private BeamCase GetDistributedLoadCase(LoadBeam load) { ISingleLoadCaseBeam beamForceCase = null; ISingleLoadCaseDeflectionBeam beamDeflectionCase = null; if (load is LoadDistributedUniform) { LoadDistributedUniform cl = load as LoadDistributedUniform; switch (cl.Case) { case LoadDistributedSpecialCase.CantileverOverhang: DistributedLoadOverhang b1 = new DistributedLoadOverhang(beam, cl.Value); //2C.2 beamForceCase = b1; beamDeflectionCase = b1; break; case LoadDistributedSpecialCase.CantileverMainSpan: DistributedLoadBetweenSupports b2 = new DistributedLoadBetweenSupports(beam, cl.Value); //2C.1 beamForceCase = b2; beamDeflectionCase = b2; break; default: UniformLoadFull b3 = new UniformLoadFull(beam, cl.Value); //2B.1 beamForceCase = b3; beamDeflectionCase = b3; break; } } return(new BeamCase(beamForceCase, beamDeflectionCase)); }
private BeamCase GetDistributedLoadCase(LoadBeam load) { ISingleLoadCaseBeam beamForceCase = null; ISingleLoadCaseDeflectionBeam beamDeflectionCase = null; if (load is LoadDistributedUniform) { LoadDistributedUniform cl = load as LoadDistributedUniform; switch (cl.Case) { case LoadDistributedSpecialCase.CantileverOverhang: DistributedLoadOverhang b1 = new DistributedLoadOverhang(beam,cl.Value); //2C.2 beamForceCase = b1; beamDeflectionCase = b1; break; case LoadDistributedSpecialCase.CantileverMainSpan: DistributedLoadBetweenSupports b2 = new DistributedLoadBetweenSupports(beam, cl.Value); //2C.1 beamForceCase = b2; beamDeflectionCase = b2; break; default: UniformLoadFull b3 = new UniformLoadFull(beam, cl.Value); //2B.1 beamForceCase = b3; beamDeflectionCase = b3; break; } } return new BeamCase(beamForceCase, beamDeflectionCase); }