示例#1
0
        public override bool Initialize()
        {
            try
            {
                this._Buffer = new CircularBuffer(this._Buffer._Bytes.Length);
                this.head = 0;
                this._SBuffer = new CircularBuffer(SEND_BUFFER_SIZE);

                //Always set the transmission mode on connection

                for (int i = 0; (i < this._OnConnectionCommands.Count); i++)
                    Write(((Command)this._OnConnectionCommands[i])._Bytes);
                this._OnConnectionCommands.Clear();

                Write(new SET_VTM(this._TMode)._Bytes);

                //if (CurrentWockets._Configuration._SoftwareMode == Wockets.Data.Configuration.SoftwareConfiguration.DEBUG)
                  //  Logger.Debug("RFCOMMReceiver: Initialize: Attempting reconnection for receiver " + this._Address);
                this.bluetoothStream = NetworkStacks._BluetoothStack.Connect(this._Buffer,this._SBuffer , this.address_bytes, this.pin);
                if (this.bluetoothStream == null)
                    return false;

                if (this._TMode== TransmissionMode.Bursty60)
                    this.bluetoothStream._Timeout = 2;
                this.bluetoothStream._TimeoutEnabled = this._TimeoutEnabled;
                this._ConnectionTime = this.bluetoothStream._ConnectionTime;
                this._CurrentConnectionUnixTime = this.bluetoothStream._CurrentConnectionUnixTime;
                this._SuccessfulConnections++;
                return true;
            }
            catch (Exception e)
            {
                return false;
            }
        }
示例#2
0
        public override void Update()
        {
            lock (this)
            {
                /// If a disconnection is detected for the bluetooth stream, update the status of the
                /// receiver and flush the send buffer and delete references to the bluetooth stream
                if ((this.bluetoothStream != null) && (this.bluetoothStream._Status == BluetoothStatus.Disconnected))
                {

                    this.bluetoothStream = null;
                    this.status = ReceiverStatus.Disconnected;
                    this._SBuffer._Head = 0;
                    this.ndisc++;
                    this.disconnectionTime = WocketsTimer.GetUnixTime();
                }

                // If the bluetooth stream is null or the receiver is not reconnecting
                // then instantiate a thread to reconnect
                if ((this.bluetoothStream == null) && (this.status != ReceiverStatus.Reconnecting))
                {
                    this.status = ReceiverStatus.Reconnecting;
                    reconnectionThread = new Thread(new ThreadStart(this.Reconnect));
                    reconnectionThread.Start();
                    //if (CurrentWockets._Configuration._SoftwareMode == SoftwareConfiguration.DEBUG)
                      //  Logger.Debug("RFCOMMReceiver: Update: Spawning a reconnection thread for "+ this._Address);
                }

                if ((this.status != ReceiverStatus.Connected) && (this.bluetoothStream != null) && (this.bluetoothStream._Status == BluetoothStatus.Connected))
                {
                    if (this.status == ReceiverStatus.Reconnecting)
                    {
                        reconnectionThread.Join();
                        reconnectionThread.Abort();
                        reconnectionThread = null;
                    }
                   //if (CurrentWockets._Configuration._SoftwareMode == SoftwareConfiguration.DEBUG)
                     //  Logger.Debug("RFCOMMReceiver: Update: Reconnection successful for "+ this._Address);
                    this.status = ReceiverStatus.Connected;
                    if (this.disconnectionTime!=0)
                        this.disconTime += (int)((WocketsTimer.GetUnixTime() - this.disconnectionTime) / 1000);
                }
            }
        }
示例#3
0
        public override bool Dispose()
        {
            try
            {
                if (this.reconnectionThread != null)
                    this.reconnectionThread.Abort();
            }
            catch
            {
            }
            finally
            {
                this.reconnectionThread = null;
            }

            try
            {
                if (this.bluetoothStream != null)
                    this.bluetoothStream._Status = BluetoothStatus.Disconnected;
            }
            catch { }
            finally
            {
                this.bluetoothStream = null;
            }
            try{
                this._Status = ReceiverStatus.Disconnected;
                this._Reconnections = 0;
                this._SuccessfulConnections = 0;
                return true;
            }
            catch (Exception)
            {
                return false;
            }
        }