/// <summary> /// 在字母填充面板里确认填充 /// </summary> /// <param name="isFillCorrect">If set to <c>true</c> is fill correct.</param> public void ConfirmFillCharactersInWordHUD(bool isFillCorrect) { MapEvent me = currentEnteredMapEvent.GetComponent <MapEvent> (); me.MapEventTriggered(true, battlePlayerCtr); MapWalkableEventsStartAction(); }
/// 在单词选择面板中选择了某个答案 public void ChooseAnswerInWordHUD(bool isChooseCorrect) { MapEvent me = currentEnteredMapEvent; if (me == null) { battlePlayerCtr.isInEvent = false; return; } // 根据选择正确与否,触发地图事件 me.MapEventTriggered(isChooseCorrect, battlePlayerCtr); }