public override void Write(BinaryWriter file) { base.Write(file); attachmentsReference.Write(file); attachmentsChild.Write(file); }
public override void Write(BinaryWriter file) { lods.Write(file); emitters.Write(file); autoHideDistance.Write(file); autoHideRange.Write(file); previewBackgroundColor.Write(file); previewShowGrid.Write(file); visibleThroughWalls.Write(file); prewarmingTime.Write(file); renderingPlane.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); block5.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); attachments.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); Emitters.Write(file); }