/* * 4 bytes for id (String), usually CPSW * 4 bytes for version (Number), usually A2 00 00 00 or A3 00 00 00 * 2 bytes for key1 (Number), part of the language key * variable amount of bytes for wavecr2w pair count * for each wemcr2w pair: * 4 bytes for language specific id (Number) * 4 bytes for some other id (Number) * 4 bytes for absolute offset (Number), points at (a) down below * 4 bytes of zeros * 4 bytes of (wem size + 12) (Number) (c) * 4 bytes of zeros * 4 bytes for absolute offset (Number), points at (b) down below * 4 bytes of zeros * 4 bytes of cr2w size (Number) (d) * 4 bytes of zeros * 2 bytes for key2 (Number), part of the language key * for each wemcr2w pair: * 4 bytes for wem size (Number) (a) * c - 12 bytes for wem (raw data) * 4 bytes for duration in seconds (Float) * 4 bytes of 04 00 00 00 * d bytes for cr2w (raw data) (b) */ /// <summary> /// Parse information about the w3speech format from the BinaryReader. /// </summary> /// <param name="br">The stream containing the w3speech format to read from.</param> /// <returns>All information found inside the stream.</returns> /// <exception cref="Exception">Something happened.</exception> public static W3Speech Decode(IGameArchive parent, BinaryReader br) { var str = System.Text.Encoding.Default.GetString(br.ReadBytes(4)); var version = br.ReadUInt32(); var key1 = br.ReadUInt16(); var item_count = br.ReadBit6(); var raw_item_infos = new List <Tuple <uint, uint, uint, uint, uint, uint> >(); for (var i = 0; i < item_count.value; i += 1) { var lang_specific_ID = br.ReadUInt32(); var id_high = br.ReadUInt32(); var wave_offs = br.ReadUInt32() + 4; br.ReadUInt32(); var wave_size = br.ReadUInt32() - 12; br.ReadUInt32(); var cr2w_offs = br.ReadUInt32(); br.ReadUInt32(); var cr2w_size = br.ReadUInt32(); br.ReadUInt32(); raw_item_infos.Add(Tuple.Create(lang_specific_ID, id_high, wave_offs, wave_size, cr2w_offs, cr2w_size)); } var key2 = br.ReadUInt16(); //BUG: This break sometimes! "D:\\SteamLibrary\\steamapps\\common\\TW3\\bin\\x64\\..\\..\\DLC\\DLC1\\content\\brpc.w3speech" var key = new W3LanguageKey((UInt32)(key1 << 16 | key2)); var position = 4 + 4 + 2 + ((UInt64)item_count.length) + ((UInt64)item_count.value * 10 * 4) + 2; var item_infos = raw_item_infos .OrderBy(t => t.Item3) .Select(t => { var duration_offset = t.Item3 - position + t.Item4; StreamTools.Skip(duration_offset, br.BaseStream); position += duration_offset; var duration = br.ReadSingle(); position += 4; return(new SpeechEntry(parent, new LanguageSpecificID(t.Item1), t.Item2, t.Item3, t.Item4, t.Item5, t.Item6, duration)); }) .ToList() .AsReadOnly(); return(new W3Speech(parent.ArchiveAbsolutePath, str, version, key, item_infos)); }
/* * 4 bytes for id (String), usually CPSW * 4 bytes for version (Number), usually A2 00 00 00 or A3 00 00 00 * 2 bytes for key1 (Number), part of the language key * variable amount of bytes for wavecr2w pair count * for each wemcr2w pair: * 4 bytes for language specific id (Number) * 4 bytes for some other id (Number) * 4 bytes for absolute offset (Number), points at (a) down below * 4 bytes of zeros * 4 bytes of (wem size + 12) (Number) (c) * 4 bytes of zeros * 4 bytes for absolute offset (Number), points at (b) down below * 4 bytes of zeros * 4 bytes of cr2w size (Number) (d) * 4 bytes of zeros * 2 bytes for key2 (Number), part of the language key * for each wemcr2w pair: * 4 bytes for wem size (Number) (a) * c - 12 bytes for wem (raw data) * 4 bytes for duration in seconds (Float) * 4 bytes of 04 00 00 00 * d bytes for cr2w (raw data) (b) */ /// <summary> /// Parse information about the w3speech format from the BinaryReader. /// </summary> /// <param name="br">The stream containing the w3speech format to read from.</param> /// <returns>All information found inside the stream.</returns> /// <exception cref="Exception">Something happened.</exception> public static Info Decode(BinaryReader br) { var str = System.Text.Encoding.Default.GetString(br.ReadBytes(4)); var version = br.ReadUInt32(); var key1 = br.ReadUInt16(); var item_count = br.ReadBit6(); var raw_item_infos = new List <Tuple <uint, uint, uint, uint, uint, uint> >(); for (var i = 0; i < item_count.value; i += 1) { var lang_specific_ID = br.ReadUInt32(); var id_high = br.ReadUInt32(); var wave_offs = br.ReadUInt32() + 4; br.ReadUInt32(); var wave_size = br.ReadUInt32() - 12; br.ReadUInt32(); var cr2w_offs = br.ReadUInt32(); br.ReadUInt32(); var cr2w_size = br.ReadUInt32(); br.ReadUInt32(); raw_item_infos.Add(Tuple.Create(lang_specific_ID, id_high, wave_offs, wave_size, cr2w_offs, cr2w_size)); } var key2 = br.ReadUInt16(); var key = new W3LanguageKey((UInt32)(key1 << 16 | key2)); var position = 4 + 4 + 2 + ((UInt64)item_count.length) + ((UInt64)item_count.value * 10 * 4) + 2; var item_infos = raw_item_infos .OrderBy(t => t.Item3) .Select(t => { var duration_offset = t.Item3 - position + t.Item4; StreamTools.Skip(duration_offset, br.BaseStream); position += duration_offset; var duration = br.ReadSingle(); position += 4; return(new ItemInfo(new LanguageSpecificID(t.Item1), t.Item2, t.Item3, t.Item4, t.Item5, t.Item6, duration)); }) .ToList() .AsReadOnly(); return(new Info(str, version, key, item_infos)); }