public static void HandleDBReply(Packet packet) { packet.ReadTime("Hotfix date"); var type = packet.ReadUInt32E<DB2Hash>("DB2 File"); var size = packet.ReadInt32("Size"); var data = packet.ReadBytes(size); var db2File = new Packet(data, packet.Opcode, packet.Time, packet.Direction, packet.Number, packet.Writer, packet.FileName); var entry = (uint)packet.ReadInt32("Entry"); if ((int)entry < 0) { packet.WriteLine("Row {0} has been removed.", -(int)entry); return; } switch (type) { case DB2Hash.BroadcastText: { BroadcastText broadcastText = new BroadcastText(); var id = db2File.ReadEntry("Id"); broadcastText.ID = (uint)id.Key; broadcastText.Language = db2File.ReadInt32("Language"); if (db2File.ReadUInt16() > 0) broadcastText.MaleText = db2File.ReadCString("Male Text"); if (db2File.ReadUInt16() > 0) broadcastText.FemaleText = db2File.ReadCString("Female Text"); broadcastText.EmoteID = new uint?[3]; broadcastText.EmoteDelay = new uint?[3]; for (int i = 0; i < 3; ++i) broadcastText.EmoteID[i] = (uint) db2File.ReadInt32("Emote ID", i); for (int i = 0; i < 3; ++i) broadcastText.EmoteDelay[i] = (uint) db2File.ReadInt32("Emote Delay", i); broadcastText.SoundId = db2File.ReadUInt32("Sound Id"); broadcastText.UnkEmoteId = db2File.ReadUInt32("Unk MoP 1"); // unk emote broadcastText.Type = db2File.ReadUInt32("Unk MoP 2"); // kind of type? Storage.BroadcastTexts.Add(broadcastText, packet.TimeSpan); packet.AddSniffData(StoreNameType.None, id.Key, "BROADCAST_TEXT"); break; } case DB2Hash.Creature: // New structure - 5.4.0 { db2File.ReadUInt32("Creature Id"); db2File.ReadUInt32("Item Id 1"); db2File.ReadUInt32("Item Id 2"); db2File.ReadUInt32("Item Id 3"); db2File.ReadUInt32("Mount"); for (int i = 0; i < 4; ++i) db2File.ReadInt32("Display Id", i); for (int i = 0; i < 4; ++i) db2File.ReadSingle("Display Id Probability", i); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("SubName"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Female SubName"); db2File.ReadUInt32("Rank"); db2File.ReadUInt32("Inhabit Type"); break; } case DB2Hash.CreatureDifficulty: { CreatureDifficulty creatureDifficulty = new CreatureDifficulty(); creatureDifficulty.ID = (uint)db2File.ReadEntry("Id").Key; creatureDifficulty.CreatureID = db2File.ReadUInt32("Creature Id"); creatureDifficulty.FactionID = db2File.ReadUInt32("Faction Template Id"); creatureDifficulty.Expansion = db2File.ReadInt32("Expansion"); creatureDifficulty.MinLevel = db2File.ReadInt32("Min Level"); creatureDifficulty.MaxLevel = db2File.ReadInt32("Max Level"); creatureDifficulty.Flags = new uint?[5]; for (int i = 0; i < 5; ++i) creatureDifficulty.Flags[i] = db2File.ReadUInt32("Flags", i); Storage.CreatureDifficulties.Add(creatureDifficulty, packet.TimeSpan); break; } case DB2Hash.GameObjects: { db2File.ReadEntry("GameObject Id"); db2File.ReadUInt32("Map"); db2File.ReadUInt32("Display Id"); db2File.ReadSingle("Position X"); db2File.ReadSingle("Position Y"); db2File.ReadSingle("Position Z"); db2File.ReadSingle("Rotation X"); db2File.ReadSingle("Rotation Y"); db2File.ReadSingle("Rotation Z"); db2File.ReadSingle("Rotation W"); db2File.ReadSingle("Size"); db2File.ReadInt32E<GameObjectType>("Type"); for (int i = 0; i < 4; i++) db2File.ReadInt32("Data", i); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name"); break; } case DB2Hash.Item: { ItemTemplate key = new ItemTemplate {Entry = entry}; ItemTemplate item = Storage.ItemTemplates.ContainsKey(key) ? Storage.ItemTemplates[key].Item1 : new ItemTemplate(); db2File.ReadUInt32<ItemId>("Item Entry"); item.Class = db2File.ReadInt32E<ItemClass>("Class"); item.SubClass = db2File.ReadUInt32("Sub Class"); item.SoundOverrideSubclass = db2File.ReadInt32("Sound Override Subclass"); item.Material = db2File.ReadInt32E<Material>("Material"); item.DisplayID = db2File.ReadUInt32("Display ID"); item.InventoryType = db2File.ReadUInt32E<InventoryType>("Inventory Type"); item.SheathType = db2File.ReadInt32E<SheathType>("Sheath Type"); Storage.ItemTemplates.Add(item, packet.TimeSpan); packet.AddSniffData(StoreNameType.Item, (int) entry, "DB_REPLY"); break; } case DB2Hash.ItemExtendedCost: { db2File.ReadUInt32("Item Extended Cost Entry"); db2File.ReadUInt32("Required Honor Points"); db2File.ReadUInt32("Required Arena Points"); db2File.ReadUInt32("Required Arena Slot"); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Item", i); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Item Count", i); db2File.ReadUInt32("Required Personal Arena Rating"); db2File.ReadUInt32("Item Purchase Group"); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Currency", i); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Currency Count", i); db2File.ReadUInt32("Required Faction Id"); db2File.ReadUInt32("Required Faction Standing"); db2File.ReadUInt32("Requirement Flags"); db2File.ReadUInt32("Required Guild Level"); db2File.ReadInt32<AchievementId>("Required Achievement"); break; } case DB2Hash.Item_sparse: { ItemTemplate key = new ItemTemplate {Entry = entry}; ItemTemplate item = Storage.ItemTemplates.ContainsKey(key) ? Storage.ItemTemplates[key].Item1 : new ItemTemplate(); db2File.ReadUInt32<ItemId>("Item Sparse Entry"); item.Quality = db2File.ReadInt32E<ItemQuality>("Quality"); item.Flags = db2File.ReadUInt32E<ItemProtoFlags>("Flags 1"); item.FlagsExtra = db2File.ReadInt32E<ItemFlagExtra>("Flags 2"); db2File.ReadUInt32("Flags 3"); item.Unk430_1 = db2File.ReadSingle("Unk430_1"); item.Unk430_2 = db2File.ReadSingle("Unk430_2"); item.BuyCount = db2File.ReadUInt32("Buy count"); item.BuyPrice = db2File.ReadUInt32("Buy Price"); item.SellPrice = db2File.ReadUInt32("Sell Price"); item.InventoryType = db2File.ReadInt32E<InventoryType>("Inventory Type"); item.AllowedClasses = db2File.ReadInt32E<ClassMask>("Allowed Classes"); item.AllowedRaces = db2File.ReadInt32E<RaceMask>("Allowed Races"); item.ItemLevel = db2File.ReadUInt32("Item Level"); item.RequiredLevel = db2File.ReadUInt32("Required Level"); item.RequiredSkillId = db2File.ReadUInt32("Required Skill ID"); item.RequiredSkillLevel = db2File.ReadUInt32("Required Skill Level"); item.RequiredSpell = (uint) db2File.ReadInt32<SpellId>("Required Spell"); item.RequiredHonorRank = db2File.ReadUInt32("Required Honor Rank"); item.RequiredCityRank = db2File.ReadUInt32("Required City Rank"); item.RequiredRepFaction = db2File.ReadUInt32("Required Rep Faction"); item.RequiredRepValue = db2File.ReadUInt32("Required Rep Value"); item.MaxCount = db2File.ReadInt32("Max Count"); item.MaxStackSize = db2File.ReadInt32("Max Stack Size"); item.ContainerSlots = db2File.ReadUInt32("Container Slots"); item.StatTypes = new ItemModType?[10]; for (int i = 0; i < 10; i++) { ItemModType statType = db2File.ReadInt32E<ItemModType>("Stat Type", i); item.StatTypes[i] = statType == ItemModType.None ? ItemModType.Mana : statType; // TDB } item.StatValues = new int?[10]; for (int i = 0; i < 10; i++) item.StatValues[i] = db2File.ReadInt32("Stat Value", i); item.ScalingValue = new int?[10]; for (int i = 0; i < 10; i++) item.ScalingValue[i] = db2File.ReadInt32("Scaling Value", i); item.SocketCostRate = new int?[10]; for (int i = 0; i < 10; i++) item.SocketCostRate[i] = db2File.ReadInt32("Socket Cost Rate", i); item.ScalingStatDistribution = db2File.ReadInt32("Scaling Stat Distribution"); item.DamageType = db2File.ReadInt32E<DamageType>("Damage Type"); item.Delay = db2File.ReadUInt32("Delay"); item.RangedMod = db2File.ReadSingle("Ranged Mod"); item.TriggeredSpellIds = new int?[5]; for (int i = 0; i < 5; i++) item.TriggeredSpellIds[i] = db2File.ReadInt32<SpellId>("Triggered Spell ID", i); item.TriggeredSpellTypes = new ItemSpellTriggerType?[5]; for (int i = 0; i < 5; i++) item.TriggeredSpellTypes[i] = db2File.ReadInt32E<ItemSpellTriggerType>("Trigger Spell Type", i); item.TriggeredSpellCharges = new int?[5]; for (int i = 0; i < 5; i++) item.TriggeredSpellCharges[i] = db2File.ReadInt32("Triggered Spell Charges", i); item.TriggeredSpellCooldowns = new int?[5]; for (int i = 0; i < 5; i++) item.TriggeredSpellCooldowns[i] = db2File.ReadInt32("Triggered Spell Cooldown", i); item.TriggeredSpellCategories = new uint?[5]; for (int i = 0; i < 5; i++) item.TriggeredSpellCategories[i] = db2File.ReadUInt32("Triggered Spell Category", i); item.TriggeredSpellCategoryCooldowns = new int?[5]; for (int i = 0; i < 5; i++) item.TriggeredSpellCategoryCooldowns[i] = db2File.ReadInt32( "Triggered Spell Category Cooldown", i); item.Bonding = db2File.ReadInt32E<ItemBonding>("Bonding"); if (db2File.ReadUInt16() > 0) item.Name = db2File.ReadCString("Name", 0); for (int i = 1; i < 4; ++i) if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name", i); if (db2File.ReadUInt16() > 0) item.Description = db2File.ReadCString("Description"); item.PageText = db2File.ReadUInt32("Page Text"); item.Language = db2File.ReadInt32E<Language>("Language"); item.PageMaterial = db2File.ReadInt32E<PageMaterial>("Page Material"); item.StartQuestId = (uint) db2File.ReadInt32<QuestId>("Start Quest"); item.LockId = db2File.ReadUInt32("Lock ID"); item.Material = db2File.ReadInt32E<Material>("Material"); item.SheathType = db2File.ReadInt32E<SheathType>("Sheath Type"); item.RandomPropery = db2File.ReadInt32("Random Property"); item.RandomSuffix = db2File.ReadUInt32("Random Suffix"); item.ItemSet = db2File.ReadUInt32("Item Set"); item.AreaID = db2File.ReadUInt32<AreaId>("Area"); item.MapID = db2File.ReadInt32<MapId>("Map ID"); item.TotemCategory = db2File.ReadInt32E<TotemCategory>("Totem Category"); item.ItemSocketColors = new ItemSocketColor?[3]; for (int i = 0; i < 3; i++) item.ItemSocketColors[i] = db2File.ReadInt32E<ItemSocketColor>("Socket Color", i); item.SocketContent = new uint?[3]; for (int i = 0; i < 3; i++) item.SocketContent[i] = db2File.ReadUInt32("Socket Item", i); item.SocketBonus = db2File.ReadInt32("Socket Bonus"); item.GemProperties = db2File.ReadInt32("Gem Properties"); item.ArmorDamageModifier = db2File.ReadSingle("Armor Damage Modifier"); item.Duration = db2File.ReadUInt32("Duration"); item.ItemLimitCategory = db2File.ReadInt32("Limit Category"); item.HolidayID = db2File.ReadInt32E<Holiday>("Holiday"); item.StatScalingFactor = db2File.ReadSingle("Stat Scaling Factor"); item.CurrencySubstitutionID = db2File.ReadUInt32("Currency Substitution Id"); item.CurrencySubstitutionCount = db2File.ReadUInt32("Currency Substitution Count"); Storage.ObjectNames.Add(new ObjectName {ObjectType = ObjectType.Item, ID = (int)entry, Name = item.Name}, packet.TimeSpan); packet.AddSniffData(StoreNameType.Item, (int) entry, "DB_REPLY"); break; } case DB2Hash.KeyChain: { db2File.ReadUInt32("Key Chain Id"); db2File.ReadBytes("Key", 32); break; } case DB2Hash.SceneScript: // lua ftw! { db2File.ReadUInt32("Scene Script Id"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Script"); db2File.ReadUInt32("Previous Scene Script Part"); db2File.ReadUInt32("Next Scene Script Part"); break; } case DB2Hash.Vignette: { db2File.ReadUInt32("Vignette Entry"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name"); db2File.ReadUInt32("Icon"); db2File.ReadUInt32("Flag"); // not 100% sure (8 & 32 as values only) - todo verify with more data db2File.ReadSingle("Unk Float 1"); db2File.ReadSingle("Unk Float 2"); break; } case DB2Hash.WbAccessControlList: { db2File.ReadUInt32("Id"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Address"); db2File.ReadUInt32("Unk MoP 1"); db2File.ReadUInt32("Unk MoP 2"); db2File.ReadUInt32("Unk MoP 3"); db2File.ReadUInt32("Unk MoP 4"); // flags? break; } default: { db2File.AddValue("Unknown DB2 file type", string.Format("{0} (0x{0:x})", type)); for (var i = 0;; ++i) { if (db2File.Length - 4 >= db2File.Position) { var blockVal = db2File.ReadUpdateField(); string key = "Block Value " + i; string value = blockVal.UInt32Value + "/" + blockVal.SingleValue; packet.AddValue(key, value); } else { var left = db2File.Length - db2File.Position; for (var j = 0; j < left; ++j) { string key = "Byte Value " + i; var value = db2File.ReadByte(); packet.AddValue(key, value); } break; } } break; } } db2File.ClosePacket(false); }
public static void HandleDBReply(Packet packet) { var entry = (uint)packet.ReadInt32("Entry"); packet.ReadTime("Hotfix date"); var type = packet.ReadEnum<DB2Hash>("DB2 File", TypeCode.UInt32); var size = packet.ReadInt32("Size"); var data = packet.ReadBytes(size); var db2File = new Packet(data, packet.Opcode, packet.Time, packet.Direction, packet.Number, packet.Writer, packet.FileName); if ((int)entry < 0) { packet.WriteLine("Row {0} has been removed.", -(int)entry); return; } switch (type) { case DB2Hash.BroadcastText: { var broadcastText = new BroadcastText(); var Id = db2File.ReadEntry("Id"); broadcastText.language = db2File.ReadUInt32("Language"); if (db2File.ReadUInt16() > 0) broadcastText.MaleText = db2File.ReadCString("Male Text"); if (db2File.ReadUInt16() > 0) broadcastText.FemaleText = db2File.ReadCString("Female Text"); broadcastText.EmoteID = new uint[3]; broadcastText.EmoteDelay = new uint[3]; for (var i = 0; i < 3; ++i) broadcastText.EmoteID[i] = (uint) db2File.ReadInt32("Emote ID", i); for (var i = 0; i < 3; ++i) broadcastText.EmoteDelay[i] = (uint) db2File.ReadInt32("Emote Delay", i); broadcastText.soundId = db2File.ReadUInt32("Sound Id"); broadcastText.unk1 = db2File.ReadUInt32("Unk MoP 1"); // unk emote broadcastText.unk2 = db2File.ReadUInt32("Unk MoP 2"); // kind of type? Storage.BroadcastTexts.Add((uint) Id.Key, broadcastText, packet.TimeSpan); packet.AddSniffData(StoreNameType.BroadcastText, Id.Key, "BROADCAST_TEXT"); break; } case DB2Hash.Creature: // New structure - 5.4.0 { db2File.ReadUInt32("Creature Id"); db2File.ReadUInt32("Item Id 1"); db2File.ReadUInt32("Item Id 2"); db2File.ReadUInt32("Item Id 3"); db2File.ReadUInt32("Mount"); for (var i = 0; i < 4; ++i) db2File.ReadInt32("Display Id", i); for (var i = 0; i < 4; ++i) db2File.ReadSingle("Display Id Probability", i); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("SubName"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Female SubName"); db2File.ReadUInt32("Rank"); db2File.ReadUInt32("Inhabit Type"); break; } case DB2Hash.CreatureDifficulty: { var creatureDifficulty = new CreatureDifficulty(); db2File.ReadUInt32("Id"); var Id = db2File.ReadEntry("Creature Id"); creatureDifficulty.faction = db2File.ReadUInt32("Faction Template Id"); creatureDifficulty.Expansion = db2File.ReadInt32("Expansion"); creatureDifficulty.MinLevel = db2File.ReadInt32("Min Level"); creatureDifficulty.MaxLevel = db2File.ReadInt32("Max Level"); db2File.ReadUInt32("Unk MoP 1"); db2File.ReadUInt32("Unk MoP 2"); db2File.ReadUInt32("Unk MoP 3"); db2File.ReadUInt32("Unk MoP 4"); db2File.ReadUInt32("Unk MoP 5"); Storage.CreatureDifficultys.Add((uint) Id.Key, creatureDifficulty, packet.TimeSpan); break; } case DB2Hash.GameObjects: { var gameObjectTemplateDB2 = new GameObjectTemplateDB2(); var gameObjectTemplatePositionDB2 = new GameObjectTemplatePositionDB2(); var Id = db2File.ReadEntry("GameObject Id"); gameObjectTemplatePositionDB2.map = db2File.ReadUInt32("Map"); gameObjectTemplateDB2.DisplayId = db2File.ReadUInt32("Display Id"); gameObjectTemplatePositionDB2.positionX = db2File.ReadSingle("Position X"); gameObjectTemplatePositionDB2.positionY = db2File.ReadSingle("Position Y"); gameObjectTemplatePositionDB2.positionZ = db2File.ReadSingle("Position Z"); gameObjectTemplatePositionDB2.rotationX = db2File.ReadSingle("Rotation X"); gameObjectTemplatePositionDB2.rotationY = db2File.ReadSingle("Rotation Y"); gameObjectTemplatePositionDB2.rotationZ = db2File.ReadSingle("Rotation Z"); gameObjectTemplatePositionDB2.rotationW = db2File.ReadSingle("Rotation W"); gameObjectTemplateDB2.Size = db2File.ReadSingle("Size"); gameObjectTemplateDB2.Type = db2File.ReadEnum<GameObjectType>("Type", TypeCode.Int32); gameObjectTemplateDB2.Data = new int[4]; for (var i = 0; i < gameObjectTemplateDB2.Data.Length; i++) gameObjectTemplateDB2.Data[i] = db2File.ReadInt32("Data", i); if (db2File.ReadUInt16() > 0) gameObjectTemplateDB2.Name = db2File.ReadCString("Name"); Storage.GameObjectTemplateDB2s.Add((uint) Id.Key, gameObjectTemplateDB2, packet.TimeSpan); if (gameObjectTemplatePositionDB2.positionX != 0.0f && gameObjectTemplatePositionDB2.positionY != 0.0f && gameObjectTemplatePositionDB2.positionZ != 0.0f) Storage.GameObjectTemplatePositionDB2s.Add((uint) Id.Key, gameObjectTemplatePositionDB2, packet.TimeSpan); break; } case DB2Hash.Item: { var item = Storage.ItemTemplates.ContainsKey(entry) ? Storage.ItemTemplates[entry].Item1 : new ItemTemplate(); db2File.ReadEntryWithName<UInt32>(StoreNameType.Item, "Item Entry"); item.Class = db2File.ReadEnum<ItemClass>("Class", TypeCode.Int32); item.SubClass = db2File.ReadUInt32("Sub Class"); item.SoundOverrideSubclass = db2File.ReadInt32("Sound Override Subclass"); item.Material = db2File.ReadEnum<Material>("Material", TypeCode.Int32); item.DisplayId = db2File.ReadUInt32("Display ID"); item.InventoryType = db2File.ReadEnum<InventoryType>("Inventory Type", TypeCode.UInt32); item.SheathType = db2File.ReadEnum<SheathType>("Sheath Type", TypeCode.Int32); Storage.ItemTemplates.Add(entry, item, packet.TimeSpan); packet.AddSniffData(StoreNameType.Item, (int) entry, "DB_REPLY"); break; } case DB2Hash.ItemExtendedCost: { db2File.ReadUInt32("Item Extended Cost Entry"); db2File.ReadUInt32("Required Honor Points"); db2File.ReadUInt32("Required Arena Points"); db2File.ReadUInt32("Required Arena Slot"); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Item", i); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Item Count", i); db2File.ReadUInt32("Required Personal Arena Rating"); db2File.ReadUInt32("Item Purchase Group"); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Currency", i); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Currency Count", i); db2File.ReadUInt32("Required Faction Id"); db2File.ReadUInt32("Required Faction Standing"); db2File.ReadUInt32("Requirement Flags"); db2File.ReadUInt32("Required Guild Level"); db2File.ReadUInt32("Required Achievement"); break; } case DB2Hash.ItemCurrencyCost: { db2File.ReadUInt32("Id"); db2File.ReadEntryWithName<UInt32>(StoreNameType.Item, "Item Entry"); break; } case DB2Hash.RulesetItemUpgrade: { db2File.ReadUInt32("Id"); db2File.ReadUInt32("Item Upgrade Level"); db2File.ReadUInt32("Item Upgrade Id"); db2File.ReadEntryWithName<UInt32>(StoreNameType.Item, "Item Entry"); break; } case DB2Hash.Item_sparse: { var item = Storage.ItemTemplates.ContainsKey(entry) ? Storage.ItemTemplates[entry].Item1 : new ItemTemplate(); db2File.ReadEntryWithName<UInt32>(StoreNameType.Item, "Item Sparse Entry"); item.Quality = db2File.ReadEnum<ItemQuality>("Quality", TypeCode.Int32); item.Flags1 = db2File.ReadEnum<ItemProtoFlags>("Flags 1", TypeCode.UInt32); item.Flags2 = db2File.ReadEnum<ItemFlagExtra>("Flags 2", TypeCode.Int32); item.Flags3 = db2File.ReadUInt32("Flags 3"); item.Unk430_1 = db2File.ReadSingle("Unk430_1"); item.Unk430_2 = db2File.ReadSingle("Unk430_2"); item.BuyCount = db2File.ReadUInt32("Buy count"); item.BuyPrice = db2File.ReadUInt32("Buy Price"); item.SellPrice = db2File.ReadUInt32("Sell Price"); item.InventoryType = db2File.ReadEnum<InventoryType>("Inventory Type", TypeCode.Int32); item.AllowedClasses = db2File.ReadEnum<ClassMask>("Allowed Classes", TypeCode.Int32); item.AllowedRaces = db2File.ReadEnum<RaceMask>("Allowed Races", TypeCode.Int32); item.ItemLevel = db2File.ReadUInt32("Item Level"); item.RequiredLevel = db2File.ReadUInt32("Required Level"); item.RequiredSkillId = db2File.ReadUInt32("Required Skill ID"); item.RequiredSkillLevel = db2File.ReadUInt32("Required Skill Level"); item.RequiredSpell = (uint) db2File.ReadEntryWithName<Int32>(StoreNameType.Spell, "Required Spell"); item.RequiredHonorRank = db2File.ReadUInt32("Required Honor Rank"); item.RequiredCityRank = db2File.ReadUInt32("Required City Rank"); item.RequiredRepFaction = db2File.ReadUInt32("Required Rep Faction"); item.RequiredRepValue = db2File.ReadUInt32("Required Rep Value"); item.MaxCount = db2File.ReadInt32("Max Count"); item.MaxStackSize = db2File.ReadInt32("Max Stack Size"); item.ContainerSlots = db2File.ReadUInt32("Container Slots"); item.StatTypes = new ItemModType[10]; for (var i = 0; i < 10; i++) { var statType = db2File.ReadEnum<ItemModType>("Stat Type", TypeCode.Int32, i); item.StatTypes[i] = statType == ItemModType.None ? ItemModType.Mana : statType; // TDB } item.StatValues = new int[10]; for (var i = 0; i < 10; i++) item.StatValues[i] = db2File.ReadInt32("Stat Value", i); item.StatUnk1 = new int[10]; for (var i = 0; i < 10; i++) item.StatUnk1[i] = db2File.ReadInt32("Unk UInt32 1", i); item.StatUnk2 = new int[10]; for (var i = 0; i < 10; i++) item.StatUnk2[i] = db2File.ReadInt32("Unk UInt32 2", i); item.ScalingStatDistribution = db2File.ReadInt32("Scaling Stat Distribution"); item.DamageType = db2File.ReadEnum<DamageType>("Damage Type", TypeCode.Int32); item.Delay = db2File.ReadUInt32("Delay"); item.RangedMod = db2File.ReadSingle("Ranged Mod"); item.TriggeredSpellIds = new int[5]; for (var i = 0; i < 5; i++) item.TriggeredSpellIds[i] = db2File.ReadEntryWithName<Int32>(StoreNameType.Spell, "Triggered Spell ID", i); item.TriggeredSpellTypes = new ItemSpellTriggerType[5]; for (var i = 0; i < 5; i++) item.TriggeredSpellTypes[i] = db2File.ReadEnum<ItemSpellTriggerType>("Trigger Spell Type", TypeCode.Int32, i); item.TriggeredSpellCharges = new int[5]; for (var i = 0; i < 5; i++) item.TriggeredSpellCharges[i] = db2File.ReadInt32("Triggered Spell Charges", i); item.TriggeredSpellCooldowns = new int[5]; for (var i = 0; i < 5; i++) item.TriggeredSpellCooldowns[i] = db2File.ReadInt32("Triggered Spell Cooldown", i); item.TriggeredSpellCategories = new uint[5]; for (var i = 0; i < 5; i++) item.TriggeredSpellCategories[i] = db2File.ReadUInt32("Triggered Spell Category", i); item.TriggeredSpellCategoryCooldowns = new int[5]; for (var i = 0; i < 5; i++) item.TriggeredSpellCategoryCooldowns[i] = db2File.ReadInt32( "Triggered Spell Category Cooldown", i); item.Bonding = db2File.ReadEnum<ItemBonding>("Bonding", TypeCode.Int32); if (db2File.ReadUInt16() > 0) item.Name = db2File.ReadCString("Name", 0); for (var i = 1; i < 4; ++i) if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name", i); if (db2File.ReadUInt16() > 0) item.Description = db2File.ReadCString("Description"); item.PageText = db2File.ReadUInt32("Page Text"); item.Language = db2File.ReadEnum<Language>("Language", TypeCode.Int32); item.PageMaterial = db2File.ReadEnum<PageMaterial>("Page Material", TypeCode.Int32); item.StartQuestId = (uint) db2File.ReadEntryWithName<Int32>(StoreNameType.Quest, "Start Quest"); item.LockId = db2File.ReadUInt32("Lock ID"); item.Material = db2File.ReadEnum<Material>("Material", TypeCode.Int32); item.SheathType = db2File.ReadEnum<SheathType>("Sheath Type", TypeCode.Int32); item.RandomPropery = db2File.ReadInt32("Random Property"); item.RandomSuffix = db2File.ReadUInt32("Random Suffix"); item.ItemSet = db2File.ReadUInt32("Item Set"); item.AreaId = (uint) db2File.ReadEntryWithName<UInt32>(StoreNameType.Area, "Area"); // In this single (?) case, map 0 means no map var map = db2File.ReadInt32(); item.MapId = map; db2File.WriteLine("Map ID: " + (map != 0 ? StoreGetters.GetName(StoreNameType.Map, map) : map + " (No map)")); item.BagFamily = db2File.ReadEnum<BagFamilyMask>("Bag Family", TypeCode.Int32); item.TotemCategory = db2File.ReadEnum<TotemCategory>("Totem Category", TypeCode.Int32); item.ItemSocketColors = new ItemSocketColor[3]; for (var i = 0; i < 3; i++) item.ItemSocketColors[i] = db2File.ReadEnum<ItemSocketColor>("Socket Color", TypeCode.Int32, i); item.SocketContent = new uint[3]; for (var i = 0; i < 3; i++) item.SocketContent[i] = db2File.ReadUInt32("Socket Item", i); item.SocketBonus = db2File.ReadInt32("Socket Bonus"); item.GemProperties = db2File.ReadInt32("Gem Properties"); item.ArmorDamageModifier = db2File.ReadSingle("Armor Damage Modifier"); item.Duration = db2File.ReadUInt32("Duration"); item.ItemLimitCategory = db2File.ReadInt32("Limit Category"); item.HolidayId = db2File.ReadEnum<Holiday>("Holiday", TypeCode.Int32); item.StatScalingFactor = db2File.ReadSingle("Stat Scaling Factor"); item.CurrencySubstitutionId = db2File.ReadUInt32("Currency Substitution Id"); item.CurrencySubstitutionCount = db2File.ReadUInt32("Currency Substitution Count"); Storage.ObjectNames.Add(entry, new ObjectName {ObjectType = ObjectType.Item, Name = item.Name}, packet.TimeSpan); packet.AddSniffData(StoreNameType.Item, (int) entry, "DB_REPLY"); break; } case DB2Hash.KeyChain: { db2File.ReadUInt32("Key Chain Id"); db2File.WriteLine("Key: {0}", Utilities.ByteArrayToHexString(db2File.ReadBytes(32))); break; } case DB2Hash.SceneScript: // lua ftw! { db2File.ReadUInt32("Scene Script Id"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Script"); db2File.ReadUInt32("Previous Scene Script Part"); db2File.ReadUInt32("Next Scene Script Part"); break; } case DB2Hash.Vignette: { db2File.ReadUInt32("Vignette Entry"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name"); db2File.ReadUInt32("Icon"); db2File.ReadUInt32("Flag"); // not 100% sure (8 & 32 as values only) - todo verify with more data db2File.ReadSingle("Unk Float 1"); db2File.ReadSingle("Unk Float 2"); break; } case DB2Hash.WbAccessControlList: { db2File.ReadUInt32("Id"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Address"); db2File.ReadUInt32("Unk MoP 1"); db2File.ReadUInt32("Unk MoP 2"); db2File.ReadUInt32("Unk MoP 3"); db2File.ReadUInt32("Unk MoP 4"); // flags? break; } default: { db2File.WriteLine("Unknown DB2 file type: {0} (0x{0:x})", type); for (var i = 0;; ++i) { if (db2File.Length - 4 >= db2File.Position) { var blockVal = db2File.ReadUpdateField(); string key = "Block Value " + i; string value = blockVal.UInt32Value + "/" + blockVal.SingleValue; packet.WriteLine(key + ": " + value); } else { var left = db2File.Length - db2File.Position; for (var j = 0; j < left; ++j) { string key = "Byte Value " + i; var value = db2File.ReadByte(); packet.WriteLine(key + ": " + value); } break; } } break; } } db2File.ClosePacket(); }
public static void HandleDBReply(Packet packet) { DB2Hash type = packet.ReadUInt32E<DB2Hash>("TableHash"); uint entry = (uint)packet.ReadInt32("RecordID"); bool allow = (int)entry >= 0; packet.ReadTime("Timestamp"); if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_2_0_20173)) allow = packet.ReadBit("Allow"); int size = packet.ReadInt32("Size"); var data = packet.ReadBytes(size); Packet db2File = new Packet(data, packet.Opcode, packet.Time, packet.Direction, packet.Number, packet.Writer, packet.FileName); HotfixData hotfixData = new HotfixData { TableHash = type, }; if (allow) { if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry))) { hotfixData.Deleted = false; hotfixData.RecordID = (int)entry; hotfixData.Timestamp = Storage.HotfixDataStore[new Tuple<DB2Hash, int>(type, (int)entry)].Item1.Timestamp; Storage.HotfixDatas.Add(hotfixData); } } else { if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, -(int)entry))) { hotfixData.Deleted = true; hotfixData.RecordID = -(int)entry; hotfixData.Timestamp = Storage.HotfixDataStore[new Tuple<DB2Hash, int>(type, -(int)entry)].Item1.Timestamp; Storage.HotfixDatas.Add(hotfixData); } packet.WriteLine("Row {0} has been removed.", -(int) entry); return; } switch (type) { case DB2Hash.BroadcastText: { BroadcastText broadcastText = new BroadcastText(); var id = db2File.ReadEntry("Id"); broadcastText.ID = (uint)id.Key; broadcastText.Language = db2File.ReadInt32("Language"); ushort maletextLength = db2File.ReadUInt16(); broadcastText.MaleText = db2File.ReadWoWString("Male Text", maletextLength); ushort femaletextLength = db2File.ReadUInt16(); broadcastText.FemaleText = db2File.ReadWoWString("Female Text", femaletextLength); broadcastText.EmoteID = new uint?[3]; broadcastText.EmoteDelay = new uint?[3]; for (int i = 0; i < 3; ++i) broadcastText.EmoteID[i] = (uint) db2File.ReadInt32("Emote ID", i); for (int i = 0; i < 3; ++i) broadcastText.EmoteDelay[i] = (uint) db2File.ReadInt32("Emote Delay", i); broadcastText.SoundId = db2File.ReadUInt32("Sound Id"); broadcastText.UnkEmoteId = db2File.ReadUInt32("Unk MoP 1"); // unk emote broadcastText.Type = db2File.ReadUInt32("Unk MoP 2"); // kind of type? if (BinaryPacketReader.GetLocale() != LocaleConstant.enUS) { BroadcastTextLocale broadcastTextLocale = new BroadcastTextLocale { ID = (uint)id.Key, Locale = BinaryPacketReader.GetClientLocale(), MaleTextLang = broadcastText.MaleText, FemaleTextLang = broadcastText.FemaleText }; Storage.BroadcastTextLocales.Add(broadcastTextLocale, packet.TimeSpan); } if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.BroadcastTexts.Add(broadcastText, packet.TimeSpan); packet.AddSniffData(StoreNameType.None, id.Key, "BROADCAST_TEXT"); break; } case DB2Hash.Creature: // New structure - 6.0.2 { CreatureDB2 creature = new CreatureDB2(); creature.ID = (uint)db2File.ReadEntry("CreatureID").Key; creature.Type = db2File.ReadUInt32E<CreatureType>("Type"); creature.ItemID = new uint?[5]; for (int i = 0; i < 3; ++i) creature.ItemID[i] = db2File.ReadUInt32<ItemId>("ItemID", i); creature.Mount = db2File.ReadUInt32("Mount"); creature.DisplayID = new uint?[5]; for (int i = 0; i < 4; ++i) creature.DisplayID[i] = db2File.ReadUInt32("DisplayID", i); creature.DisplayIDProbability = new float?[5]; for (int i = 0; i < 4; ++i) creature.DisplayIDProbability[i] = db2File.ReadSingle("DisplayIDProbability", i); if (db2File.ReadUInt16() > 0) creature.Name = db2File.ReadCString("Name"); if (db2File.ReadUInt16() > 0) creature.FemaleName = db2File.ReadCString("FemaleName"); if (db2File.ReadUInt16() > 0) creature.SubName = db2File.ReadCString("SubName"); if (db2File.ReadUInt16() > 0) creature.FemaleSubName = db2File.ReadCString("FemaleSubName"); creature.Rank = db2File.ReadUInt32("Rank"); creature.InhabitType = db2File.ReadUInt32("InhabitType"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.Creatures.Add(creature, packet.TimeSpan); break; } case DB2Hash.CreatureDifficulty: { CreatureDifficulty creatureDifficulty = new CreatureDifficulty(); creatureDifficulty.ID = (uint)db2File.ReadEntry("Id").Key; creatureDifficulty.CreatureID = db2File.ReadUInt32("Creature Id"); creatureDifficulty.FactionID = db2File.ReadUInt32("Faction Template Id"); creatureDifficulty.Expansion = db2File.ReadInt32("Expansion"); creatureDifficulty.MinLevel = db2File.ReadInt32("Min Level"); creatureDifficulty.MaxLevel = db2File.ReadInt32("Max Level"); creatureDifficulty.Flags = new uint?[5]; for (int i = 0; i < 5; ++i) creatureDifficulty.Flags[i] = db2File.ReadUInt32("Flags", i); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.CreatureDifficulties.Add(creatureDifficulty, packet.TimeSpan); break; } case DB2Hash.CriteriaTree: { var id = db2File.ReadUInt32("ID"); db2File.ReadUInt32("CriteriaID"); db2File.ReadUInt64("Amount"); db2File.ReadUInt32("Operator"); db2File.ReadUInt32("Parent"); db2File.ReadUInt32("Flags"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Description"); db2File.ReadUInt32("OrderIndex"); break; } case DB2Hash.CurvePoint: { CurvePoint curvePoint = new CurvePoint(); curvePoint.ID = db2File.ReadUInt32("ID"); curvePoint.CurveID = db2File.ReadUInt32("CurveID"); curvePoint.Index = db2File.ReadUInt32("Index"); curvePoint.X = db2File.ReadSingle("X"); curvePoint.Y = db2File.ReadSingle("Y"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.CurvePoints.Add(curvePoint, packet.TimeSpan); break; } case DB2Hash.GameObjects: // New structure - 6.0.2 { GameObjects gameObjects = new GameObjects(); gameObjects.ID = (uint)db2File.ReadEntry("ID").Key; gameObjects.MapID = db2File.ReadUInt32("Map"); gameObjects.DisplayID = db2File.ReadUInt32("DisplayID"); gameObjects.PositionX = db2File.ReadSingle("PositionX"); gameObjects.PositionY = db2File.ReadSingle("PositionY"); gameObjects.PositionZ = db2File.ReadSingle("PositionZ"); gameObjects.RotationX = db2File.ReadSingle("RotationX"); gameObjects.RotationY = db2File.ReadSingle("RotationY"); gameObjects.RotationZ = db2File.ReadSingle("RotationZ"); gameObjects.RotationW = db2File.ReadSingle("RotationW"); gameObjects.Size = db2File.ReadSingle("Size"); db2File.ReadInt32("Phase Use Flags"); gameObjects.PhaseID = db2File.ReadUInt32("PhaseID"); gameObjects.PhaseGroupID = db2File.ReadUInt32("PhaseGroupID"); gameObjects.Type = db2File.ReadInt32E<GameObjectType>("Type"); gameObjects.Data = new int?[8]; for (int i = 0; i < gameObjects.Data.Length; i++) gameObjects.Data[i] = db2File.ReadInt32("Data", i); if (db2File.ReadUInt16() > 0) gameObjects.Name = db2File.ReadCString("Name"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.GameObjectsBag.Add(gameObjects, packet.TimeSpan); break; } case DB2Hash.Item: // New structure - 6.0.2 { Item item = new Item(); item.ID = db2File.ReadUInt32<ItemId>("Item ID"); item.Class = db2File.ReadInt32E<ItemClass>("Class"); item.SubClass = db2File.ReadUInt32("Sub Class"); item.SoundOverrideSubclass = db2File.ReadInt32("Sound Override Subclass"); item.Material = db2File.ReadInt32E<Material>("Material"); item.InventoryType = db2File.ReadUInt32E<InventoryType>("Inventory Type"); item.Sheath = db2File.ReadUInt32E<SheathType>("Sheath"); item.FileDataID = db2File.ReadUInt32("FileDataID"); item.GroupSoundsID = db2File.ReadUInt32("GroupSoundsID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.Items.Add(item, packet.TimeSpan); packet.AddSniffData(StoreNameType.Item, (int) entry, "DB_REPLY"); break; } case DB2Hash.ItemEffect: { ItemEffect itemEffect = new ItemEffect(); itemEffect.ID = db2File.ReadUInt32("ID"); itemEffect.ItemID = db2File.ReadUInt32<ItemId>("ItemID"); itemEffect.OrderIndex = db2File.ReadUInt32<ItemId>("OrderIndex"); itemEffect.SpellID = db2File.ReadUInt32<SpellId>("SpellID"); itemEffect.Trigger = db2File.ReadUInt32("Trigger"); itemEffect.Charges = db2File.ReadUInt32("Charges"); itemEffect.Cooldown = db2File.ReadInt32("Cooldown"); itemEffect.Category = db2File.ReadUInt32("Category"); itemEffect.CategoryCooldown = db2File.ReadInt32("CategoryCooldown"); if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_2_0_20182)) itemEffect.ChrSpecializationID = db2File.ReadUInt32("ChrSpecializationID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ItemEffects.Add(itemEffect, packet.TimeSpan); break; } case DB2Hash.ItemModifiedAppearance: { ItemModifiedAppearance itemModifiedAppearance = new ItemModifiedAppearance(); itemModifiedAppearance.ID = db2File.ReadUInt32("ID"); itemModifiedAppearance.ItemID = db2File.ReadUInt32<ItemId>("ItemID"); itemModifiedAppearance.AppearanceModID = db2File.ReadUInt32<ItemId>("AppearanceModID"); itemModifiedAppearance.AppearanceID = db2File.ReadUInt32<SpellId>("AppearanceID"); itemModifiedAppearance.IconFileDataID = db2File.ReadUInt32("IconFileDataID"); itemModifiedAppearance.Index = db2File.ReadUInt32("Index"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ItemModifiedAppearances.Add(itemModifiedAppearance, packet.TimeSpan); break; } case DB2Hash.ItemExtendedCost: // New structure - 6.0.2 { ItemExtendedCost itemExtendedCost = new ItemExtendedCost(); itemExtendedCost.ID = db2File.ReadUInt32("ItemExtendedCostID"); if (ClientVersion.RemovedInVersion(ClientVersionBuild.V6_1_0_19678)) { db2File.ReadUInt32("RequiredHonorPoints"); db2File.ReadUInt32("RequiredArenaPoints"); } itemExtendedCost.RequiredArenaSlot = db2File.ReadUInt32("RequiredArenaSlot"); itemExtendedCost.RequiredItem = new uint?[5]; for (int i = 0; i < 5; ++i) itemExtendedCost.RequiredItem[i] = db2File.ReadUInt32("RequiredItem", i); itemExtendedCost.RequiredItemCount = new uint?[5]; for (int i = 0; i < 5; ++i) itemExtendedCost.RequiredItemCount[i] = db2File.ReadUInt32("RequiredItemCount", i); itemExtendedCost.RequiredPersonalArenaRating = db2File.ReadUInt32("RequiredPersonalArenaRating"); itemExtendedCost.ItemPurchaseGroup = db2File.ReadUInt32("ItemPurchaseGroup"); itemExtendedCost.RequiredCurrency = new uint?[5]; for (int i = 0; i < 5; ++i) itemExtendedCost.RequiredCurrency[i] = db2File.ReadUInt32("RequiredCurrency", i); itemExtendedCost.RequiredCurrencyCount = new uint?[5]; for (int i = 0; i < 5; ++i) itemExtendedCost.RequiredCurrencyCount[i] = db2File.ReadUInt32("RequiredCurrencyCount", i); itemExtendedCost.RequiredFactionId = db2File.ReadUInt32("RequiredFactionId"); itemExtendedCost.RequiredFactionStanding = db2File.ReadUInt32("RequiredFactionStanding"); itemExtendedCost.RequirementFlags = db2File.ReadUInt32("RequirementFlags"); itemExtendedCost.RequiredAchievement = db2File.ReadUInt32<AchievementId>("RequiredAchievement"); if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_1_0_19678)) itemExtendedCost.RequiredMoney = db2File.ReadUInt32("RequiredMoney"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ItemExtendedCosts.Add(itemExtendedCost, packet.TimeSpan); break; } case DB2Hash.ItemCurrencyCost: { ItemCurrencyCost itemCurrencyCost = new ItemCurrencyCost(); itemCurrencyCost.ID = db2File.ReadUInt32("ID"); itemCurrencyCost.ItemID = db2File.ReadUInt32<ItemId>("ItemID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ItemCurrencyCosts.Add(itemCurrencyCost, packet.TimeSpan); break; } case DB2Hash.Mount: { Mount mount = new Mount(); mount.ID = db2File.ReadUInt32("ID"); mount.MountTypeID = db2File.ReadUInt32("MountTypeId"); mount.DisplayID = db2File.ReadUInt32("DisplayId"); mount.Flags = db2File.ReadUInt32("Flags"); ushort nameLength = db2File.ReadUInt16(); mount.Name = db2File.ReadWoWString("Name", nameLength); ushort descriptionLength = db2File.ReadUInt16(); mount.Description = db2File.ReadWoWString("Description", descriptionLength); ushort sourceDescriptionLength = db2File.ReadUInt16(); mount.SourceDescription = db2File.ReadWoWString("SourceDescription", sourceDescriptionLength); mount.Source = db2File.ReadUInt32("Source"); mount.SpellID = db2File.ReadUInt32<SpellId>("SpellID"); mount.PlayerConditionID = db2File.ReadUInt32("PlayerConditionId"); Storage.Mounts.Add(mount, packet.TimeSpan); break; } case DB2Hash.RulesetItemUpgrade: { db2File.ReadUInt32("ID"); db2File.ReadUInt32("Item Upgrade Level"); db2File.ReadUInt32("Item Upgrade ID"); db2File.ReadUInt32<ItemId>("Item ID"); break; } case DB2Hash.Holidays: { Holidays holiday = new Holidays(); holiday.ID = db2File.ReadUInt32("ID"); holiday.Duration = new uint?[10]; for (int i = 0; i < 10; i++) holiday.Duration[i] = db2File.ReadUInt32("Duration", i); holiday.Date = new uint?[16]; for (int i = 0; i < 16; i++) holiday.Date[i] = db2File.ReadUInt32("Date", i); holiday.Region = db2File.ReadUInt32("Region"); holiday.Looping = db2File.ReadUInt32("Looping"); holiday.CalendarFlags = new uint?[10]; for (int i = 0; i < 10; i++) holiday.CalendarFlags[i] = db2File.ReadUInt32("CalendarFlags", i); holiday.HolidayNameID = db2File.ReadUInt32("HolidayNameID"); holiday.HolidayDescriptionID = db2File.ReadUInt32("HolidayDescriptionID"); ushort textureFilenameLength = db2File.ReadUInt16(); holiday.TextureFilename = db2File.ReadWoWString("SourceDescription", textureFilenameLength); holiday.Priority = db2File.ReadUInt32("Priority"); holiday.CalendarFilterType = db2File.ReadUInt32("CalendarFilterType"); holiday.Flags = db2File.ReadUInt32("Flags"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.HolidaysBag.Add(holiday, packet.TimeSpan); break; } case DB2Hash.ItemAppearance: { ItemAppearance itemAppearance = new ItemAppearance(); itemAppearance.ID = db2File.ReadUInt32("ID"); itemAppearance.DisplayID = db2File.ReadUInt32("Display ID"); itemAppearance.IconFileDataID = db2File.ReadUInt32("File Data ID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ItemAppearances.Add(itemAppearance, packet.TimeSpan); break; } case DB2Hash.ItemBonus: { ItemBonus itemBonus = new ItemBonus(); itemBonus.ID = db2File.ReadUInt32("ID"); itemBonus.BonusListID = db2File.ReadUInt32("Bonus List ID"); itemBonus.Type = db2File.ReadUInt32("Type"); itemBonus.Value = new uint?[2]; for (int i = 0; i < 2; i++) itemBonus.Value[i] = db2File.ReadUInt32("Value", i); itemBonus.Index = db2File.ReadUInt32("Index"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ItemBonuses.Add(itemBonus, packet.TimeSpan); break; } case DB2Hash.ItemBonusTreeNode: { ItemBonusTreeNode itemBonusTreeNode = new ItemBonusTreeNode(); itemBonusTreeNode.ID = db2File.ReadUInt32("ID"); itemBonusTreeNode.BonusTreeID = db2File.ReadUInt32("BonusTreeID"); itemBonusTreeNode.BonusTreeModID = db2File.ReadUInt32("BonusTreeModID"); itemBonusTreeNode.SubTreeID = db2File.ReadUInt32("SubTreeID"); itemBonusTreeNode.BonusListID = db2File.ReadUInt32("BonusListID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ItemBonusTreeNodes.Add(itemBonusTreeNode, packet.TimeSpan); break; } case DB2Hash.Item_sparse: // New structure - 6.0.2 { ItemSparse item = new ItemSparse(); item.ID = db2File.ReadUInt32<ItemId>("Item Sparse Entry"); item.Quality = db2File.ReadInt32E<ItemQuality>("Quality"); item.Flags1 = db2File.ReadUInt32E<ItemProtoFlags>("Flags1"); item.Flags2 = db2File.ReadInt32E<ItemFlagExtra>("Flags2"); item.Flags3 = db2File.ReadUInt32("Flags3"); item.Unk1 = db2File.ReadSingle("Unk430_1"); item.Unk2 = db2File.ReadSingle("Unk430_2"); item.BuyCount = db2File.ReadUInt32("Buy count"); item.BuyPrice = db2File.ReadUInt32("Buy Price"); item.SellPrice = db2File.ReadUInt32("Sell Price"); item.InventoryType = db2File.ReadInt32E<InventoryType>("Inventory Type"); item.AllowedClasses = db2File.ReadInt32E<ClassMask>("Allowed Classes"); item.AllowedRaces = db2File.ReadInt32E<RaceMask>("Allowed Races"); item.ItemLevel = db2File.ReadUInt32("Item Level"); item.RequiredLevel = db2File.ReadUInt32("Required Level"); item.RequiredSkill = db2File.ReadUInt32("Required Skill"); item.RequiredSkillRank = db2File.ReadUInt32("Required Skill Rank"); item.RequiredSpell = db2File.ReadUInt32<SpellId>("Required Spell"); item.RequiredHonorRank = db2File.ReadUInt32("Required Honor Rank"); item.RequiredCityRank = db2File.ReadUInt32("Required City Rank"); item.RequiredReputationFaction = db2File.ReadUInt32("RequiredReputationFaction"); item.RequiredReputationRank = db2File.ReadUInt32("RequiredReputationRank"); item.MaxCount = db2File.ReadInt32("MaxCount"); item.Stackable = db2File.ReadInt32("Stackable"); item.ContainerSlots = db2File.ReadUInt32("ContainerSlots"); item.ItemStatType = new ItemModType?[10]; for (int i = 0; i < 10; i++) item.ItemStatType[i] = db2File.ReadInt32E<ItemModType>("ItemStatType", i); item.ItemStatValue = new int?[10]; for (int i = 0; i < 10; i++) item.ItemStatValue[i] = db2File.ReadInt32("ItemStatValue", i); item.ItemStatAllocation = new int?[10]; for (int i = 0; i < 10; i++) item.ItemStatAllocation[i] = db2File.ReadInt32("ItemStatAllocation", i); item.ItemStatSocketCostMultiplier = new float?[10]; for (int i = 0; i < 10; i++) item.ItemStatSocketCostMultiplier[i] = db2File.ReadSingle("ItemStatSocketCostMultiplier", i); item.ScalingStatDistribution = db2File.ReadInt32("ScalingStatDistribution"); item.DamageType = db2File.ReadInt32E<DamageType>("DamageType"); item.Delay = db2File.ReadUInt32("Delay"); item.RangedModRange = db2File.ReadSingle("RangedModRange"); item.Bonding = db2File.ReadInt32E<ItemBonding>("Bonding"); ushort nameLength = db2File.ReadUInt16(); item.Name = db2File.ReadWoWString("Name", nameLength); ushort nameLength2 = db2File.ReadUInt16(); item.Name2 = db2File.ReadWoWString("Name2", nameLength2); ushort nameLength3 = db2File.ReadUInt16(); item.Name3 = db2File.ReadWoWString("Name3", nameLength3); ushort nameLength4 = db2File.ReadUInt16(); item.Name4 = db2File.ReadWoWString("Name4", nameLength4); ushort descriptionLength = db2File.ReadUInt16(); item.Description = db2File.ReadWoWString("Description", descriptionLength); item.PageText = db2File.ReadUInt32("PageText"); item.LanguageID = db2File.ReadInt32E<Language>("LanguageID"); item.PageMaterial = db2File.ReadInt32E<PageMaterial>("PageMaterial"); item.StartQuest = db2File.ReadUInt32<QuestId>("StartQuest"); item.LockID = db2File.ReadUInt32("LockID"); item.Material = db2File.ReadInt32E<Material>("Material"); item.Sheath = db2File.ReadInt32E<SheathType>("Sheath"); item.RandomProperty = db2File.ReadInt32("RandomProperty"); item.RandomSuffix = db2File.ReadUInt32("Random Suffix"); item.ItemSet = db2File.ReadUInt32("Item Set"); item.Area = db2File.ReadUInt32<AreaId>("Area"); item.Map = db2File.ReadInt32<MapId>("Map"); item.BagFamily = db2File.ReadInt32E<BagFamilyMask>("BagFamily"); item.TotemCategory = db2File.ReadInt32E<TotemCategory>("TotemCategory"); item.SocketColor = new ItemSocketColor?[3]; for (int i = 0; i < 3; i++) item.SocketColor[i] = db2File.ReadInt32E<ItemSocketColor>("SocketColor", i); item.SocketBonus = db2File.ReadInt32("SocketBonus"); item.GemProperties = db2File.ReadInt32("GemProperties"); item.ArmorDamageModifier = db2File.ReadSingle("ArmorDamageModifier"); item.Duration = db2File.ReadUInt32("Duration"); item.ItemLimitCategory = db2File.ReadInt32("LimitCategory"); item.HolidayID = db2File.ReadInt32E<Holiday>("HolidayID"); item.StatScalingFactor = db2File.ReadSingle("StatScalingFactor"); item.CurrencySubstitutionID = db2File.ReadUInt32("CurrencySubstitutionID"); item.CurrencySubstitutionCount = db2File.ReadUInt32("CurrencySubstitutionCount"); item.ItemNameDescriptionID = db2File.ReadUInt32("ItemNameDescriptionID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ItemSparses.Add(item, packet.TimeSpan); Storage.ObjectNames.Add(new ObjectName {ObjectType = ObjectType.Item, ID = (int)entry, Name = item.Name}, packet.TimeSpan); packet.AddSniffData(StoreNameType.Item, (int) entry, "DB_REPLY"); break; } case DB2Hash.KeyChain: { KeyChain key = new KeyChain(); key.ID = db2File.ReadUInt32("ID"); key.Key = new byte?[32]; for (int i = 0; i < 32; i++) key.Key[i] = db2File.ReadByte("Key", i); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.KeyChains.Add(key, packet.TimeSpan); break; } case DB2Hash.SceneScript: // lua ftw! { SceneScript sceneScript = new SceneScript(); sceneScript.ID = db2File.ReadUInt32("SceneScriptID"); ushort nameLength = db2File.ReadUInt16(); sceneScript.Name = db2File.ReadWoWString("Name", nameLength); ushort scriptLength = db2File.ReadUInt16(); sceneScript.Script = db2File.ReadWoWString("Script", scriptLength); sceneScript.PreviousSceneScriptPart = db2File.ReadUInt32("PreviousSceneScriptPart"); sceneScript.NextSceneScriptPart = db2File.ReadUInt32("NextSceneScriptPart"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SceneScripts.Add(sceneScript, packet.TimeSpan); break; } case DB2Hash.SpellMisc: // New structure - 6.0.2 { SpellMisc spellMisc = new SpellMisc(); spellMisc.ID = (uint)db2File.ReadEntry("ID").Key; spellMisc.Attributes = db2File.ReadUInt32("Attributes"); spellMisc.AttributesEx = db2File.ReadUInt32("AttributesEx"); spellMisc.AttributesExB = db2File.ReadUInt32("AttributesExB"); spellMisc.AttributesExC = db2File.ReadUInt32("AttributesExC"); spellMisc.AttributesExD = db2File.ReadUInt32("AttributesExD"); spellMisc.AttributesExE = db2File.ReadUInt32("AttributesExE"); spellMisc.AttributesExF = db2File.ReadUInt32("AttributesExF"); spellMisc.AttributesExG = db2File.ReadUInt32("AttributesExG"); spellMisc.AttributesExH = db2File.ReadUInt32("AttributesExH"); spellMisc.AttributesExI = db2File.ReadUInt32("AttributesExI"); spellMisc.AttributesExJ = db2File.ReadUInt32("AttributesExJ"); spellMisc.AttributesExK = db2File.ReadUInt32("AttributesExK"); spellMisc.AttributesExL = db2File.ReadUInt32("AttributesExL"); spellMisc.AttributesExM = db2File.ReadUInt32("AttributesExM"); spellMisc.CastingTimeIndex = db2File.ReadUInt32("CastingTimeIndex"); spellMisc.DurationIndex = db2File.ReadUInt32("DurationIndex"); spellMisc.RangeIndex = db2File.ReadUInt32("RangeIndex"); spellMisc.Speed = db2File.ReadSingle("Speed"); if (ClientVersion.RemovedInVersion(ClientVersionBuild.V6_2_0_20173)) { for (int i = 0; i < 2; ++i) db2File.ReadUInt32("SpellVisualID", i); } spellMisc.SpellIconID = db2File.ReadUInt32("SpellIconID"); spellMisc.ActiveIconID = db2File.ReadUInt32("ActiveIconID"); spellMisc.SchoolMask = db2File.ReadUInt32("SchoolMask"); spellMisc.MultistrikeSpeedMod = db2File.ReadSingle("MultistrikeSpeedMod"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellMiscs.Add(spellMisc, packet.TimeSpan); break; } case DB2Hash.SpellAuraRestrictions: { SpellAuraRestrictions spellAuraRestrictions = new SpellAuraRestrictions(); spellAuraRestrictions.ID = (uint)db2File.ReadEntry("ID").Key; spellAuraRestrictions.CasterAuraState = db2File.ReadUInt32("CasterAuraState"); spellAuraRestrictions.TargetAuraState = db2File.ReadUInt32("TargetAuraState"); spellAuraRestrictions.ExcludeCasterAuraState = db2File.ReadUInt32("ExcludeCasterAuraState"); spellAuraRestrictions.ExcludeTargetAuraState = db2File.ReadUInt32("ExcludeTargetAuraState"); spellAuraRestrictions.CasterAuraSpell = db2File.ReadUInt32("CasterAuraSpell"); spellAuraRestrictions.TargetAuraSpell = db2File.ReadUInt32("TargetAuraSpell"); spellAuraRestrictions.ExcludeCasterAuraSpell = db2File.ReadUInt32("ExcludeCasterAuraSpell"); spellAuraRestrictions.ExcludeTargetAuraSpell = db2File.ReadUInt32("ExcludeTargetAuraSpell"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellAuraRestrictionsBag.Add(spellAuraRestrictions, packet.TimeSpan); break; } case DB2Hash.SpellCastingRequirements: { SpellCastingRequirements spellCastingRequirements = new SpellCastingRequirements(); spellCastingRequirements.ID = (uint)db2File.ReadEntry("ID").Key; spellCastingRequirements.FacingCasterFlags = db2File.ReadUInt32("FacingCasterFlags"); spellCastingRequirements.MinFactionID = db2File.ReadUInt32("MinFactionID"); spellCastingRequirements.MinReputation = db2File.ReadUInt32("MinReputation"); spellCastingRequirements.RequiredAreasID = db2File.ReadUInt32("RequiredAreasID"); spellCastingRequirements.RequiredAuraVision = db2File.ReadUInt32("RequiredAuraVision"); spellCastingRequirements.RequiresSpellFocus = db2File.ReadUInt32("RequiresSpellFocus"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellCastingRequirementsBag.Add(spellCastingRequirements, packet.TimeSpan); break; } case DB2Hash.SpellClassOptions: { SpellClassOptions spellClassOptions = new SpellClassOptions(); spellClassOptions.ID = (uint)db2File.ReadEntry("ID").Key; spellClassOptions.ModalNextSpell = db2File.ReadUInt32("ModalNextSpell"); spellClassOptions.SpellClassMask = new uint?[4]; for (int i = 0; i < 2; ++i) spellClassOptions.SpellClassMask[i] = db2File.ReadUInt32("SpellClassMask", i); spellClassOptions.SpellClassSet = db2File.ReadUInt32("SpellClassSet"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellClassOptionsBag.Add(spellClassOptions, packet.TimeSpan); break; } case DB2Hash.SpellEffectGroupSize: { SpellEffectGroupSize spellEffectGroupSize = new SpellEffectGroupSize(); spellEffectGroupSize.ID = (uint)db2File.ReadEntry("ID").Key; spellEffectGroupSize.SpellEffectID = db2File.ReadUInt32("SpellEffectID"); spellEffectGroupSize.Size = db2File.ReadSingle("Size"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellEffectGroupSizes.Add(spellEffectGroupSize, packet.TimeSpan); break; } case DB2Hash.SpellLearnSpell: { SpellLearnSpell spellLearnSpell = new SpellLearnSpell(); spellLearnSpell.ID = (uint)db2File.ReadEntry("ID").Key; spellLearnSpell.LearnSpellID = db2File.ReadUInt32("LearnSpellID"); spellLearnSpell.SpellID = db2File.ReadUInt32<SpellId>("SpellID"); spellLearnSpell.OverridesSpellID = db2File.ReadUInt32("OverridesSpellID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellLearnSpells.Add(spellLearnSpell, packet.TimeSpan); break; } case DB2Hash.SpellTotems: { SpellTotems spellTotems = new SpellTotems(); spellTotems.ID = (uint)db2File.ReadEntry("ID").Key; spellTotems.RequiredTotemCategoryID = new uint?[2]; for (int i = 0; i < 2; ++i) spellTotems.RequiredTotemCategoryID[i] = db2File.ReadUInt32("RequiredTotemCategoryID", i); spellTotems.Totem = new uint?[2]; for (int i = 0; i < 2; ++i) spellTotems.Totem[i] = db2File.ReadUInt32("Totem", i); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellTotemsBag.Add(spellTotems, packet.TimeSpan); break; } case DB2Hash.SpellPower: { SpellPower spellPower = new SpellPower(); spellPower.ID = (uint)db2File.ReadEntry("ID").Key; spellPower.SpellID = db2File.ReadUInt32<SpellId>("SpellID"); spellPower.PowerIndex = db2File.ReadUInt32("PowerIndex"); spellPower.ManaCost = db2File.ReadUInt32("ManaCost"); spellPower.ManaCostPerLevel = db2File.ReadUInt32("ManaCostPerLevel"); spellPower.ManaCostPerSecond = db2File.ReadUInt32("ManaCostPerSecond"); spellPower.ManaCostAdditional = db2File.ReadUInt32("ManaCostAdditional"); spellPower.PowerDisplayID = db2File.ReadUInt32("PowerDisplayID"); spellPower.UnitPowerBarID = db2File.ReadUInt32("UnitPowerBarID"); spellPower.ManaCostPercentage = db2File.ReadSingle("UnitPowerBarID"); spellPower.ManaCostPercentagePerSecond = db2File.ReadSingle("UnitPowerBarID"); spellPower.RequiredAura = db2File.ReadUInt32("RequiredAura"); spellPower.HealthCostPercentage = db2File.ReadSingle("HealthCostPercentage"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellPowers.Add(spellPower, packet.TimeSpan); break; } case DB2Hash.SpellReagents: { SpellReagents spellReagents = new SpellReagents(); spellReagents.ID = (uint)db2File.ReadEntry("ID").Key; spellReagents.Reagent = new int?[8]; for (int i = 0; i < 2; ++i) spellReagents.Reagent[i] = db2File.ReadInt32("Reagent", i); spellReagents.ReagentCount = new uint?[8]; for (int i = 0; i < 2; ++i) spellReagents.ReagentCount[i] = db2File.ReadUInt32("ReagentCount", i); spellReagents.CurrencyID = db2File.ReadUInt32("CurrencyID"); spellReagents.CurrencyCount = db2File.ReadUInt32("CurrencyCount"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellReagentsBag.Add(spellReagents, packet.TimeSpan); break; } case DB2Hash.SpellRuneCost: { SpellRuneCost spellRuneCost = new SpellRuneCost(); spellRuneCost.ID = (uint)db2File.ReadEntry("ID").Key; spellRuneCost.Blood = db2File.ReadUInt32("Blood"); spellRuneCost.Unholy = db2File.ReadUInt32("Unholy"); spellRuneCost.Frost = db2File.ReadUInt32("Frost"); spellRuneCost.Chromatic = db2File.ReadUInt32("Chromatic"); spellRuneCost.RunicPower = db2File.ReadUInt32("RunicPower"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.SpellRuneCosts.Add(spellRuneCost, packet.TimeSpan); break; } case DB2Hash.Toy: // New structure - 6.0.2 { Toy toy = new Toy(); toy.ID = db2File.ReadUInt32("ID"); toy.ItemID = db2File.ReadUInt32<ItemId>("ItemID"); toy.Flags = db2File.ReadUInt32("Flags"); ushort descriptionLength = db2File.ReadUInt16(); toy.Description = db2File.ReadWoWString("Description", descriptionLength); toy.SourceType = db2File.ReadInt32("SourceType"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.Toys.Add(toy, packet.TimeSpan); break; } case DB2Hash.Vignette: { db2File.ReadUInt32("ID"); ushort nameLength = db2File.ReadUInt16(); db2File.ReadWoWString("Name", nameLength); db2File.ReadUInt32("Icon"); db2File.ReadUInt32("Flag"); // not 100% sure (8 & 32 as values only) - todo verify with more data db2File.ReadSingle("Unk Float 1"); db2File.ReadSingle("Unk Float 2"); break; } case DB2Hash.WbAccessControlList: { db2File.ReadUInt32("Id"); ushort addressLength = db2File.ReadUInt16(); db2File.ReadWoWString("Address", addressLength); db2File.ReadUInt32("Unk MoP 1"); db2File.ReadUInt32("Unk MoP 2"); db2File.ReadUInt32("Unk MoP 3"); db2File.ReadUInt32("Unk MoP 4"); // flags? break; } case DB2Hash.AreaPOI: { AreaPOI areaPOI = new AreaPOI(); areaPOI.ID = db2File.ReadUInt32("Id"); areaPOI.Flags = db2File.ReadUInt32("Flags"); areaPOI.Importance = db2File.ReadUInt32("Importance"); areaPOI.FactionID = db2File.ReadUInt32("FactionID"); areaPOI.MapID = db2File.ReadUInt32("MapID"); areaPOI.AreaID = db2File.ReadUInt32("AreaID"); areaPOI.Icon = db2File.ReadUInt32("Icon"); areaPOI.PositionX = db2File.ReadSingle("PositionX"); areaPOI.PositionY = db2File.ReadSingle("PositionY"); ushort len1 = db2File.ReadUInt16(); areaPOI.Name = db2File.ReadWoWString("Name", len1); ushort len2 = db2File.ReadUInt16(); areaPOI.Description = db2File.ReadWoWString("Description", len2); areaPOI.WorldStateID = db2File.ReadUInt32("WorldStateID"); areaPOI.PlayerConditionID = db2File.ReadUInt32("PlayerConditionID"); areaPOI.WorldMapLink = db2File.ReadUInt32("WorldMapLink"); areaPOI.PortLocID = db2File.ReadUInt32("PortLocID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.AreaPOIs.Add(areaPOI, packet.TimeSpan); break; } case DB2Hash.AreaPOIState: { AreaPOIState areaPOIState = new AreaPOIState(); areaPOIState.ID = db2File.ReadUInt32("Id"); areaPOIState.AreaPoiID = db2File.ReadUInt32("AreaPOIID"); areaPOIState.State = db2File.ReadUInt32("State"); areaPOIState.Icon = db2File.ReadUInt32("Icon"); ushort len2 = db2File.ReadUInt16(); areaPOIState.Description = db2File.ReadWoWString("Description", len2); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.AreaPOIStates.Add(areaPOIState, packet.TimeSpan); break; } case DB2Hash.TaxiNodes: { TaxiNodes taxiNodes = new TaxiNodes(); taxiNodes.ID = db2File.ReadUInt32("Id"); taxiNodes.MapID = db2File.ReadUInt32("MapID"); taxiNodes.PosX = db2File.ReadSingle("PosX"); taxiNodes.PosY = db2File.ReadSingle("PosY"); taxiNodes.PosZ = db2File.ReadSingle("PosZ"); short len = db2File.ReadInt16(); taxiNodes.Name = db2File.ReadWoWString("Name", len); taxiNodes.MountCreatureID = new uint?[2]; for (int i = 0; i < 2; ++i) taxiNodes.MountCreatureID[i] = db2File.ReadUInt32("MountCreatureID", i); taxiNodes.ConditionID = db2File.ReadUInt32("ConditionID"); taxiNodes.LearnableIndex = db2File.ReadUInt32("LearnableIndex"); taxiNodes.Flags = db2File.ReadUInt32("Flags"); taxiNodes.MapOffsetX = db2File.ReadSingle("MapOffsetX"); taxiNodes.MapOffsetY = db2File.ReadSingle("MapOffsetY"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.TaxiNodesBag.Add(taxiNodes, packet.TimeSpan); break; } case DB2Hash.TaxiPathNode: { TaxiPathNode taxiPathNode = new TaxiPathNode(); taxiPathNode.ID = db2File.ReadUInt32("Id"); taxiPathNode.PathID = db2File.ReadUInt32("PathID"); taxiPathNode.NodeIndex = db2File.ReadUInt32("NodeIndex"); taxiPathNode.MapID = db2File.ReadUInt32("MapID"); taxiPathNode.LocX = db2File.ReadSingle("LocX"); taxiPathNode.LocY = db2File.ReadSingle("LocY"); taxiPathNode.LocZ = db2File.ReadSingle("LocZ"); taxiPathNode.Flags = db2File.ReadUInt32("Flags"); taxiPathNode.Delay = db2File.ReadUInt32("Delay"); taxiPathNode.ArrivalEventID = db2File.ReadUInt32("ArrivalEventID"); taxiPathNode.DepartureEventID = db2File.ReadUInt32("DepartureEventID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.TaxiPathNodes.Add(taxiPathNode, packet.TimeSpan); break; } case DB2Hash.TaxiPath: { TaxiPath taxiPath = new TaxiPath(); taxiPath.ID = db2File.ReadUInt32("Id"); taxiPath.From = db2File.ReadUInt32("From"); taxiPath.To = db2File.ReadUInt32("To"); taxiPath.Cost = db2File.ReadUInt32("Cost"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.TaxiPaths.Add(taxiPath, packet.TimeSpan); break; } case DB2Hash.Location: { Location location = new Location(); location.ID = db2File.ReadUInt32("Id"); location.LocX = db2File.ReadSingle("LocX"); location.LocY = db2File.ReadSingle("LocY"); location.LocZ = db2File.ReadSingle("LocZ"); location.Rotation = new float?[3]; for (int i = 0; i < 3; ++i) location.Rotation[i] = db2File.ReadSingle("Rotation", i); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.Locations.Add(location, packet.TimeSpan); break; } case DB2Hash.ChrUpgradeTier: { ChrUpgradeTier chrUpgradeTier = new ChrUpgradeTier(); chrUpgradeTier.ID = (uint)db2File.ReadEntry("Id").Key; chrUpgradeTier.TierIndex = db2File.ReadUInt32("TierIndex"); ushort len = db2File.ReadUInt16(); chrUpgradeTier.Name = db2File.ReadWoWString("Name", len); chrUpgradeTier.TalentTier = db2File.ReadUInt32("TalentTier"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ChrUpgradeTiers.Add(chrUpgradeTier, packet.TimeSpan); break; } case DB2Hash.ChrUpgradeBucket: { ChrUpgradeBucket chrUpgradeBucket = new ChrUpgradeBucket(); chrUpgradeBucket.ID = (uint)db2File.ReadEntry("Id").Key; chrUpgradeBucket.TierID = db2File.ReadUInt32("TierID"); chrUpgradeBucket.SpecializationID = db2File.ReadUInt32("SpecializationID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ChrUpgradeBuckets.Add(chrUpgradeBucket, packet.TimeSpan); break; } case DB2Hash.ChrUpgradeBucketSpell: { ChrUpgradeBucketSpell chrUpgradeBucketSpell = new ChrUpgradeBucketSpell(); chrUpgradeBucketSpell.ID = (uint)db2File.ReadEntry("Id").Key; chrUpgradeBucketSpell.BucketID = db2File.ReadUInt32("BucketID"); chrUpgradeBucketSpell.SpellID = db2File.ReadUInt32<SpellId>("SpellID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.ChrUpgradeBucketSpells.Add(chrUpgradeBucketSpell, packet.TimeSpan); break; } case DB2Hash.BattlePetSpecies: { BattlePetSpecies battlePetSpecies = new BattlePetSpecies(); battlePetSpecies.ID = (uint)db2File.ReadEntry("Id").Key; battlePetSpecies.CreatureID = db2File.ReadUInt32("CreatureID"); battlePetSpecies.IconFileID = db2File.ReadUInt32("IconFileID"); battlePetSpecies.SummonSpellID = db2File.ReadUInt32("SummonSpellID"); battlePetSpecies.PetType = db2File.ReadInt32("PetType"); battlePetSpecies.Source = db2File.ReadUInt32("Source"); battlePetSpecies.Flags = db2File.ReadUInt32("Flags"); ushort len1 = db2File.ReadUInt16(); battlePetSpecies.SourceText = db2File.ReadWoWString("SourceText", len1); ushort len2 = db2File.ReadUInt16(); battlePetSpecies.Description = db2File.ReadWoWString("Description", len2); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.BattlePetSpeciesBag.Add(battlePetSpecies, packet.TimeSpan); break; } case DB2Hash.OverrideSpellData: { OverrideSpellData overrideSpellData = new OverrideSpellData(); overrideSpellData.ID = db2File.ReadUInt32("Id"); overrideSpellData.SpellID = new uint?[10]; for (int i = 0; i < 10; ++i) overrideSpellData.SpellID[i] = db2File.ReadUInt32("SpellID", i); overrideSpellData.Flags = db2File.ReadUInt32("Flags"); overrideSpellData.PlayerActionbarFileDataID = db2File.ReadUInt32("PlayerActionbarFileDataID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.OverrideSpellDatas.Add(overrideSpellData, packet.TimeSpan); break; } case DB2Hash.PhaseXPhaseGroup: { PhaseXPhaseGroup phaseXPhaseGroup = new PhaseXPhaseGroup(); phaseXPhaseGroup.ID = db2File.ReadUInt32("Id"); phaseXPhaseGroup.PhaseID = db2File.ReadUInt32("PhaseID"); phaseXPhaseGroup.PhaseGroupID = db2File.ReadUInt32("PhaseGroupID"); if (Storage.HotfixDataStore.ContainsKey(Tuple.Create(type, (int)entry)) && Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data) || !Settings.HotfixSQLOutputFlag.HasAnyFlagBit(HotfixSQLOutput.hotfix_data)) Storage.PhaseXPhaseGroups.Add(phaseXPhaseGroup, packet.TimeSpan); break; } default: { db2File.AddValue("Unknown DB2 file type", string.Format("{0} (0x{0:x})", type)); for (int i = 0;; ++i) { if (db2File.Length - 4 >= db2File.Position) { UpdateField blockVal = db2File.ReadUpdateField(); string key = "Block Value " + i; string value = blockVal.UInt32Value + "/" + blockVal.SingleValue; packet.AddValue(key, value); } else { long left = db2File.Length - db2File.Position; for (int j = 0; j < left; ++j) { string key = "Byte Value " + i; byte value = db2File.ReadByte(); packet.AddValue(key, value); } break; } } break; } } if (db2File.Length != db2File.Position) { packet.WriteLine( $"Packet not fully read! Current position is {db2File.Position}, length is {db2File.Length}, and diff is {db2File.Length - db2File.Position}."); if (db2File.Length < 300) // If the packet isn't "too big" and it is not full read, print its hex table packet.AsHex(); packet.Status = ParsedStatus.WithErrors; } }
public static void HandleDBReply(Packet packet) { var type = packet.ReadUInt32E<DB2Hash>("DB2 File"); var entry = (uint)packet.ReadInt32("Entry"); packet.ReadTime("Hotfix date"); var size = packet.ReadInt32("Size"); var data = packet.ReadBytes(size); var db2File = new Packet(data, packet.Opcode, packet.Time, packet.Direction, packet.Number, packet.Writer, packet.FileName); if ((int)entry < 0) { packet.WriteLine("Row {0} has been removed.", -(int)entry); return; } switch (type) { case DB2Hash.BroadcastText: { var broadcastText = new BroadcastText(); var id = db2File.ReadEntry("Id"); broadcastText.Language = db2File.ReadInt32("Language"); var maletextLength = db2File.ReadUInt16(); broadcastText.MaleText = db2File.ReadWoWString("Male Text", maletextLength); var femaletextLength = db2File.ReadUInt16(); broadcastText.FemaleText = db2File.ReadWoWString("Female Text", femaletextLength); broadcastText.EmoteID = new uint[3]; broadcastText.EmoteDelay = new uint[3]; for (var i = 0; i < 3; ++i) broadcastText.EmoteID[i] = (uint) db2File.ReadInt32("Emote ID", i); for (var i = 0; i < 3; ++i) broadcastText.EmoteDelay[i] = (uint) db2File.ReadInt32("Emote Delay", i); broadcastText.SoundId = db2File.ReadUInt32("Sound Id"); broadcastText.UnkEmoteId = db2File.ReadUInt32("Unk MoP 1"); // unk emote broadcastText.Type = db2File.ReadUInt32("Unk MoP 2"); // kind of type? Storage.BroadcastTexts.Add((uint) id.Key, broadcastText, packet.TimeSpan); packet.AddSniffData(StoreNameType.BroadcastText, id.Key, "BROADCAST_TEXT"); break; } case DB2Hash.Creature: // New structure - 6.0.2 { db2File.ReadUInt32("Creature ID"); db2File.ReadInt32E<CreatureType>("Type"); for (var i = 0; i < 3; ++i) db2File.ReadUInt32<ItemId>("Item ID", i); db2File.ReadUInt32("Mount"); for (var i = 0; i < 4; ++i) db2File.ReadInt32("Display ID", i); for (var i = 0; i < 4; ++i) db2File.ReadSingle("Display ID Probability", i); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Female Name"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("SubName"); if (db2File.ReadUInt16() > 0) db2File.ReadCString("Female SubName"); db2File.ReadUInt32("Rank"); db2File.ReadUInt32("Inhabit Type"); break; } case DB2Hash.CreatureDifficulty: { var creatureDifficulty = new CreatureDifficulty(); var id = db2File.ReadEntry("Id"); creatureDifficulty.CreatureID = db2File.ReadUInt32("Creature Id"); creatureDifficulty.FactionID = db2File.ReadUInt32("Faction Template Id"); creatureDifficulty.Expansion = db2File.ReadInt32("Expansion"); creatureDifficulty.MinLevel = db2File.ReadInt32("Min Level"); creatureDifficulty.MaxLevel = db2File.ReadInt32("Max Level"); creatureDifficulty.Flags = new uint[5]; for (var i = 0; i < 5; ++i) creatureDifficulty.Flags[i] = db2File.ReadUInt32("Flags", i); Storage.CreatureDifficultys.Add((uint)id.Key, creatureDifficulty, packet.TimeSpan); break; } case DB2Hash.CurvePoint: { var curvePoint = new CurvePoint(); var id = db2File.ReadUInt32("ID"); curvePoint.CurveID = db2File.ReadUInt32("CurveID"); curvePoint.Index = db2File.ReadUInt32("Index"); curvePoint.X = db2File.ReadSingle("X"); curvePoint.Y = db2File.ReadSingle("Y"); Storage.CurvePoints.Add(id, curvePoint, packet.TimeSpan); break; } case DB2Hash.GameObjects: // New structure - 6.0.2 { var gameObjectTemplateDB2 = new GameObjectTemplateDB2(); var id = db2File.ReadEntry("ID"); gameObjectTemplateDB2.MapID = db2File.ReadUInt32("Map"); gameObjectTemplateDB2.DisplayId = db2File.ReadUInt32("DisplayID"); gameObjectTemplateDB2.PositionX = db2File.ReadSingle("PositionX"); gameObjectTemplateDB2.PositionY = db2File.ReadSingle("PositionY"); gameObjectTemplateDB2.PositionZ = db2File.ReadSingle("PositionZ"); gameObjectTemplateDB2.RotationX = db2File.ReadSingle("RotationX"); gameObjectTemplateDB2.RotationY = db2File.ReadSingle("RotationY"); gameObjectTemplateDB2.RotationZ = db2File.ReadSingle("RotationZ"); gameObjectTemplateDB2.RotationW = db2File.ReadSingle("RotationW"); gameObjectTemplateDB2.Size = db2File.ReadSingle("Size"); db2File.ReadInt32("Phase Use Flags"); gameObjectTemplateDB2.PhaseId = db2File.ReadInt32("PhaseID"); gameObjectTemplateDB2.PhaseGroupId = db2File.ReadInt32("PhaseGroupID"); gameObjectTemplateDB2.Type = db2File.ReadInt32E<GameObjectType>("Type"); gameObjectTemplateDB2.Data = new int[8]; for (var i = 0; i < gameObjectTemplateDB2.Data.Length; i++) gameObjectTemplateDB2.Data[i] = db2File.ReadInt32("Data", i); if (db2File.ReadUInt16() > 0) gameObjectTemplateDB2.Name = db2File.ReadCString("Name"); Storage.GameObjectTemplateDB2s.Add((uint)id.Key, gameObjectTemplateDB2, packet.TimeSpan); break; } case DB2Hash.Item: // New structure - 6.0.2 { var item = Storage.ItemTemplates.ContainsKey(entry) ? Storage.ItemTemplates[entry].Item1 : new ItemTemplate(); db2File.ReadUInt32<ItemId>("Item ID"); item.Class = db2File.ReadInt32E<ItemClass>("Class"); item.SubClass = db2File.ReadUInt32("Sub Class"); item.SoundOverrideSubclass = db2File.ReadInt32("Sound Override Subclass"); item.Material = db2File.ReadInt32E<Material>("Material"); item.InventoryType = db2File.ReadUInt32E<InventoryType>("Inventory Type"); item.SheathType = db2File.ReadInt32E<SheathType>("Sheath Type"); db2File.ReadInt32("Icon File Data ID"); db2File.ReadInt32("Item Group Sounds ID"); Storage.ItemTemplates.Add(entry, item, packet.TimeSpan); packet.AddSniffData(StoreNameType.Item, (int) entry, "DB_REPLY"); break; } case DB2Hash.ItemExtendedCost: // New structure - 6.0.2 { db2File.ReadUInt32("Item Extended Cost ID"); if (ClientVersion.RemovedInVersion(ClientVersionBuild.V6_1_0_19678)) { db2File.ReadUInt32("Required Honor Points"); db2File.ReadUInt32("Required Arena Points"); } db2File.ReadUInt32("Required Arena Slot"); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Item", i); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Item Count", i); db2File.ReadUInt32("Required Personal Arena Rating"); db2File.ReadUInt32("Item Purchase Group"); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Currency", i); for (var i = 0; i < 5; ++i) db2File.ReadUInt32("Required Currency Count", i); db2File.ReadUInt32("Required Faction ID"); db2File.ReadUInt32("Required Faction Standing"); db2File.ReadUInt32("Requirement Flags"); db2File.ReadInt32<AchievementId>("Required Achievement"); if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_1_0_19678)) db2File.ReadInt32("Unk1 Wod61x"); break; } case DB2Hash.ItemCurrencyCost: { db2File.ReadUInt32("ID"); db2File.ReadUInt32<ItemId>("Item ID"); break; } case DB2Hash.Mount: { var mount = new Mount(); var id = db2File.ReadUInt32("ID"); mount.MountTypeId = db2File.ReadUInt32("MountTypeId"); mount.DisplayId = db2File.ReadUInt32("DisplayId"); mount.Flags = db2File.ReadUInt32("Flags"); var NameLength = db2File.ReadUInt16(); mount.Name = db2File.ReadWoWString("Name", NameLength); var DescriptionLength = db2File.ReadUInt16(); mount.Description = db2File.ReadWoWString("Description", DescriptionLength); var SourceDescriptionLength = db2File.ReadUInt16(); mount.SourceDescription = db2File.ReadWoWString("SourceDescription", SourceDescriptionLength); mount.Source = db2File.ReadUInt32("Source"); mount.SpellId = db2File.ReadUInt32("SpellId"); mount.PlayerConditionId = db2File.ReadUInt32("PlayerConditionId"); Storage.Mounts.Add(id, mount, packet.TimeSpan); break; } case DB2Hash.RulesetItemUpgrade: { db2File.ReadUInt32("ID"); db2File.ReadUInt32("Item Upgrade Level"); db2File.ReadUInt32("Item Upgrade ID"); db2File.ReadUInt32<ItemId>("Item ID"); break; } case DB2Hash.Holidays: { var holiday = new HolidayData(); var id = db2File.ReadUInt32("ID"); holiday.Duration = new uint[10]; for (var i = 0; i < 10; i++) holiday.Duration[i] = db2File.ReadUInt32("Duration", i); holiday.Date = new uint[16]; for (var i = 0; i < 16; i++) holiday.Date[i] = db2File.ReadUInt32("Date", i); holiday.Region = db2File.ReadUInt32("Region"); holiday.Looping = db2File.ReadUInt32("Looping"); holiday.CalendarFlags = new uint[10]; for (var i = 0; i < 10; i++) holiday.CalendarFlags[i] = db2File.ReadUInt32("CalendarFlags", i); holiday.HolidayNameID = db2File.ReadUInt32("HolidayNameID"); holiday.HolidayDescriptionID = db2File.ReadUInt32("HolidayDescriptionID"); var TextureFilenameLength = db2File.ReadUInt16(); holiday.TextureFilename = db2File.ReadWoWString("SourceDescription", TextureFilenameLength); holiday.Priority = db2File.ReadUInt32("Priority"); holiday.CalendarFilterType = db2File.ReadUInt32("CalendarFilterType"); holiday.Flags = db2File.ReadUInt32("Flags"); Storage.Holidays.Add(id, holiday, packet.TimeSpan); break; } case DB2Hash.ItemAppearance: { var itemAppearance = new ItemAppearance(); var id = db2File.ReadUInt32("ID"); itemAppearance.DisplayID = db2File.ReadUInt32("Display ID"); itemAppearance.IconFileDataID = db2File.ReadUInt32("File Data ID"); Storage.ItemAppearances.Add(id, itemAppearance, packet.TimeSpan); break; } case DB2Hash.ItemBonus: { var itemBonus = new ItemBonus(); var id = db2File.ReadUInt32("ID"); itemBonus.BonusListID = db2File.ReadUInt32("Bonus List ID"); itemBonus.Type = db2File.ReadUInt32("Type"); itemBonus.Value = new uint[2]; for (var i = 0; i < 2; i++) itemBonus.Value[i] = db2File.ReadUInt32("Value", i); itemBonus.Index = db2File.ReadUInt32("Index"); Storage.ItemBonuses.Add(id, itemBonus, packet.TimeSpan); break; } case DB2Hash.ItemBonusTreeNode: { var itemBonusTreeNode = new ItemBonusTreeNode(); var id = db2File.ReadUInt32("ID"); itemBonusTreeNode.BonusTreeID = db2File.ReadUInt32("BonusTreeID"); itemBonusTreeNode.BonusTreeModID = db2File.ReadUInt32("BonusTreeModID"); itemBonusTreeNode.SubTreeID = db2File.ReadUInt32("SubTreeID"); itemBonusTreeNode.BonusListID = db2File.ReadUInt32("BonusListID"); Storage.ItemBonusTreeNodes.Add(id, itemBonusTreeNode, packet.TimeSpan); break; } case DB2Hash.Item_sparse: // New structure - 6.0.2 { var item = Storage.ItemTemplates.ContainsKey(entry) ? Storage.ItemTemplates[entry].Item1 : new ItemTemplate(); db2File.ReadUInt32<ItemId>("Item Sparse Entry"); item.Quality = db2File.ReadInt32E<ItemQuality>("Quality"); item.Flags1 = db2File.ReadUInt32E<ItemProtoFlags>("Flags 1"); item.Flags2 = db2File.ReadInt32E<ItemFlagExtra>("Flags 2"); item.Flags3 = db2File.ReadUInt32("Flags 3"); item.Unk430_1 = db2File.ReadSingle("Unk430_1"); item.Unk430_2 = db2File.ReadSingle("Unk430_2"); item.BuyCount = db2File.ReadUInt32("Buy count"); item.BuyPrice = db2File.ReadUInt32("Buy Price"); item.SellPrice = db2File.ReadUInt32("Sell Price"); item.InventoryType = db2File.ReadInt32E<InventoryType>("Inventory Type"); item.AllowedClasses = db2File.ReadInt32E<ClassMask>("Allowed Classes"); item.AllowedRaces = db2File.ReadInt32E<RaceMask>("Allowed Races"); item.ItemLevel = db2File.ReadUInt32("Item Level"); item.RequiredLevel = db2File.ReadUInt32("Required Level"); item.RequiredSkillId = db2File.ReadUInt32("Required Skill ID"); item.RequiredSkillLevel = db2File.ReadUInt32("Required Skill Level"); item.RequiredSpell = (uint) db2File.ReadInt32<SpellId>("Required Spell"); item.RequiredHonorRank = db2File.ReadUInt32("Required Honor Rank"); item.RequiredCityRank = db2File.ReadUInt32("Required City Rank"); item.RequiredRepFaction = db2File.ReadUInt32("Required Rep Faction"); item.RequiredRepValue = db2File.ReadUInt32("Required Rep Value"); item.MaxCount = db2File.ReadInt32("Max Count"); item.MaxStackSize = db2File.ReadInt32("Max Stack Size"); item.ContainerSlots = db2File.ReadUInt32("Container Slots"); item.StatTypes = new ItemModType[10]; for (var i = 0; i < 10; i++) { var statType = db2File.ReadInt32E<ItemModType>("Stat Type", i); item.StatTypes[i] = statType == ItemModType.None ? ItemModType.Mana : statType; // TDB } item.StatValues = new int[10]; for (var i = 0; i < 10; i++) item.StatValues[i] = db2File.ReadInt32("Stat Value", i); item.ScalingValue = new int[10]; for (var i = 0; i < 10; i++) item.ScalingValue[i] = db2File.ReadInt32("Scaling Value", i); item.SocketCostRate = new int[10]; for (var i = 0; i < 10; i++) item.SocketCostRate[i] = db2File.ReadInt32("Socket Cost Rate", i); item.ScalingStatDistribution = db2File.ReadInt32("Scaling Stat Distribution"); item.DamageType = db2File.ReadInt32E<DamageType>("Damage Type"); item.Delay = db2File.ReadUInt32("Delay"); item.RangedMod = db2File.ReadSingle("Ranged Mod"); item.Bonding = db2File.ReadInt32E<ItemBonding>("Bonding"); var nameLength = db2File.ReadUInt16(); item.Name = db2File.ReadWoWString("Name", nameLength, 0); for (var i = 1; i < 4; ++i) if (db2File.ReadUInt16() > 0) db2File.ReadCString("Name", i); var descriptionLength = db2File.ReadUInt16(); item.Description = db2File.ReadWoWString("Description", descriptionLength); item.PageText = db2File.ReadUInt32("Page Text"); item.Language = db2File.ReadInt32E<Language>("Language"); item.PageMaterial = db2File.ReadInt32E<PageMaterial>("Page Material"); item.StartQuestId = (uint) db2File.ReadInt32<QuestId>("Start Quest"); item.LockId = db2File.ReadUInt32("Lock ID"); item.Material = db2File.ReadInt32E<Material>("Material"); item.SheathType = db2File.ReadInt32E<SheathType>("Sheath Type"); item.RandomPropery = db2File.ReadInt32("Random Property"); item.RandomSuffix = db2File.ReadUInt32("Random Suffix"); item.ItemSet = db2File.ReadUInt32("Item Set"); item.AreaId = db2File.ReadUInt32<AreaId>("Area"); item.MapId = db2File.ReadInt32<MapId>("Map ID"); item.BagFamily = db2File.ReadInt32E<BagFamilyMask>("Bag Family"); item.TotemCategory = db2File.ReadInt32E<TotemCategory>("Totem Category"); item.ItemSocketColors = new ItemSocketColor[3]; for (var i = 0; i < 3; i++) item.ItemSocketColors[i] = db2File.ReadInt32E<ItemSocketColor>("Socket Color", i); item.SocketBonus = db2File.ReadInt32("Socket Bonus"); item.GemProperties = db2File.ReadInt32("Gem Properties"); item.ArmorDamageModifier = db2File.ReadSingle("Armor Damage Modifier"); item.Duration = db2File.ReadUInt32("Duration"); item.ItemLimitCategory = db2File.ReadInt32("Limit Category"); item.HolidayId = db2File.ReadInt32E<Holiday>("Holiday"); item.StatScalingFactor = db2File.ReadSingle("Stat Scaling Factor"); item.CurrencySubstitutionId = db2File.ReadUInt32("Currency Substitution Id"); item.CurrencySubstitutionCount = db2File.ReadUInt32("Currency Substitution Count"); item.ItemNameDescriptionId = db2File.ReadUInt32("Item Name Description ID"); Storage.ObjectNames.Add(entry, new ObjectName {ObjectType = ObjectType.Item, Name = item.Name}, packet.TimeSpan); packet.AddSniffData(StoreNameType.Item, (int) entry, "DB_REPLY"); break; } case DB2Hash.KeyChain: { var key = new KeyChain(); var id = db2File.ReadUInt32("ID"); key.Key = new byte[32]; for (var i = 0; i < 32; i++) key.Key[i] = db2File.ReadByte("Key", i); Storage.KeyChains.Add(id, key, packet.TimeSpan); break; } case DB2Hash.SceneScript: // lua ftw! { db2File.ReadUInt32("Scene Script ID"); var nameLength = db2File.ReadUInt16(); db2File.ReadWoWString("Name", nameLength); var scriptLength = db2File.ReadUInt16(); db2File.ReadWoWString("Script", scriptLength); db2File.ReadUInt32("Previous Scene Script Part"); db2File.ReadUInt32("Next Scene Script Part"); break; } case DB2Hash.SpellMisc: // New structure - 6.0.2 { var spellMisc = new SpellMisc(); var id = db2File.ReadEntry("ID"); spellMisc.Attributes = db2File.ReadUInt32("Attributes"); spellMisc.AttributesEx = db2File.ReadUInt32("AttributesEx"); spellMisc.AttributesExB = db2File.ReadUInt32("AttributesExB"); spellMisc.AttributesExC = db2File.ReadUInt32("AttributesExC"); spellMisc.AttributesExD = db2File.ReadUInt32("AttributesExD"); spellMisc.AttributesExE = db2File.ReadUInt32("AttributesExE"); spellMisc.AttributesExF = db2File.ReadUInt32("AttributesExF"); spellMisc.AttributesExG = db2File.ReadUInt32("AttributesExG"); spellMisc.AttributesExH = db2File.ReadUInt32("AttributesExH"); spellMisc.AttributesExI = db2File.ReadUInt32("AttributesExI"); spellMisc.AttributesExJ = db2File.ReadUInt32("AttributesExJ"); spellMisc.AttributesExK = db2File.ReadUInt32("AttributesExK"); spellMisc.AttributesExL = db2File.ReadUInt32("AttributesExL"); spellMisc.AttributesExM = db2File.ReadUInt32("AttributesExM"); spellMisc.CastingTimeIndex = db2File.ReadUInt32("CastingTimeIndex"); spellMisc.DurationIndex = db2File.ReadUInt32("DurationIndex"); spellMisc.RangeIndex = db2File.ReadUInt32("RangeIndex"); spellMisc.Speed = db2File.ReadSingle("Speed"); spellMisc.SpellVisualID = new uint[2]; for (var i = 0; i < 2; ++i) spellMisc.SpellVisualID[i] = db2File.ReadUInt32("SpellVisualID", i); spellMisc.SpellIconID = db2File.ReadUInt32("SpellIconID"); spellMisc.ActiveIconID = db2File.ReadUInt32("ActiveIconID"); spellMisc.SchoolMask = db2File.ReadUInt32("SchoolMask"); spellMisc.MultistrikeSpeedMod = db2File.ReadSingle("MultistrikeSpeedMod"); Storage.SpellMiscs.Add((uint)id.Key, spellMisc, packet.TimeSpan); break; } case DB2Hash.Toy: // New structure - 6.0.2 { db2File.ReadUInt32("ID"); db2File.ReadUInt32<ItemId>("Item ID"); db2File.ReadUInt32("Flags"); var descriptionLength = db2File.ReadUInt16(); db2File.ReadWoWString("Description", descriptionLength); db2File.ReadInt32("Source Type"); break; } case DB2Hash.Vignette: { db2File.ReadUInt32("Vignette ID"); var nameLength = db2File.ReadUInt16(); db2File.ReadWoWString("Name", nameLength); db2File.ReadUInt32("Icon"); db2File.ReadUInt32("Flag"); // not 100% sure (8 & 32 as values only) - todo verify with more data db2File.ReadSingle("Unk Float 1"); db2File.ReadSingle("Unk Float 2"); break; } case DB2Hash.WbAccessControlList: { db2File.ReadUInt32("Id"); var addressLength = db2File.ReadUInt16(); db2File.ReadWoWString("Address", addressLength); db2File.ReadUInt32("Unk MoP 1"); db2File.ReadUInt32("Unk MoP 2"); db2File.ReadUInt32("Unk MoP 3"); db2File.ReadUInt32("Unk MoP 4"); // flags? break; } default: { db2File.AddValue("Unknown DB2 file type", string.Format("{0} (0x{0:x})", type)); for (var i = 0;; ++i) { if (db2File.Length - 4 >= db2File.Position) { var blockVal = db2File.ReadUpdateField(); string key = "Block Value " + i; string value = blockVal.UInt32Value + "/" + blockVal.SingleValue; packet.AddValue(key, value); } else { var left = db2File.Length - db2File.Position; for (var j = 0; j < left; ++j) { string key = "Byte Value " + i; var value = db2File.ReadByte(); packet.AddValue(key, value); } break; } } break; } } if (db2File.Length != db2File.Position) { packet.WriteLine("Packet not fully read! Current position is {0}, length is {1}, and diff is {2}.", db2File.Position, db2File.Length, db2File.Length - db2File.Position); if (db2File.Length < 300) // If the packet isn't "too big" and it is not full read, print its hex table packet.AsHex(); packet.Status = ParsedStatus.WithErrors; } }