/// <summary> /// Get 50 random point in the view /// </summary> public static IEnumerable <PointList> GetRandomPoints(Geopoint point1, Geopoint point2, int nrOfPoints) { var result = new List <PointList>(); var p1 = new BasicGeoposition { Latitude = Math.Min(point1.Position.Latitude, point2.Position.Latitude), Longitude = Math.Min(point1.Position.Longitude, point2.Position.Longitude) }; var p2 = new BasicGeoposition { Latitude = Math.Max(point1.Position.Latitude, point2.Position.Latitude), Longitude = Math.Max(point1.Position.Longitude, point2.Position.Longitude) }; var dLat = p2.Latitude - p1.Latitude; var dLon = p2.Longitude - p1.Longitude; var r = new Random(DateTime.Now.Millisecond); for (var i = 0; i < nrOfPoints; i++) { var item = new PointList { Name = "Point " + i, Points = new Geopath(new[] { new BasicGeoposition { Latitude = p1.Latitude + (r.NextDouble() * dLat), Longitude = p1.Longitude + (r.NextDouble() * dLon) } }) }; result.Add(item); } return(result); }
/// <summary> /// Get 50 random point in the view /// </summary> public static IEnumerable<PointList> GetRandomPoints(Geopoint point1, Geopoint point2, int nrOfPoints) { var result = new List<PointList>(); var p1 = new BasicGeoposition { Latitude = Math.Min(point1.Position.Latitude, point2.Position.Latitude), Longitude = Math.Min(point1.Position.Longitude, point2.Position.Longitude) }; var p2 = new BasicGeoposition { Latitude = Math.Max(point1.Position.Latitude, point2.Position.Latitude), Longitude = Math.Max(point1.Position.Longitude, point2.Position.Longitude) }; var dLat = p2.Latitude - p1.Latitude; var dLon = p2.Longitude - p1.Longitude; var r = new Random(DateTime.Now.Millisecond); for (var i = 0; i < nrOfPoints; i++) { var item = new PointList { Name = "Point " + i, Points = new Geopath(new[] { new BasicGeoposition { Latitude = p1.Latitude + (r.NextDouble()*dLat), Longitude = p1.Longitude + (r.NextDouble()*dLon) } }) }; result.Add(item); } return result; }