private static void doJadAttacks(Player p, Npc npc) { if (npc.getHp() <= (npc.getMaxHp() * 0.50)) { if (p.getFightCave() != null) { if (!p.getFightCave().isHealersSpawned()) { summonJadHealers(p, npc); p.getFightCave().setHealersSpawned(true); } } } npc.resetCombatTurns(); npc.setEntityFocus(p.getClientIndex()); switch(misc.random(1)) { case 0: // Range npc.setLastAnimation(new Animation(9276)); npc.setLastGraphics(new Graphics(1625)); Event jadRangeAttackEvent = new Event(1600); int jadRangeAttackStatus = 0; jadRangeAttackEvent.setAction(() => { int hit = 0; int prayer = p.getPrayers().getHeadIcon(); if (jadRangeAttackStatus == 0) { jadRangeAttackStatus++; jadRangeAttackEvent.setTick(1500); p.setLastGraphics(new Graphics(451)); if (prayer == PrayerData.RANGE) { hit = 0; } else { hit = misc.random(96); } } else { if (prayer != PrayerData.RANGE) { hit = misc.random(96); } jadRangeAttackEvent.stop(); p.setLastAttacked(Environment.TickCount); npc.setLastAttack(Environment.TickCount); p.setAttacker(npc); if (hit > p.getHp()) { hit = p.getHp(); } if (!Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } if ((p.getCombatTurns() > 2 || p.getCombatTurns() < 0)) { p.setLastAnimation(new Animation(p.getDefenceAnimation())); } p.hit(hit); Event animationEvent = new Event(100); animationEvent.setAction(() => { animationEvent.stop(); p.setLastGraphics(new Graphics(157, 0, 100)); }); Server.registerEvent(animationEvent); } }); Server.registerEvent(jadRangeAttackEvent); break; case 1: // Magic npc.setLastGraphics(new Graphics(1626)); Event jadMagicAttackEvent = new Event(300); int jadMagicAttackStatus = 0; jadMagicAttackEvent.setAction(() => { int hit = 0; int prayer = p.getPrayers().getHeadIcon(); npc.setLastAnimation(new Animation(9278)); if (jadMagicAttackStatus == 0) { jadMagicAttackStatus++; jadMagicAttackEvent.setTick(1600); p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1627, 50, 40, 34, 90, p); } else { jadMagicAttackEvent.stop(); if (prayer == PrayerData.MAGIC) { hit = 0; } else { hit = misc.random(96); } p.setLastAttacked(Environment.TickCount); npc.setLastAttack(Environment.TickCount); p.setAttacker(npc); if (hit > p.getHp()) { hit = p.getHp(); } if (!Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } if ((p.getCombatTurns() > 2 || p.getCombatTurns() < 0)) { p.setLastAnimation(new Animation(p.getDefenceAnimation())); } p.hit(hit); Event animationEvent = new Event(100); animationEvent.setAction(() => { animationEvent.stop(); p.setLastGraphics(new Graphics(157, 0, 100)); }); Server.registerEvent(animationEvent); } }); Server.registerEvent(jadMagicAttackEvent); break; } }
public static void doCourse(Player p, int objectX, int objectY, object[] objectArray) { if (p.getTemporaryAttribute("unmovable") != null) { return; } switch((int)objectArray[0]) { case 2309: //Entrance log CoordinateEvent startEntranceLogCoordinateEvent = new CoordinateEvent(p, new Location((int)objectArray[1], (int)objectArray[2], 0)); startEntranceLogCoordinateEvent.setAction(() => { bool running = p.getWalkingQueue().isRunToggled(); Event comeToLogEvent = new Event(500); comeToLogEvent.setAction(() => { p.getWalkingQueue().setRunToggled(false); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setTemporaryAttribute("unmovable", true); p.getWalkingQueue().forceWalk(0, 1); //go past gate, no animation yet. comeToLogEvent.stop(); }); Server.registerEvent(comeToLogEvent); int doLogWalkCounter = 0; Event doLogWalkEvent = new Event(800); doLogWalkEvent.setAction(() => { if (doLogWalkCounter == 0) { //start the animation p.getAppearance().setWalkAnimation(155); p.getUpdateFlags().setAppearanceUpdateRequired(true); doLogWalkEvent.setTick(500); //500 milliseconds required to make animations realistic. } else if(doLogWalkCounter < 16) { //15 steps foward, 1 step is just quickfix TODO: Add gate opener. p.getWalkingQueue().forceWalk(0, 1); } else if(doLogWalkCounter == 17) { //stop the animation add the xp. doLogWalkEvent.stop(); p.getAppearance().setWalkAnimation(-1); p.getUpdateFlags().setAppearanceUpdateRequired(true); p.removeTemporaryAttribute("unmovable"); p.getSkills().addXp(Skills.SKILL.AGILITY, (double)objectArray[7]); p.getWalkingQueue().setRunToggled(running); } doLogWalkCounter++; }); Server.registerEvent(doLogWalkEvent); }); Server.registerCoordinateEvent(startEntranceLogCoordinateEvent); break; case 2288: // Tunnel AreaEvent startTunnelAreaEvent = new AreaEvent(p, 3003, 3937, 3005, 3938); startTunnelAreaEvent.setAction(() => { int newMove = 0; int pX = p.getLocation().getX(); int pY = p.getLocation().getY(); if (pX == objectX + 1 && pY == objectY) // right side newMove = 1; else if (pX == objectX - 1 && pY == objectY) // left side newMove = 2; if (newMove > 0) { int walkTunnelCounter = 0; Event walkTunnelEvent = new Event(500); walkTunnelEvent.setAction(() => { if (walkTunnelCounter == 0) { p.getWalkingQueue().forceWalk(0, -1); } else if (walkTunnelCounter == 1) { p.getWalkingQueue().forceWalk(newMove == 1 ? -1 : +1, 0); } else { doCourse(p, objectX, objectY, objectArray); walkTunnelEvent.stop(); } walkTunnelCounter++; }); Server.registerEvent(walkTunnelEvent); return; } Event squeezeIntoPipeEvent = new Event(0); squeezeIntoPipeEvent.setAction(() => { squeezeIntoPipeEvent.stop(); p.getPackets().sendMessage("You squeeze into the pipe..."); int regionX = p.getUpdateFlags().getLastRegion().getRegionX(); int regionY = p.getUpdateFlags().getLastRegion().getRegionY(); int lX = (p.getLocation().getX() - ((regionX - 6) * 8)); int lY = (p.getLocation().getY() - ((regionY - 6) * 8)); p.setForceMovement(new ForceMovement(lX, lY, lX, lY + 3, 10, 60, 0)); p.setFaceLocation(new Location(p.getLocation().getX(), p.getLocation().getY() + 1, 0)); p.setLastAnimation(new Animation(10578)); bool running = p.getWalkingQueue().isRunToggled(); p.getWalkingQueue().setRunToggled(false); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setTemporaryAttribute("unmovable", true); Event squeezeOutOfPipeEvent = new Event(1000); int squeezeOutOfPipeCounter = 0; squeezeOutOfPipeEvent.setAction(() => { if (squeezeOutOfPipeCounter == 0) { p.teleport(new Location(p.getLocation().getX(), p.getLocation().getY() + 9, 0)); squeezeOutOfPipeEvent.setTick(850); } else if (squeezeOutOfPipeCounter == 1) { ForceMovement movement = new ForceMovement(lX, lY + 9, lX, lY + 12, 10, 90, 0); p.setForceMovement(movement); squeezeOutOfPipeEvent.setTick(1100); } else if (squeezeOutOfPipeCounter == 2) { squeezeOutOfPipeEvent.setTick(500); p.setLastAnimation(new Animation(10579)); p.setForceMovement(new ForceMovement(lX, lY + 12, lX, lY + 13, 10, 40, 0)); } else { p.getPackets().sendMessage("...You squeeze out of the pipe."); squeezeOutOfPipeEvent.stop(); p.removeTemporaryAttribute("unmovable"); p.getSkills().addXp(Skills.SKILL.AGILITY, (double)objectArray[7]); p.getWalkingQueue().setRunToggled(running); p.teleport(new Location(3004, 3950, 0)); } squeezeOutOfPipeCounter++; }); Server.registerEvent(squeezeOutOfPipeEvent); }); Server.registerEvent(squeezeIntoPipeEvent); }); Server.registerCoordinateEvent(startTunnelAreaEvent); break; case 2283: // Rope swing AreaEvent startRopeSwingAreaEvent = new AreaEvent(p, 3004, 3951, 3006, 3953); startRopeSwingAreaEvent.setAction(() => { int newMove = 0; int pX = p.getLocation().getX(); int pY = p.getLocation().getY(); if (pX == objectX - 1 && pY == objectY + 1) // front left newMove = 1; else if (pX == objectX + 1 && pY == objectY + 1) // front right newMove = 2; else if (pX == objectX - 1 && pY == objectY) // back left newMove = 3; else if (pX == objectX + 1 && pY == objectY) // back right newMove = 4; else if (pX == objectX && pY == objectY - 1) // very back middle newMove = 5; else if (pX == objectX && pY == objectY) // middle newMove = 6; if (newMove > 0) { int path = newMove; int walkRopeSwingCounter = 0; Event walkRopeSwingEvent = new Event(500); walkRopeSwingEvent.setAction(() => { p.setFaceLocation(new Location(3005, 3958, 0)); if (path == 1 || path == 2) { if (walkRopeSwingCounter == 0) { p.getWalkingQueue().forceWalk(path == 1 ? +1 : -1, 0); } else if (walkRopeSwingCounter >= 1) { walkRopeSwingEvent.stop(); doCourse(p, objectX, objectY, objectArray); } } else if (path == 3 || path == 4) { if (walkRopeSwingCounter == 0) { p.getWalkingQueue().forceWalk(path == 3 ? +1 : -1, +1); } else if (walkRopeSwingCounter >= 1) { walkRopeSwingEvent.stop(); doCourse(p, objectX, objectY, objectArray); } } else if (path == 5 || path == 6) { if (walkRopeSwingCounter == 0) { p.getWalkingQueue().forceWalk(0, path == 5 ? +2 : +1); } else if (walkRopeSwingCounter >= 1) { walkRopeSwingEvent.stop(); doCourse(p, objectX, objectY, objectArray); } } walkRopeSwingCounter++; }); Server.registerEvent(walkRopeSwingEvent); return; } Event setupRopeSwingEvent = new Event(0); setupRopeSwingEvent.setAction(() => { setupRopeSwingEvent.stop(); bool running = p.getWalkingQueue().isRunToggled(); int regionX = p.getUpdateFlags().getLastRegion().getRegionX(); int regionY = p.getUpdateFlags().getLastRegion().getRegionY(); int lX = (p.getLocation().getX() - ((regionX - 6) * 8)); int lY = (p.getLocation().getY() - ((regionY - 6) * 8)); int newY = p.getLocation().getY() + 5; int dir = 4; p.setLastAnimation(new Animation(751)); p.setForceMovement(new ForceMovement(lX, lY, lX, lY+5, 25, 57, dir)); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setTemporaryAttribute("unmovable", true); Location objectLocation = new Location(3005, 3952, 0); Event doRopeSwingAnimationEvent = new Event(30); doRopeSwingAnimationEvent.setAction(() => { doRopeSwingAnimationEvent.stop(); foreach(Player nearbyPlayers in Server.getPlayerList()) { if (nearbyPlayers != null) { nearbyPlayers.getPackets().newObjectAnimation(objectLocation, 497); } } }); Server.registerEvent(doRopeSwingAnimationEvent); Event finishRopeSwingEvent = new Event(1300); finishRopeSwingEvent.setAction(() => { finishRopeSwingEvent.stop(); p.getAppearance().setWalkAnimation(-1); p.getUpdateFlags().setAppearanceUpdateRequired(true); p.removeTemporaryAttribute("unmovable"); p.teleport(new Location(p.getLocation().getX(), newY, 0)); p.getSkills().addXp(Skills.SKILL.AGILITY, (double)objectArray[7]); p.getWalkingQueue().setRunToggled(running); }); Server.registerEvent(finishRopeSwingEvent); }); Server.registerEvent(setupRopeSwingEvent); }); Server.registerCoordinateEvent(startRopeSwingAreaEvent); break; case 37704: // Stepping stones CoordinateEvent startSteppingStonesCoordinateEvent = new CoordinateEvent(p, new Location(3002, 3960, 0)); startSteppingStonesCoordinateEvent.setAction(() => { bool running = p.getWalkingQueue().isRunToggled(); int dir = 4; p.getWalkingQueue().setRunToggled(false); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setTemporaryAttribute("unmovable", true); int stepStoneCounter = 0; Event stepStoneEvent = new Event(600); stepStoneEvent.setAction(() => { if (stepStoneCounter >= 6) { stepStoneEvent.stop(); p.removeTemporaryAttribute("unmovable"); p.getSkills().addXp(Skills.SKILL.AGILITY, (double)objectArray[7]); p.getWalkingQueue().setRunToggled(running); } else { int regionX = p.getUpdateFlags().getLastRegion().getRegionX(); int regionY = p.getUpdateFlags().getLastRegion().getRegionY(); int lX = (p.getLocation().getX() - ((regionX - 6) * 8)); int lY = (p.getLocation().getY() - ((regionY - 6) * 8)); p.setLastAnimation(new Animation(741)); p.setForceMovement(new ForceMovement(lX, lY, lX - 1, lY, 5, 35, dir)); Event teleportStepStoneEvent = new Event(550); teleportStepStoneEvent.setAction(() => { teleportStepStoneEvent.stop(); p.teleport(new Location(p.getLocation().getX()-1, p.getLocation().getY(), 0)); }); Server.registerEvent(teleportStepStoneEvent); stepStoneEvent.setTick(stepStoneCounter == 6 ? 300 : 1100); stepStoneCounter++; p.setFaceLocation(new Location(2995, 3960, 0)); } }); Server.registerEvent(stepStoneEvent); }); Server.registerCoordinateEvent(startSteppingStonesCoordinateEvent); break; case 2297: // Log AreaEvent startLogAreaEvent = new AreaEvent(p, 3001, 3944, 3002, 3946); startLogAreaEvent.setAction(() => { int distanceToWalk = p.getLocation().getX() == 3001 ? -7 : -8; int newMove = 0; int pX = p.getLocation().getX(); int pY = p.getLocation().getY(); if (pX == objectX && pY == objectY - 1) newMove = 1; else if (pX == objectX && pY == objectY + 1) newMove = 2; else if (pX == objectX + 1 && pY == objectY + 1) newMove = 3; else if (pX == objectX + 1 && pY == objectY - 1) newMove = 4; if (newMove > 0) { int path = newMove; int doLogWalkCounter = 0; Event doLogWalkEvent = new Event(500); doLogWalkEvent.setAction(() => { if (doLogWalkCounter == 0) { if (path == 1 || path == 2) { p.getWalkingQueue().forceWalk(0, path == 1 ? +1 : -1); } else if (path == 3 || path == 4) { p.getWalkingQueue().forceWalk(0, path == 4 ? +1 : -1); } } else { doCourse(p, objectX, objectY, objectArray); doLogWalkEvent.stop(); } doLogWalkCounter++; }); Server.registerEvent(doLogWalkEvent); return; } Event doLogAnimationEvent = new Event(0); doLogAnimationEvent.setAction(() => { doLogAnimationEvent.stop(); bool running = p.getWalkingQueue().isRunToggled(); p.getWalkingQueue().setRunToggled(false); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setTemporaryAttribute("unmovable", true); p.getAppearance().setWalkAnimation(155); p.getUpdateFlags().setAppearanceUpdateRequired(true); p.getWalkingQueue().forceWalk(distanceToWalk, 0); int delay = distanceToWalk == -7 ? 4100 : 4600; Event doLogFinishEvent = new Event(delay); doLogFinishEvent.setAction(() => { doLogFinishEvent.stop(); p.getAppearance().setWalkAnimation(-1); p.getUpdateFlags().setAppearanceUpdateRequired(true); p.removeTemporaryAttribute("unmovable"); p.getSkills().addXp(Skills.SKILL.AGILITY, (double)objectArray[7]); p.getWalkingQueue().setRunToggled(running); }); Server.registerEvent(doLogFinishEvent); }); Server.registerEvent(doLogAnimationEvent); }); Server.registerCoordinateEvent(startLogAreaEvent); break; case 2328: // Rocks AreaEvent startRocksAreaEvent = new AreaEvent(p, 2993, 3937, 2995, 3937); startRocksAreaEvent.setAction(() => { int doRocksAnimationCounter = 0; Event doRocksAnimationEvent = new Event(0); doRocksAnimationEvent.setAction(() => { if (doRocksAnimationCounter == 0) { p.setFaceLocation(new Location(p.getLocation().getX(), p.getLocation().getY() - 5, 0)); doRocksAnimationCounter++; doRocksAnimationEvent.setTick(500); return; } doRocksAnimationEvent.stop(); p.setLastAnimation(new Animation(740)); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.getAppearance().setWalkAnimation(0); p.getUpdateFlags().setAppearanceUpdateRequired(true); p.setTemporaryAttribute("unmovable", true); int regionX = p.getUpdateFlags().getLastRegion().getRegionX(); int regionY = p.getUpdateFlags().getLastRegion().getRegionY(); int lX = (p.getLocation().getX() - ((regionX - 6) * 8)); int lY = (p.getLocation().getY() - ((regionY - 6) * 8)); p.setForceMovement(new ForceMovement(lX, lY, lX, lY - 4, 5, 80, 4)); Event finishRocksEvent = new Event(1500); finishRocksEvent.setAction(() => { finishRocksEvent.stop(); p.teleport(new Location(p.getLocation().getX(), p.getLocation().getY() - 4, 0)); p.setLastAnimation(new Animation(65535)); p.removeTemporaryAttribute("unmovable"); p.getSkills().addXp(Skills.SKILL.AGILITY, (double)objectArray[7]); }); Server.registerEvent(finishRocksEvent); }); Server.registerEvent(doRocksAnimationEvent); }); Server.registerCoordinateEvent(startRocksAreaEvent); break; } }
public bool doSpecialAttack(Entity killer, Entity target) { int weapon = ((Player) killer).getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON); int currentPower = specialAmount; int neededPower = getRequiredAmount(weapon); bool rangeWeapon = false; if (!usingSpecial) { return false; } if (p.getDuel() != null) { if (p.getDuel().ruleEnabled(DuelSession.RULE.NO_SPECIAL_ATTACKS)) { p.getPackets().sendMessage("Special attacks have been disabled for this duel!"); usingSpecial = false; refreshBar(); return false; } } if (neededPower > currentPower) { ((Player) killer).getPackets().sendMessage("You don't have enough special power left."); usingSpecial = false; refreshBar(); return false; } double damage = -1; double damage2 = -1; double damage3 = -1; double damage4 = -1; bool doubleHit = false; int increasedMaxHit = 0; damage = CombatFormula.getSpecialMeleeHit((Player) killer, target, weapon); damage2 = CombatFormula.getSpecialMeleeHit((Player) killer, target, weapon); int hitDelay = killer.getHitDelay(); //int totalDamage = 0; int usingBow = ((Player)killer).getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON); int usingArrows = ((Player)killer).getEquipment().getItemInSlot(ItemData.EQUIP.ARROWS); bool usingRangePrayer = false; if (target is Player) { usingRangePrayer = ((Player) target).getPrayers().getHeadIcon() == PrayerData.RANGE; } switch(weapon) { case 4151: // Whip. killer.setLastAnimation(new Animation(1658)); target.setLastGraphics(new Graphics(341, 0, 100)); if (misc.random(3) == 0 && damage > 0) { damage = p.getMaxHit(); } else { damage = 0; } if (target is Player) { int energy = ((Player) target).getRunEnergy() / 4; ((Player) killer).setRunEnergy(((Player) killer).getRunEnergy() + energy); ((Player) target).setRunEnergy(((Player) target).getRunEnergy() - energy); if (((Player) killer).getRunEnergy() > 100) { ((Player) killer).setRunEnergy(100); } if (((Player) target).getRunEnergy() < 0) { ((Player) target).setRunEnergy(0); } } break; case 1215: // Dragon daggers. case 1231: case 5680: case 5698: if (damage > 0) { damage = p.getMaxHit(20); damage2 = p.getMaxHit(20); } killer.setLastAnimation(new Animation(1062)); killer.setLastGraphics(new Graphics(252, 0, 100)); doubleHit = true; /*if (misc.random(3) == 0 && CombatFormula.getMeleeHit(p, target) > 0) { if (damage <= (CombatFormula.getMaxHit(p, 20) / 2) && damage2 <= (CombatFormula.getMaxHit(p, 20) / 2)) { damage = (CombatFormula.getMaxHit(p, 20) / 2) + (misc.randomDouble() * CombatFormula.getMaxHit(p, 20)) / 2); damage2 = (CombatFormula.getMaxHit(p, 20) / 2) + (misc.randomDouble() * CombatFormula.getMaxHit(p, 20)) / 2); } } else if (misc.random(2) == 0) { damage = 0; damage2 = 0; }*/ double a = damage + damage2; if (damage > target.getHp()) { damage = target.getHp(); } a -= damage; if (damage2 > a) { damage2 = a; } /*if (damage > target.getHp()) { int randomHp = misc.random(target.getHp()); damage = randomHp; damage2 = target.getHp() - randomHp; } else { int hpRemaining = target.getHp() - damage; if (damage2 > hpRemaining) { damage2 = hpRemaining; } }*/ break; case 1305: // Dragon longsword. killer.setLastAnimation(new Animation(1058)); killer.setLastGraphics(new Graphics(248, 0, 100)); damage = p.getMaxHit(30); break; case 11694: // Armadyl godsword. killer.setLastGraphics(new Graphics(1222, 0, 100)); killer.setLastAnimation(new Animation(7074)); damage += p.getMaxHit() * 0.25; break; case 11696: // Bandos godsword. killer.setLastGraphics(new Graphics(1223, 0, 100)); killer.setLastAnimation(new Animation(7073)); damage += p.getMaxHit() * 0.10; break; case 11698: // Saradomin godsword. killer.setLastGraphics(new Graphics(1220, 0, 100)); killer.setLastAnimation(new Animation(7071)); int newHp = (int) (damage * 0.50); int newPrayer = (int) (damage * 0.25); if (newHp < 10) { newHp = 10; } if (newPrayer < 5) { newPrayer = 5; } ((Player) killer).heal(newHp); ((Player) killer).getSkills().setCurLevel(Skills.SKILL.PRAYER, ((Player) killer).getSkills().getCurLevel(Skills.SKILL.PRAYER) + newPrayer); if (((Player) killer).getSkills().getCurLevel(Skills.SKILL.PRAYER) > ((Player) killer).getSkills().getMaxLevel(Skills.SKILL.PRAYER)) { ((Player) killer).getSkills().setCurLevel(Skills.SKILL.PRAYER, ((Player) killer).getSkills().getMaxLevel(Skills.SKILL.PRAYER)); } break; case 11700: // Zamorak godsword killer.setLastGraphics(new Graphics(1221, 0, 100)); killer.setLastAnimation(new Animation(7070)); target.setLastGraphics(new Graphics(369)); MagicCombat.freezeTarget(31, target); break; case 11730: // Saradomin sword target.setLastGraphics(new Graphics(1207, 0, 100)); killer.setLastAnimation(new Animation(7072)); increasedMaxHit = 16; break; case 1434: // Dragon mace hitDelay = 700; killer.setLastGraphics(new Graphics(251, 0, 75)); killer.setLastAnimation(new Animation(1060)); damage = p.getMaxHit(60); break; case 3204: // Dragon halberd // TODO halberd break; case 4587: // Dragon scimitar killer.setLastGraphics(new Graphics(347, 0, 100)); killer.setLastAnimation(new Animation(451)); if (target is Player) { if (((Player) target).getPrayers().getOverheadPrayer() >= 1 && ((Player) target).getPrayers().getOverheadPrayer() <= 3) { ((Player) target).getPrayers().setOverheadPrayer(0); ((Player) target).getPrayers().setHeadIcon(-1); ((Player) target).getPackets().sendMessage("The Dragon scimitar slashes through your prayer protection!"); ((Player) target).getPackets().sendConfig(95, 0); ((Player) target).getPackets().sendConfig(97, 0); ((Player) target).getPackets().sendConfig(98, 0); ((Player) target).getPackets().sendConfig(99, 0); ((Player) target).getPackets().sendConfig(100, 0); ((Player) target).getPackets().sendConfig(96, 0); } } break; case 14484: // Dragon claws doubleHit = true; killer.setLastGraphics(new Graphics(1950)); killer.setLastAnimation(new Animation(10961)); if (misc.random(1) == 0 && damage > 0) { if (damage < p.getMaxHit(20) * 0.75) { damage = (p.getMaxHit(20) * 0.75 + (misc.randomDouble() * (p.getMaxHit(20) * 0.25))); } } damage = (int) Math.Floor(damage); damage2 = (int) Math.Floor(damage * 0.50); damage3 = (int) Math.Floor(damage2 * 0.50); damage4 = (int) Math.Floor(damage3 + 1); break; case 1249: // Dragon spear //TODO leave due to noclipping? break; case 6739: // Dragon axe //TODO find emote and graphic break; case 7158: // Dragon 2h killer.setLastAnimation(new Animation(3157)); killer.setLastGraphics(new Graphics(559)); //TODO multi combat break; case 3101: // Rune claws killer.setLastGraphics(new Graphics(274)); break; case 4153: // Granite maul killer.setLastAnimation(new Animation(1667)); killer.setLastGraphics(new Graphics(340, 0, 100)); //doubleHit = true; break; case 10887: // Barrelchest anchor break; case 11061: // Ancient mace break; case 13902: // Statius' warhammer killer.setLastAnimation(new Animation(10505)); killer.setLastGraphics(new Graphics(1840)); damage += killer.getMaxHit() * 0.25; if (target is Player) { int defenceLevel = ((Player) target).getSkills().getCurLevel(Skills.SKILL.DEFENCE); int newDefence = (int)(defenceLevel * 0.30); if (newDefence < 1) { newDefence = 1; } ((Player) target).getSkills().setCurLevel(Skills.SKILL.DEFENCE, defenceLevel - newDefence); ((Player) target).getPackets().sendSkillLevel(Skills.SKILL.DEFENCE); } break; case 13899: // Vesta's longsword killer.setLastAnimation(new Animation(10502)); damage += killer.getMaxHit() * 0.20; break; case 13905: // Vesta's spear killer.setLastAnimation(new Animation(10499)); killer.setLastGraphics(new Graphics(1835)); break; case 13883: // Morrigans throwing axe break; case 13879: // Morrigans javelin case 8880: // Dorgeshuun crossbow break; case 861: // Magic shortbow case 859: // Magic longbow case 10284: // Magic composite bow rangeWeapon = true; if (p.getEquipment().getAmountInSlot(ItemData.EQUIP.ARROWS) < 2) { p.getPackets().sendMessage("You need 2 arrows to use the Magic bow special attack!"); return false; } damage = (int) CombatFormula.getRangeHit((Player)killer, target, usingBow, usingArrows); damage2 = (int) CombatFormula.getRangeHit((Player)killer, target, usingBow, usingArrows); damage *= 1.05; damage2 *= 1.05; if (usingRangePrayer) { damage *= 0.60; damage2 *= 0.60; } double a1 = damage + damage2; if (damage > target.getHp()) { damage = target.getHp(); } a1 -= damage; if (damage2 > a1) { damage2 = a1; } /*if (damage >= target.getHp()) { int randomHp = misc.random(target.getHp()); damage = randomHp; damage2 = target.getHp() - randomHp; } else { int hpRemaining = target.getHp() - damage; if (damage2 > hpRemaining) { damage2 = hpRemaining; } }*/ p.setLastAnimation(new Animation(1074)); p.setLastGraphics(new Graphics(256, 0, 90)); RangeCombat.deductArrow(killer); RangeCombat.deductArrow(killer); int arrowType = RangeCombat.getArrowType(killer); hitDelay = 1000; int MSpecCounter = 0; Event displayMSpecProjectileEvent = new Event(0); displayMSpecProjectileEvent.setAction(() => { RangeCombat.displayMSpecProjectile(killer, target); MSpecCounter++; if (MSpecCounter == 1) { displayMSpecProjectileEvent.setTick(500); p.setLastGraphics(new Graphics(256, 0, 90)); Event doMSpecHitEvent = new Event(900); doMSpecHitEvent.setAction(() => { doMSpecHitEvent.stop(); target.hit((int)damage2); RangeCombat.createGroundArrow(killer, target, arrowType); }); Server.registerEvent(doMSpecHitEvent); } else { displayMSpecProjectileEvent.stop(); return; } MSpecCounter++; }); Server.registerEvent(displayMSpecProjectileEvent); break; case 805: // Rune thrownaxe rangeWeapon = true; break; case 6724: // Seercull rangeWeapon = true; break; case 11235: // Dark bow rangeWeapon = true; if (p.getEquipment().getAmountInSlot(ItemData.EQUIP.ARROWS) < 2) { p.getPackets().sendMessage("You need 2 arrows to use the Dark bow!"); return false; } int minHit = 8; damage = (int) CombatFormula.getRangeHit((Player)killer, target, usingBow, usingArrows); damage2 = (int) CombatFormula.getRangeHit((Player)killer, target, usingBow, usingArrows); if (usingBow == 11235) { // Dark bow if (usingArrows == 11212) { // Dragon arrows minHit = usingRangePrayer ? 4 : 8; damage *= 1.50; damage2 *= 1.50; if (damage < minHit) { damage = minHit; } if (damage2 < minHit) { damage2 = minHit; } } else { // Other arrow minHit = usingRangePrayer ? 3 : 5; damage *= 1.30; damage2 *= 1.30; if (damage < minHit) { damage = minHit; } if (damage2 < minHit) { damage2 = minHit; } } } if (usingRangePrayer) { damage *= 0.60; damage2 *= 0.60; } double a2 = damage + damage2; if (damage > target.getHp()) { damage = target.getHp(); } a2 -= damage; if (damage2 > a2) { damage2 = a2; } /*if (damage >= target.getHp()) { int randomHp = misc.random(target.getHp()); damage = randomHp; damage2 = target.getHp() - randomHp; } else { int hpRemaining = target.getHp() - damage; if (damage2 > hpRemaining) { damage2 = hpRemaining; } }*/ p.setLastGraphics(new Graphics(RangeCombat.getDrawbackGraphic(killer), 0, 90)); RangeCombat.deductArrow(killer); RangeCombat.deductArrow(killer); hitDelay = RangeCombat.getHitDelay(killer, target); int delayHit = hitDelay; hitDelay = 1200; int arrowType1 = RangeCombat.getArrowType(killer); int DBSpecCounter = 0; Event DBSpecProjectile = new Event(0); DBSpecProjectile.setAction(() => { RangeCombat.displayDBSpecProjectile(killer, target); DBSpecCounter++; if (DBSpecCounter == 1) { DBSpecProjectile.setTick(200); Event rangeHitEvent = new Event(delayHit + 600); rangeHitEvent.setAction(() => { target.hit((int)damage2); rangeHitEvent.stop(); RangeCombat.createGroundArrow(killer, target, arrowType1); }); Server.registerEvent(rangeHitEvent); } else { DBSpecProjectile.stop(); return; } DBSpecCounter++; }); Server.registerEvent(DBSpecProjectile); break; } specialAmount -= neededPower; p.setSpecialAmount(specialAmount); usingSpecial = false; refreshBar(); killer.resetCombatTurns(); bool hitDouble = doubleHit; if (target is Player) { if (!rangeWeapon) { if (((Player) target).getPrayers().getHeadIcon() == PrayerData.MELEE) { damage = (int) (damage * 0.60); } } else { if (((Player) target).getPrayers().getHeadIcon() == PrayerData.RANGE) { damage = (int) (damage * 0.60); } } } damage = ((weapon == 4151) ? damage : (misc.randomDouble() * damage)); damage2 = misc.randomDouble() * damage2; int d = (int)((damage == 0 && weapon != 11730) ? 0 : (damage + increasedMaxHit)); int d2 = (int)damage2; int d3 = (int)damage3; // only used for d claws int d4 = (int)damage4; // only used for d claws if (canPoison(weapon)) { if (!target.isPoisoned() && misc.random(5) == 0 && (hitDouble ? (d2 > 0 || d > 0) : d > 0)) { Server.registerEvent(new PoisonEvent(target, POISON_AMOUNT)); } } int hhitDelay = hitDelay; int totDamage = Convert.ToInt32(damage + damage2 + damage3 + damage4); Combat.checkIfWillDie(target, totDamage); Event hitEvent = new Event(hhitDelay); hitEvent.setAction(() => { hitEvent.stop(); if (!target.isDead()) { target.setLastAnimation(new Animation(target.getDefenceAnimation())); } target.hit(d); if (hitDouble) { target.hit(d2); } if (d3 != -1|| d4 != -1) { target.hit(d3); target.hit(d4); } Combat.checkRecoil(killer, target, totDamage); Combat.checkSmite(killer, target, totDamage); Combat.checkVengeance(killer, target, totDamage); Combat.addXp(killer, target, totDamage); }); Server.registerEvent(hitEvent); return true; }
private static void travel(Player p, int index, bool returning) { p.setTemporaryAttribute("unmovable", true); p.getPackets().displayInterface(120); if (returning) { p.getPackets().sendMessage("You sail off back to Oo'glog.."); } else { p.getPackets().sendMessage("You climb aboard Captain Bentley's boat and set sail to " + DESTINATION_NAMES[index] + "."); } Event travelEvent = new Event(2000); int travelCounter = 0; travelEvent.setAction(() => { if (travelCounter == 0) { travelCounter++; travelEvent.setTick(600); if (returning) { p.teleport(new Location(2622, 2857, 0)); } else { p.teleport(new Location(LOCATIONS[index][0], LOCATIONS[index][1], LOCATIONS[index][2])); } } else { travelEvent.stop(); p.getPackets().sendOverlay(170); p.removeTemporaryAttribute("unmovable"); p.getPackets().sendMessage(returning ? "The boat arrives back in Oo'glog." : DESTINATION_MESSAGES[index]); p.getPackets().closeInterfaces(); Event removeOverlayEvent = new Event(2000); removeOverlayEvent.setAction(() => { removeOverlayEvent.stop(); p.getPackets().sendRemoveOverlay(); if (index == 1) { p.removeTemporaryAttribute("snowInterface"); } }); Server.registerEvent(removeOverlayEvent); } }); Server.registerEvent(travelEvent); }
public static void startEarthQuake(Player player) { Player p = player; p.getPackets().newEarthquake(4, 4, 4, 4, 4); p.setTemporaryAttribute("lootedBarrowChest", true); p.getPackets().createObject(6775, new Location(3551, 9695, 0), 0, 10); p.setBarrowKillCount(0); p.getPackets().sendConfig(453, 0); Event takeEarthQuakeDamageEvent = new Event(3000 + misc.random(10000)); //every 3-13 seconds. takeEarthQuakeDamageEvent.setAction(() => { if (p.getTemporaryAttribute("lootedBarrowChest") == null) { takeEarthQuakeDamageEvent.stop(); return; } p.setLastGraphics(new Graphics(405)); p.setLastAnimation(new Animation(p.getDefenceAnimation())); p.hit(7 + misc.random(15)); //take 7-15 damage takeEarthQuakeDamageEvent.setTick(8000 + misc.random(20000)); //reset damage time to 8-20 seconds. }); Server.registerEvent(takeEarthQuakeDamageEvent); }
public static void prayerDrainEvent(Player p) { Event prayerDrainEvent = new Event(5000 + misc.random(5000)); prayerDrainEvent.setAction(() => { if (p.getTemporaryAttribute("atBarrows") == null) { prayerDrainEvent.stop(); return; } int currentPrayer = p.getSkills().getCurLevel(Skills.SKILL.PRAYER); int maxLevel = p.getSkills().getMaxLevel(Skills.SKILL.PRAYER); int levelBy10 = currentPrayer - (maxLevel / 6); if (currentPrayer > 0) { p.getSkills().setCurLevel(Skills.SKILL.PRAYER, levelBy10); p.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); } int[] array = p.getLocation().getZ() == 0 ? HEADS[1] : HEADS[0]; int head = array[misc.random(array.Length - 1)]; int slot = misc.random(5); if (slot == 0) { slot=1; } p.getPackets().itemOnInterface(24, slot, 100,head); p.getPackets().animateInterface(2085, 24, slot); prayerDrainEvent.setTick(5000 + misc.random(15000)); Event animateEvent = new Event(4000); animateEvent.setAction(() => { p.getPackets().itemOnInterface(24, slot, 100, -1); p.getPackets().animateInterface(-1, 24, slot); animateEvent.stop(); }); Server.registerEvent(animateEvent); }); Server.registerEvent(prayerDrainEvent); }
public static void showAliDialogue(Player p, int status) { int newStatus = -1; p.getPackets().softCloseInterfaces(); if (p.getTemporaryAttribute("unmovable") != null) { return; } switch(status) { case 205: p.getPackets().sendNPCHead(1862, 241, 2); p.getPackets().modifyText("Ali Morissane", 241, 3); p.getPackets().modifyText("Would you like to go back to Lletya?", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 206; break; case 206: p.getPackets().sendChatboxInterface2(228); p.getPackets().modifyText("Yes please, let's go", 228, 2); p.getPackets().modifyText("Not yet", 228, 3); newStatus = 207; break; case 207: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Yes please, let's go.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 208; break; case 208: p.getPackets().sendNPCHead(1862, 241, 2); p.getPackets().modifyText("Ali Morissane", 241, 3); p.getPackets().modifyText("Very well.", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 209; break; case 209: p.setTemporaryAttribute("unmovable", true); p.getPackets().displayInterface(120); p.getPackets().sendMessage("Your camel trots off slowly out of the desert.."); Event moveBackToLletyaEvent = new Event(2000); int moveBackToLletyaCounter = 0; moveBackToLletyaEvent.setAction(() => { if (moveBackToLletyaCounter == 0) { moveBackToLletyaCounter++; moveBackToLletyaEvent.setTick(600); p.teleport(new Location(2340, 3799, 0)); } else { moveBackToLletyaEvent.stop(); p.removeTemporaryAttribute("unmovable"); p.getPackets().sendMessage("..You and Ali are back in Lletya."); p.getPackets().closeInterfaces(); } }); Server.registerEvent(moveBackToLletyaEvent); break; case 210: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Not yet.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 211; break; case 211: p.getPackets().sendNPCHead(1862, 241, 2); p.getPackets().modifyText("Ali Morissane", 241, 3); p.getPackets().modifyText("No problem, I will be here when you decide to leave.", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); break; } if (newStatus != -1) { p.setTemporaryAttribute("dialogue", newStatus); } }
public static void teleportToPatch(Player p, int option) { p.setTemporaryAttribute("unmovable", true); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().softCloseInterfaces(); p.getPackets().displayInterface(120); Event teleportToPatchEvent = new Event(2000); int teleportToPatchCounter = 0; teleportToPatchEvent.setAction(() => { if (teleportToPatchCounter == 0) { teleportToPatchCounter++; teleportToPatchEvent.setTick(600); p.teleport(new Location((int)PATCHES[option][0] + misc.random((int)PATCHES[option][2]), (int)PATCHES[option][1] + misc.random((int)PATCHES[option][3]), 0)); } else { teleportToPatchEvent.stop(); p.removeTemporaryAttribute("unmovable"); p.getPackets().sendMessage("You are teleported to the " + PATCHES[option][4] + "."); p.getPackets().closeInterfaces(); } }); }