public bool IsMoveDone(short sAxis)
        {
            bool bResult;

            if (_bArrayIsMoving[sAxis])
            {
                bResult = false;
            }
            else
            {
                lock (lockObj)
                {
                    _dArrayTargetPos[sAxis] = LTDMC.dmc_get_target_position(iCardIndex, (ushort)sAxis);
                }
                if (_dArrayCurrPos[sAxis] == _dArrayTargetPos[sAxis] && (!_bArrayAlarmSta[sAxis]) && (!_bArrayIsMoving[sAxis]))
                {
                    bResult = true;
                }
                else
                {
                    bResult = false;
                }
            }
            return(bResult);
        }
        public void GetAllMotionStatus()
        {
            lock (lockObj)
            {
                for (ushort iAxis = 0; iAxis < 8; iAxis++)
                {
                    uint uiCurrent = 0;
                    try
                    {
                        _dArrayTargetPos[iAxis] = LTDMC.dmc_get_target_position(iCardIndex, iAxis);
                        _dArrayCurrPos[iAxis]   = LTDMC.dmc_get_position(iCardIndex, iAxis);

                        if (LTDMC.dmc_check_done(iCardIndex, iAxis) == 1)
                        {
                            _bArrayIsMoving[iAxis] = false;
                        }
                        else
                        {
                            _bArrayIsMoving[iAxis] = true;
                        }
                        uiCurrent = LTDMC.dmc_axis_io_status(iCardIndex, iAxis);
                    }
                    catch
                    {
                    }

                    if ((uiCurrent & 0x1) == 0)
                    {
                        _bArrayAlarmSta[iAxis] = false;
                    }
                    else
                    {
                        _bArrayAlarmSta[iAxis] = true;
                    }
                    if ((uiCurrent & 0x2) == 0)
                    {
                        _bArrayCWLLimitSta[iAxis] = false;
                    }
                    else
                    {
                        _bArrayCWLLimitSta[iAxis] = true;
                    }
                    if ((uiCurrent & 0x4) == 0)
                    {
                        _bArrayCCWLLimitSta[iAxis] = false;
                    }
                    else
                    {
                        _bArrayCCWLLimitSta[iAxis] = true;
                    }
                    if ((uiCurrent & 0x10) == 0)
                    {
                        _bArrayHomeSta[iAxis] = false;
                    }
                    else
                    {
                        _bArrayHomeSta[iAxis] = true;
                    }
                }
            }
        }