示例#1
0
 private void btnStartNewGame_Click(object sender, EventArgs e)
 {
     this.menuState = MainMenuOption.StartGame;
     formSelectScenario scenario = new formSelectScenario();
     if (scenario.ShowDialog() == DialogResult.OK)
     {
         this.mainGame.LoadScenarioInInitialization = true;
         this.mainGame.InitializationFileName = scenario.ScenarioPath;
         this.mainGame.InitializationFactionIDs = scenario.SelectedFactionIDs;
         base.DialogResult = DialogResult.OK;
     }
 }
        private void btnStartNewGame_Click(object sender, EventArgs e)
        {
            this.menuState = MainMenuOption.StartGame;
            formSelectScenario scenario = new formSelectScenario();

            if (scenario.ShowDialog() == DialogResult.OK)
            {
                this.mainGame.LoadScenarioInInitialization = true;
                this.mainGame.InitializationFileName       = scenario.ScenarioPath;
                this.mainGame.InitializationFactionIDs     = scenario.SelectedFactionIDs;
                base.DialogResult = DialogResult.OK;
            }
        }
示例#3
0
        private void pictureBox1_Click(object sender, EventArgs e)
        {
            SoundPlayer player = new SoundPlayer("Resources/Start/Open.wav");

            player.Play();
            this.menuState = MainMenuOption.StartGame;
            formSelectScenario scenario = new formSelectScenario();

            if (scenario.ShowDialog() == DialogResult.OK)
            {
                this.mainGame.LoadScenarioInInitialization = true;
                this.mainGame.InitializationFileName       = scenario.ScenarioPath;
                this.mainGame.InitializationFactionIDs     = scenario.SelectedFactionIDs;
                base.DialogResult = DialogResult.OK;
            }
        }