line.tickness, lastSmoothPoints[lastCount - 1].y); } else { tlp = new Vector3(lastSmoothPoints[lastCount - 1].x, lastSmoothPoints[lastCount - 1].y + m_Line.tickness); } ChartHelper.DrawTriangle(vh, alp, anp, tlp, areaColor); } } } else { if (isYAxis) { tnp = new Vector3(coordinateX + xAxis.axisLine.width, to.y); tlp = new Vector3(coordinateX + xAxis.axisLine.width, start.y); } else { tnp = new Vector3(to.x, coordinateY + xAxis.axisLine.width); tlp = new Vector3(start.x, coordinateY + xAxis.axisLine.width); } ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } } start = to; } }
private void DrawStackArea(VertexHelper vh, Serie serie, Axis axis, List <Vector3> smoothPoints, List <Vector3> lastSmoothPoints, Color lineColor, Color areaColor, Color areaToColor) { if (!serie.areaStyle.show || lastSmoothPoints.Count <= 0) { return; } Vector3 start, to; var isYAxis = axis is YAxis; var lastCount = 1; start = smoothPoints[0]; for (int k = 1; k < smoothPoints.Count; k++) { to = smoothPoints[k]; Vector3 tnp, tlp; if (k == smoothPoints.Count - 1) { if (k < lastSmoothPoints.Count - 1) { tnp = lastSmoothPoints[lastCount - 1]; ChartHelper.DrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor); while (lastCount < lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastCount]; ChartHelper.DrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor); lastCount++; tnp = tlp; } start = to; continue; } } if (lastCount >= lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastSmoothPoints.Count - 1]; ChartHelper.DrawTriangle(vh, to, start, tlp, areaColor, areaColor, areaToColor); start = to; continue; } tnp = lastSmoothPoints[lastCount]; var diff = isYAxis ? tnp.y - to.y : tnp.x - to.x; if (Math.Abs(diff) < 1) { tlp = lastSmoothPoints[lastCount - 1]; ChartHelper.DrawPolygon(vh, start, to, tnp, tlp, areaColor, areaToColor); lastCount++; } else { if (diff < 0) { tnp = lastSmoothPoints[lastCount - 1]; ChartHelper.DrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor); while (diff < 0 && lastCount < lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastCount]; ChartHelper.DrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor); lastCount++; diff = isYAxis ? tlp.y - to.y : tlp.x - to.x; tnp = tlp; } } else { tlp = lastSmoothPoints[lastCount - 1]; ChartHelper.DrawTriangle(vh, start, to, tlp, areaColor, areaColor, areaToColor); } } start = to; } if (lastCount < lastSmoothPoints.Count) { var p1 = lastSmoothPoints[lastCount - 1]; var p2 = lastSmoothPoints[lastSmoothPoints.Count - 1]; ChartHelper.DrawTriangle(vh, p1, start, p2, areaToColor, areaColor, areaToColor); } }
private void DrawNormalLine(VertexHelper vh, int serieIndex, Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, Vector3 zeroPos) { bool isYAxis = axis is YAxis; var lastSerie = m_Series.GetLastStackSerie(serie); Vector3 dnPos, upPos1, upPos2, dir1v, dir2v; bool isDown; var dir1 = (np - lp).normalized; dir1v = Vector3.Cross(dir1, Vector3.forward).normalized *(isYAxis ? -1 : 1); float cut = 0; if (np != nnp) { var dir2 = (nnp - np).normalized; var dir3 = (dir1 + dir2).normalized; var normal = Vector3.Cross(dir1, dir2); isDown = isYAxis ? normal.z >= 0 : normal.z <= 0; var angle = (180 - Vector3.Angle(dir1, dir2)) * Mathf.Deg2Rad / 2; var diff = serie.lineStyle.width / Mathf.Sin(angle); cut = serie.lineStyle.width / Mathf.Tan(angle); var dirDp = Vector3.Cross(dir3, Vector3.forward).normalized *(isYAxis ? -1 : 1); dir2v = Vector3.Cross(dir2, Vector3.forward).normalized *(isYAxis ? -1 : 1); dnPos = np + (isDown ? dirDp : -dirDp) * diff; upPos1 = np + (isDown ? -dir1v : dir1v) * serie.lineStyle.width; upPos2 = np + (isDown ? -dir2v : dir2v) * serie.lineStyle.width; if (dataIndex == 1) { stPos1 = lp - dir1v * serie.lineStyle.width; stPos2 = lp + dir1v * serie.lineStyle.width; } if (isDown) { ChartHelper.DrawPolygon(vh, stPos1, upPos1, dnPos, stPos2, lineColor); ChartHelper.DrawTriangle(vh, upPos1, upPos2, dnPos, lineColor); } else { ChartHelper.DrawPolygon(vh, stPos1, dnPos, upPos1, stPos2, lineColor); ChartHelper.DrawTriangle(vh, dnPos, upPos2, upPos1, lineColor); } lastDir = dir1; } else { isDown = Vector3.Cross(dir1, lastDir).z <= 0; if (isYAxis) { isDown = !isDown; } dir1v = Vector3.Cross(dir1, Vector3.forward).normalized *(isYAxis ? -1 : 1); upPos1 = np - dir1v * serie.lineStyle.width; upPos2 = np + dir1v * serie.lineStyle.width; dnPos = isDown ? upPos2 : upPos1; ChartHelper.DrawPolygon(vh, stPos1, upPos1, upPos2, stPos2, lineColor); } var smoothPoints = serie.GetUpSmoothList(dataIndex); var smoothDownPoints = serie.GetDownSmoothList(dataIndex); var dist = Vector3.Distance(lp, np); var fine = m_Series.IsAnyGradientSerie(serie.stack); var tick = fine ? 3f : 30f; int segment = (int)(dist / tick); smoothPoints.Clear(); smoothDownPoints.Clear(); smoothPoints.Add(stPos1); smoothDownPoints.Add(stPos2); for (int i = 1; i < segment; i++) { var cp = lp + dir1 * dist * i / segment; var tp1 = cp - dir1v * serie.lineStyle.width; var tp2 = cp + dir1v * serie.lineStyle.width; if (isDown) { if (isYAxis) { if (tp1.y > lastDnPos.y || dataIndex == 1) { smoothPoints.Add(tp1); } if (tp2.y < dnPos.y) { smoothDownPoints.Add(tp2); } } else { if (tp1.x > lastDnPos.x || dataIndex == 1) { smoothPoints.Add(tp1); } if (tp2.x < dnPos.x || dataIndex == 1) { smoothDownPoints.Add(tp2); } } } else { if (isYAxis) { if (tp1.y < dnPos.y) { smoothPoints.Add(tp1); } if (tp2.y > lastDnPos.y || dataIndex == 1) { smoothDownPoints.Add(tp2); } } else { if (tp1.x < dnPos.x) { smoothPoints.Add(tp1); } if (tp2.x > lastDnPos.x || dataIndex == 1) { smoothDownPoints.Add(tp2); } } } } if (isDown) { smoothPoints.Add(upPos1); smoothPoints.Add(upPos2); smoothDownPoints.Add(dnPos); } else { smoothPoints.Add(dnPos); if (isYAxis) { smoothDownPoints.Add(np != nnp ? upPos1 : upPos2); smoothDownPoints.Add(np != nnp ? upPos2 : upPos1); } else { smoothDownPoints.Add(np != nnp ? upPos1 : upPos2); smoothDownPoints.Add(np != nnp ? upPos2 : upPos1); } } if (serie.areaStyle.show) { if (lastSerie != null) { var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex); DrawStackArea(vh, serie, axis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor); } else { Vector3 alp = new Vector3(lp.x, lp.y - serie.lineStyle.width); Vector3 anp = new Vector3(np.x, np.y - serie.lineStyle.width); Vector3 aep = isYAxis ? new Vector3(zeroPos.x, zeroPos.y + coordinateHig) : new Vector3(zeroPos.x + coordinateWid, zeroPos.y); var cross = ChartHelper.GetIntersection(lp, np, zeroPos, aep); if (cross == Vector3.zero) { var points = ((isYAxis && lp.x < zeroPos.x) || (!isYAxis && lp.y < zeroPos.y)) ? smoothPoints : smoothDownPoints; Vector3 sp = points[0]; Vector3 ep; for (int i = 1; i < points.Count; i++) { ep = points[i]; DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor); sp = ep; } } else { var sp1 = smoothDownPoints[1]; var ep1 = smoothDownPoints[smoothDownPoints.Count - 2]; var axisUpStart = zeroPos + (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width; var axisUpEnd = axisUpStart + (isYAxis ? Vector3.up * coordinateHig : Vector3.right * coordinateWid); var axisDownStart = zeroPos - (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width; var axisDownEnd = axisDownStart + (isYAxis ? Vector3.up * coordinateHig : Vector3.right * coordinateWid); var luPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd); var ldPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd); sp1 = smoothPoints[1]; ep1 = smoothPoints[smoothPoints.Count - 2]; var ruPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd); var rdPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd); Vector3 sp, ep; if ((isYAxis && lp.x > zeroPos.x) || (!isYAxis && lp.y > zeroPos.y)) { sp = smoothDownPoints[0]; for (int i = 1; i < smoothDownPoints.Count; i++) { ep = smoothDownPoints[i]; if ((isYAxis && ep.y > luPos.y) || (!isYAxis && ep.x > luPos.x)) { var tp = isYAxis ? new Vector3(luPos.x, sp.y) : new Vector3(sp.x, luPos.y); ChartHelper.DrawTriangle(vh, sp, luPos, tp, areaColor, areaToColor, areaToColor); break; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor); sp = ep; } sp = smoothPoints[smoothPoints.Count - 1]; for (int i = smoothPoints.Count - 2; i >= 0; i--) { ep = smoothPoints[i]; if ((isYAxis && ep.y > rdPos.y) || (!isYAxis && ep.x > rdPos.x)) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor); } else { var tp = isYAxis ? new Vector3(rdPos.x, sp.y) : new Vector3(sp.x, rdPos.y); ChartHelper.DrawTriangle(vh, sp, rdPos, tp, areaColor, areaToColor, areaToColor); break; } sp = ep; } } else { sp = smoothPoints[0]; for (int i = 1; i < smoothPoints.Count; i++) { ep = smoothPoints[i]; if ((isYAxis && ep.y > rdPos.y) || (!isYAxis && ep.x > rdPos.x)) { var tp = isYAxis ? new Vector3(rdPos.x, sp.y) : new Vector3(sp.x, rdPos.y); ChartHelper.DrawTriangle(vh, sp, rdPos, tp, areaColor, areaToColor, areaToColor); break; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor); sp = ep; } sp = smoothDownPoints[smoothDownPoints.Count - 1]; for (int i = smoothDownPoints.Count - 2; i >= 0; i--) { ep = smoothDownPoints[i]; if ((isYAxis && ep.y > luPos.y) || (!isYAxis && ep.x > luPos.x)) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor); } else { var tp = isYAxis ? new Vector3(luPos.x, sp.y) : new Vector3(sp.x, luPos.y); ChartHelper.DrawTriangle(vh, sp, luPos, tp, areaColor, areaToColor, areaToColor); break; } sp = ep; } } } } } stPos1 = isDown ? upPos2 : dnPos; stPos2 = isDown ? dnPos : upPos2; lastDnPos = dnPos; }