public override void OnLoad() { _Client.State = (int)eClientState.WorldEnter; if (!_Inited) { EvtInterface.Obj = this; EvtInterface.AddEventNotify("Playing", Save); EvtInterface.Start(); ItmInterface.Load(CharMgr.GetItemChar(_Info.CharacterId)); StsInterface.Load(CharMgr.GetCharacterInfoStats(_Info.CareerLine, _Value.Level)); QtsInterface.Load(this._Info.Quests); TokInterface.Load(_Info.Toks); SocInterface.Load(_Info.Socials); AbtInterface.Load(); StsInterface.ApplyStats(); SetLevel(_Value.Level); SetRenownLevel(_Value.RenownRank); SetOffset((UInt16)(_Value.WorldX >> 12), (UInt16)(_Value.WorldY >> 12)); _Inited = true; } base.OnLoad(); StartInit(); }