public static void HandleSwimSpeedCheat(ref PacketReader packet, ref WorldManager manager) { Player c = manager.Character; if (c != null && !c.IsGM) { MiscHandler.HandleForceSpeedChange(ref c.Client, 4.7222223f, false); } }
public static void HandleRunSpeedCheat(ref PacketReader packet, ref WorldManager manager) { Player c = manager.Character; if (c != null && !c.IsGM) { MiscHandler.HandleForceSpeedChange(ref c.Client, 7.0f, true); } }