private int RunGames(string folder) { GameStartInfo[] startInfos = GameFinder.FindGames(folder, true); this.interpreter.Start(startInfos, this.ReadPreferences()); return(0); }
private int RunGame(string folder) { if (ResourceLoader.IsGameFolder(new GameFolder(folder))) { GameStartInfo startInfo = GameFinder.FindGame(folder); if (startInfo != null) { this.interpreter.Start(startInfo, this.ReadPreferences()); return(0); } } return(-1); }