/// <summary> /// Nulls the Woodpecker.Sessions.Session object for this reactor. /// </summary> public void unsetRequest() { this.Request = null; }
/// <summary> /// Sets the current request (Woodpecker.Net.Game.Messages.clientMessage) to this reactor. /// </summary> /// <param name="Request">The last sent Woodpecker.Net.Game.Messages.clientMessage.</param> public void setRequest(clientMessage Request) { this.Request = Request; }