public static void ExportWMO(uint fileDataID, BackgroundWorker exportworker = null, string destinationOverride = null, short doodadSetExportID = short.MaxValue, string fileName = "", bool[] enabledGroups = null, bool[] enabledSets = null) { if (exportworker == null) { exportworker = new BackgroundWorker(); exportworker.WorkerReportsProgress = true; } if (string.IsNullOrEmpty(fileName)) { if (!Listfile.TryGetFilename(fileDataID, out fileName)) { CASCLib.Logger.WriteLine("Warning! Could not find filename for " + fileDataID + "!"); } } fileName = fileName.ToLower(); Console.WriteLine("Loading WMO file.."); exportworker.ReportProgress(5, "Reading WMO.."); var outDir = ConfigurationManager.AppSettings["outdir"]; var wmo = new WMOReader().LoadWMO(fileDataID, 0, fileName); var customCulture = (System.Globalization.CultureInfo)System.Threading.Thread.CurrentThread.CurrentCulture.Clone(); customCulture.NumberFormat.NumberDecimalSeparator = "."; System.Threading.Thread.CurrentThread.CurrentCulture = customCulture; exportworker.ReportProgress(30, "Reading WMO.."); uint totalVertices = 0; var groups = new Structs.WMOGroup[wmo.group.Count()]; for (var g = 0; g < wmo.group.Count(); g++) { if (enabledGroups != null && !enabledGroups[g]) { Console.WriteLine("Skipping group " + g + " due to WMO control"); continue; } Console.WriteLine("Loading group #" + g); if (wmo.group[g].mogp.vertices == null) { Console.WriteLine("Group has no vertices!"); continue; } for (var i = 0; i < wmo.groupNames.Count(); i++) { if (wmo.group[g].mogp.nameOffset == wmo.groupNames[i].offset) { groups[g].name = wmo.groupNames[i].name.Replace(" ", "_"); } } if (groups[g].name == "antiportal") { Console.WriteLine("Group is antiportal"); continue; } groups[g].verticeOffset = totalVertices; groups[g].vertices = new Structs.Vertex[wmo.group[g].mogp.vertices.Count()]; for (var i = 0; i < wmo.group[g].mogp.vertices.Count(); i++) { groups[g].vertices[i].Position = new Structs.Vector3D() { X = wmo.group[g].mogp.vertices[i].vector.X * -1, Y = wmo.group[g].mogp.vertices[i].vector.Z, Z = wmo.group[g].mogp.vertices[i].vector.Y }; groups[g].vertices[i].Normal = new Structs.Vector3D() { X = wmo.group[g].mogp.normals[i].normal.X, Y = wmo.group[g].mogp.normals[i].normal.Z, Z = wmo.group[g].mogp.normals[i].normal.Y }; groups[g].vertices[i].TexCoord = new Structs.Vector2D() { X = wmo.group[g].mogp.textureCoords[0][i].X, Y = wmo.group[g].mogp.textureCoords[0][i].Y }; totalVertices++; } var indicelist = new List <uint>(); for (var i = 0; i < wmo.group[g].mogp.indices.Count(); i++) { indicelist.Add(wmo.group[g].mogp.indices[i].indice); } groups[g].indices = indicelist.ToArray(); } // Create output directory. if (destinationOverride == null) { Directory.CreateDirectory(fileName == null ? outDir : Path.Combine(outDir, Path.GetDirectoryName(fileName))); } exportworker.ReportProgress(55, "Exporting WMO doodads.."); List <string> doodadList = new List <string>(); doodadList.Add("ModelFile;PositionX;PositionY;PositionZ;RotationW;RotationX;RotationY;RotationZ;ScaleFactor;DoodadSet"); if (doodadSetExportID > -1) { for (var i = 0; i < wmo.doodadSets.Count(); i++) { if (enabledSets != null && !enabledSets[i]) { Console.WriteLine("Skipping doodadSet " + i + " due to WMO control"); continue; } var doodadSet = wmo.doodadSets[i]; var currentDoodadSetName = doodadSet.setName.Replace("Set_", "").Replace("SET_", "").Replace("$DefaultGlobal", "Default"); if (doodadSetExportID != short.MaxValue) { if (i != 0 && i != doodadSetExportID) { Console.WriteLine("Skipping doodadset with ID " + i + " (" + currentDoodadSetName + ") because export filter is set to " + doodadSetExportID); continue; } } for (var j = doodadSet.firstInstanceIndex; j < (doodadSet.firstInstanceIndex + doodadSet.numDoodads); j++) { var doodadDefinition = wmo.doodadDefinitions[j]; var doodadFileName = ""; uint doodadFileDataID = 0; var doodadNotFound = false; if (wmo.doodadIds != null) { doodadFileDataID = wmo.doodadIds[doodadDefinition.offset]; if (!Listfile.TryGetFilename(doodadFileDataID, out doodadFileName)) { CASCLib.Logger.WriteLine("Could not find filename for " + doodadFileDataID + ", setting filename to filedataid.."); doodadFileName = doodadFileDataID.ToString(); } } else { CASCLib.Logger.WriteLine("Warning!! File " + fileName + " ID: " + fileDataID + " still has filenames!"); foreach (var doodadNameEntry in wmo.doodadNames) { if (doodadNameEntry.startOffset == doodadDefinition.offset) { doodadFileName = doodadNameEntry.filename.Replace(".MDX", ".M2").Replace(".MDL", ".M2").ToLower(); if (!Listfile.TryGetFileDataID(doodadFileName, out doodadFileDataID)) { CASCLib.Logger.WriteLine("Error! Could not find filedataid for " + doodadFileName + "!"); doodadNotFound = true; continue; } } } } if (!doodadNotFound) { string objFileName = Path.GetFileNameWithoutExtension(doodadFileName ?? doodadFileDataID.ToString()) + ".obj"; string objPath = Path.Combine(destinationOverride ?? outDir, destinationOverride != null ? "" : Path.GetDirectoryName(fileName)); string objName = Path.Combine(objPath, objFileName); if (!File.Exists(objName)) { M2Exporter.ExportM2(doodadFileDataID, null, objPath, doodadFileName); } if (File.Exists(objName)) { doodadList.Add(objFileName + ";" + doodadDefinition.position.X.ToString("F09") + ";" + doodadDefinition.position.Y.ToString("F09") + ";" + doodadDefinition.position.Z.ToString("F09") + ";" + doodadDefinition.rotation.W.ToString("F15") + ";" + doodadDefinition.rotation.X.ToString("F15") + ";" + doodadDefinition.rotation.Y.ToString("F15") + ";" + doodadDefinition.rotation.Z.ToString("F15") + ";" + doodadDefinition.scale + ";" + currentDoodadSetName); } } } } } if (doodadList.Count > 1) { string mpiFile = (fileName == null ? fileDataID.ToString() : Path.GetFileNameWithoutExtension(fileName.Replace(" ", ""))) + "_ModelPlacementInformation.csv"; File.WriteAllText(Path.Combine(outDir, destinationOverride ?? Path.GetDirectoryName(fileName), mpiFile), string.Join("\n", doodadList.ToArray())); } exportworker.ReportProgress(65, "Exporting WMO textures.."); var mtlsb = new StringBuilder(); var textureID = 0; if (wmo.materials == null) { CASCLib.Logger.WriteLine("Unable to find materials for WMO " + fileDataID + ", not exporting!"); return; } var materials = new Structs.Material[wmo.materials.Count()]; var extraMaterials = new List <Structs.Material>(); for (var i = 0; i < wmo.materials.Count(); i++) { var blpReader = new BLPReader(); if (wmo.textures == null) { if (Listfile.TryGetFilename(wmo.materials[i].texture1, out var textureFilename)) { materials[i].filename = Path.GetFileNameWithoutExtension(textureFilename).Replace(" ", "").ToLower(); } else { materials[i].filename = wmo.materials[i].texture1.ToString(); } blpReader.LoadBLP(wmo.materials[i].texture1); } else { for (var ti = 0; ti < wmo.textures.Count(); ti++) { if (wmo.textures[ti].startOffset == wmo.materials[i].texture1) { materials[i].filename = Path.GetFileNameWithoutExtension(wmo.textures[ti].filename).Replace(" ", "").ToLower(); blpReader.LoadBLP(wmo.textures[ti].filename); } } } materials[i].textureID = textureID + i; materials[i].transparent = wmo.materials[i].blendMode != 0; materials[i].blendMode = wmo.materials[i].blendMode; materials[i].shaderID = wmo.materials[i].shader; materials[i].terrainType = wmo.materials[i].groundType; string saveLocation = Path.Combine(outDir, destinationOverride ?? Path.GetDirectoryName(fileName), materials[i].filename + ".png"); if (!File.Exists(saveLocation)) { try { if (materials[i].transparent) { blpReader.bmp.Save(saveLocation); } else { blpReader.bmp.Clone(new Rectangle(0, 0, blpReader.bmp.Width, blpReader.bmp.Height), PixelFormat.Format32bppRgb).Save(saveLocation); } } catch (Exception e) { CASCLib.Logger.WriteLine("Exception while saving BLP " + materials[i].filename + ": " + e.Message); } } textureID++; string extraPath = Path.Combine(outDir, destinationOverride ?? Path.GetDirectoryName(fileName)); ExportExtraMaterials(wmo.materials[i].texture2, wmo, extraMaterials, i, extraPath); ExportExtraMaterials(wmo.materials[i].texture3, wmo, extraMaterials, i, extraPath); } var numRenderbatches = 0; //Get total amount of render batches for (var i = 0; i < wmo.group.Count(); i++) { if (wmo.group[i].mogp.renderBatches == null) { continue; } numRenderbatches = numRenderbatches + wmo.group[i].mogp.renderBatches.Count(); } exportworker.ReportProgress(75, "Exporting WMO model.."); bool exportMetadata = ConfigurationManager.AppSettings["textureMetadata"] == "True"; //No idea how MTL files really work yet. Needs more investigation. foreach (var material in materials) { mtlsb.Append("newmtl " + material.filename + "\n"); mtlsb.Append("Ns 96.078431\n"); mtlsb.Append("Ka 1.000000 1.000000 1.000000\n"); mtlsb.Append("Kd 0.640000 0.640000 0.640000\n"); mtlsb.Append("Ks 0.000000 0.000000 0.000000\n"); mtlsb.Append("Ke 0.000000 0.000000 0.000000\n"); mtlsb.Append("Ni 1.000000\n"); mtlsb.Append("d 1.000000\n"); mtlsb.Append("illum 1\n"); mtlsb.Append("map_Kd " + material.filename + ".png\n"); if (material.transparent) { mtlsb.Append("map_d " + material.filename + ".png\n"); } if (exportMetadata) { for (var g = 0; g < wmo.group.Count(); g++) { groups[g].renderBatches = new Structs.RenderBatch[numRenderbatches]; var group = wmo.group[g]; if (group.mogp.renderBatches == null) { continue; } for (var i = 0; i < group.mogp.renderBatches.Count(); i++) { var batch = group.mogp.renderBatches[i]; if (materials[batch.materialID].filename == material.filename) { mtlsb.Append("blend " + material.blendMode + "\n"); } } } } } foreach (var material in extraMaterials) { mtlsb.Append("newmtl " + material.filename + "\n"); mtlsb.Append("Ns 96.078431\n"); mtlsb.Append("Ka 1.000000 1.000000 1.000000\n"); mtlsb.Append("Kd 0.640000 0.640000 0.640000\n"); mtlsb.Append("Ks 0.000000 0.000000 0.000000\n"); mtlsb.Append("Ke 0.000000 0.000000 0.000000\n"); mtlsb.Append("Ni 1.000000\n"); mtlsb.Append("d 1.000000\n"); mtlsb.Append("illum 1\n"); mtlsb.Append("map_Kd " + material.filename + ".png\n"); if (material.transparent) { mtlsb.Append("map_d " + material.filename + ".png\n"); } } string mtlFile = fileName != null?fileName.Replace(".wmo", ".mtl") : fileDataID + ".mtl"; if (destinationOverride != null) { mtlFile = Path.GetFileName(mtlFile); } File.WriteAllText(Path.Combine(destinationOverride ?? outDir, mtlFile), mtlsb.ToString()); var rb = 0; for (var g = 0; g < wmo.group.Count(); g++) { groups[g].renderBatches = new Structs.RenderBatch[numRenderbatches]; var group = wmo.group[g]; if (group.mogp.renderBatches == null) { continue; } for (var i = 0; i < group.mogp.renderBatches.Count(); i++) { var batch = group.mogp.renderBatches[i]; groups[g].renderBatches[rb].firstFace = batch.firstFace; groups[g].renderBatches[rb].numFaces = batch.numFaces; groups[g].renderBatches[rb].materialID = batch.flags == 2 ? (uint)batch.possibleBox2_3 : batch.materialID; groups[g].renderBatches[rb].blendType = wmo.materials[batch.materialID].blendMode; groups[g].renderBatches[rb].groupID = (uint)g; rb++; } } exportworker.ReportProgress(95, "Writing WMO files.."); string objFile = fileName != null?fileName.Replace(".wmo", ".obj") : fileDataID + ".obj"; if (destinationOverride != null) { objFile = Path.GetFileName(objFile); } string fileID = fileName ?? fileDataID.ToString(); StreamWriter objWriter = new StreamWriter(Path.Combine(destinationOverride ?? outDir, objFile)); objWriter.WriteLine("# Written by Marlamin's WoW Export Tools. Original file: " + fileID); objWriter.WriteLine("mtllib " + Path.GetFileNameWithoutExtension(fileID) + ".mtl"); objWriter.WriteLine("o " + Path.GetFileName(fileID)); foreach (var group in groups) { if (group.vertices == null) { continue; } Console.WriteLine("Writing " + group.name); foreach (var vertex in group.vertices) { objWriter.WriteLine("v " + vertex.Position.X + " " + vertex.Position.Y + " " + vertex.Position.Z); objWriter.WriteLine("vt " + vertex.TexCoord.X + " " + (vertex.TexCoord.Y - 1) * -1); objWriter.WriteLine("vn " + (-vertex.Normal.X).ToString("F12") + " " + vertex.Normal.Y.ToString("F12") + " " + vertex.Normal.Z.ToString("F12")); } var indices = group.indices; for (int rbi = 0; rbi < group.renderBatches.Count(); rbi++) { var renderbatch = group.renderBatches[rbi]; var i = renderbatch.firstFace; if (renderbatch.numFaces > 0) { objWriter.WriteLine("g " + group.name + rbi); objWriter.WriteLine("usemtl " + materials[renderbatch.materialID].filename); objWriter.WriteLine("s 1"); while (i < (renderbatch.firstFace + renderbatch.numFaces)) { objWriter.WriteLine("f " + (indices[i] + group.verticeOffset + 1) + "/" + (indices[i] + group.verticeOffset + 1) + "/" + (indices[i] + group.verticeOffset + 1) + " " + (indices[i + 1] + group.verticeOffset + 1) + "/" + (indices[i + 1] + group.verticeOffset + 1) + "/" + (indices[i + 1] + group.verticeOffset + 1) + " " + (indices[i + 2] + group.verticeOffset + 1) + "/" + (indices[i + 2] + group.verticeOffset + 1) + "/" + (indices[i + 2] + group.verticeOffset + 1)); i = i + 3; } } } } objWriter.Close(); }
public static void ExportADT(uint wdtFileDataID, byte tileX, byte tileY, BackgroundWorker exportworker = null) { if (exportworker == null) { exportworker = new BackgroundWorker(); exportworker.WorkerReportsProgress = true; } var outdir = ConfigurationManager.AppSettings["outdir"]; var customCulture = (System.Globalization.CultureInfo)System.Threading.Thread.CurrentThread.CurrentCulture.Clone(); customCulture.NumberFormat.NumberDecimalSeparator = "."; System.Threading.Thread.CurrentThread.CurrentCulture = customCulture; var MaxSize = 51200 / 3.0; var TileSize = MaxSize / 32.0; var ChunkSize = TileSize / 16.0; var UnitSize = ChunkSize / 8.0; var UnitSizeHalf = UnitSize / 2.0; if (!Listfile.TryGetFilename(wdtFileDataID, out string wdtFilename)) { Logger.WriteLine("ADT OBJ Exporter: WDT {0} has no known filename, skipping export!", wdtFileDataID); return; } var mapName = Path.GetFileNameWithoutExtension(wdtFilename); var file = "world/maps/" + mapName + "/" + mapName + "_" + tileX.ToString() + "_" + tileY.ToString() + ".adt"; var reader = new ADTReader(); reader.LoadADT(wdtFileDataID, tileX, tileY, true, wdtFilename); if (reader.adtfile.chunks == null) { Logger.WriteLine("ADT OBJ Exporter: File {0} has no chunks, skipping export!", file); return; } Logger.WriteLine("ADT OBJ Exporter: Starting export of {0}..", file); if (!Directory.Exists(Path.Combine(outdir, Path.GetDirectoryName(file)))) { Directory.CreateDirectory(Path.Combine(outdir, Path.GetDirectoryName(file))); } exportworker.ReportProgress(0, "Loading ADT " + file); var renderBatches = new List <Structs.RenderBatch>(); var verticelist = new List <Structs.Vertex>(); var indicelist = new List <int>(); var materials = new Dictionary <int, string>(); ConfigurationManager.RefreshSection("appSettings"); var bakeQuality = ConfigurationManager.AppSettings["bakeQuality"]; // Calculate ADT offset in world coordinates var adtStartX = ((reader.adtfile.x - 32) * TileSize) * -1; var adtStartY = ((reader.adtfile.y - 32) * TileSize) * -1; // Calculate first chunk offset in world coordinates var initialChunkX = adtStartY + (reader.adtfile.chunks[0].header.indexX * ChunkSize) * -1; var initialChunkY = adtStartX + (reader.adtfile.chunks[0].header.indexY * ChunkSize) * -1; uint ci = 0; for (var x = 0; x < 16; x++) { double xOfs = x / 16d; for (var y = 0; y < 16; y++) { double yOfs = y / 16d; var genx = (initialChunkX + (ChunkSize * x) * -1); var geny = (initialChunkY + (ChunkSize * y) * -1); var chunk = reader.adtfile.chunks[ci]; var off = verticelist.Count(); var batch = new Structs.RenderBatch(); for (int i = 0, idx = 0; i < 17; i++) { bool isSmallRow = (i % 2) != 0; int rowLength = isSmallRow ? 8 : 9; for (var j = 0; j < rowLength; j++) { var v = new Structs.Vertex(); v.Normal = new Structs.Vector3D { X = (double)chunk.normals.normal_0[idx] / 127, Y = (double)chunk.normals.normal_2[idx] / 127, Z = (double)chunk.normals.normal_1[idx] / 127 }; var px = geny - (j * UnitSize); var py = chunk.vertices.vertices[idx++] + chunk.header.position.Z; var pz = genx - (i * UnitSizeHalf); v.Position = new Structs.Vector3D { X = px, Y = py, Z = pz }; if ((i % 2) != 0) { v.Position.X = (px - UnitSizeHalf); } double ofs = j; if (isSmallRow) { ofs += 0.5; } if (bakeQuality == "high") { double tx = ofs / 8d; double ty = 1 - (i / 16d); v.TexCoord = new Structs.Vector2D { X = tx, Y = ty }; } else { double tx = -(v.Position.X - initialChunkY) / TileSize; double ty = (v.Position.Z - initialChunkX) / TileSize; v.TexCoord = new Structs.Vector2D { X = tx, Y = ty }; } verticelist.Add(v); } } batch.firstFace = (uint)indicelist.Count(); // Stupid C# and its structs var holesHighRes = new byte[8]; holesHighRes[0] = chunk.header.holesHighRes_0; holesHighRes[1] = chunk.header.holesHighRes_1; holesHighRes[2] = chunk.header.holesHighRes_2; holesHighRes[3] = chunk.header.holesHighRes_3; holesHighRes[4] = chunk.header.holesHighRes_4; holesHighRes[5] = chunk.header.holesHighRes_5; holesHighRes[6] = chunk.header.holesHighRes_6; holesHighRes[7] = chunk.header.holesHighRes_7; for (int j = 9, xx = 0, yy = 0; j < 145; j++, xx++) { if (xx >= 8) { xx = 0; ++yy; } var isHole = true; // Check if chunk is using low-res holes if ((chunk.header.flags & 0x10000) == 0) { // Calculate current hole number var currentHole = (int)Math.Pow(2, Math.Floor(xx / 2f) * 1f + Math.Floor(yy / 2f) * 4f); // Check if current hole number should be a hole if ((chunk.header.holesLowRes & currentHole) == 0) { isHole = false; } } else { // Check if current section is a hole if (((holesHighRes[yy] >> xx) & 1) == 0) { isHole = false; } } if (!isHole) { indicelist.AddRange(new int[] { off + j + 8, off + j - 9, off + j }); indicelist.AddRange(new int[] { off + j - 9, off + j - 8, off + j }); indicelist.AddRange(new int[] { off + j - 8, off + j + 9, off + j }); indicelist.AddRange(new int[] { off + j + 9, off + j + 8, off + j }); // Generates quads instead of 4x triangles //indicelist.AddRange(new int[] { off + j + 8, off + j - 9, off + j - 8 }); //indicelist.AddRange(new int[] { off + j - 8, off + j + 9, off + j + 8 }); } if ((j + 1) % (9 + 8) == 0) { j += 9; } } if (bakeQuality == "high") { materials.Add((int)ci + 1, Path.GetFileNameWithoutExtension(file) + "_" + ci); batch.materialID = ci + 1; } else { if (!materials.ContainsKey(1)) { materials.Add(1, Path.GetFileNameWithoutExtension(file)); } batch.materialID = (uint)materials.Count(); } batch.numFaces = (uint)(indicelist.Count()) - batch.firstFace; var layermats = new List <uint>(); renderBatches.Add(batch); ci++; } } ConfigurationManager.RefreshSection("appSettings"); bool exportWMO = ConfigurationManager.AppSettings["exportWMO"] == "True"; bool exportM2 = ConfigurationManager.AppSettings["exportM2"] == "True"; bool exportFoliage = ConfigurationManager.AppSettings["exportFoliage"] == "True"; if (exportFoliage) { exportworker.ReportProgress(65, "Exporting foliage"); try { var build = WoWFormatLib.Utils.CASC.BuildName; var dbcd = new DBCD.DBCD(new DBC.CASCDBCProvider(), new GithubDBDProvider()); var groundEffectTextureDB = dbcd.Load("GroundEffectTexture"); var groundEffectDoodadDB = dbcd.Load("GroundEffectDoodad"); for (var c = 0; c < reader.adtfile.texChunks.Length; c++) { for (var l = 0; l < reader.adtfile.texChunks[c].layers.Length; l++) { var effectID = reader.adtfile.texChunks[c].layers[l].effectId; if (effectID == 0) { continue; } if (!groundEffectTextureDB.ContainsKey(effectID)) { Console.WriteLine("Could not find groundEffectTexture entry " + reader.adtfile.texChunks[c].layers[l].effectId); continue; } dynamic textureEntry = groundEffectTextureDB[effectID]; foreach (int doodad in textureEntry.DoodadID) { if (!groundEffectDoodadDB.ContainsKey(doodad)) { Console.WriteLine("Could not find groundEffectDoodad entry " + doodad); continue; } dynamic doodadEntry = groundEffectDoodadDB[doodad]; var filedataid = (uint)doodadEntry.ModelFileID; if (!Listfile.TryGetFilename(filedataid, out var filename)) { Logger.WriteLine("Could not find filename for " + filedataid + ", setting filename to filedataid.."); filename = filedataid.ToString(); } if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), "foliage"))) { Directory.CreateDirectory(Path.Combine(outdir, Path.GetDirectoryName(file), "foliage")); } if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), "foliage", Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj"))) { M2Exporter.ExportM2(filedataid, null, Path.Combine(outdir, Path.GetDirectoryName(file), "foliage"), filename); } } } } } catch (Exception e) { Logger.WriteLine("Error exporting GroundEffects: " + e.Message); } } if (exportWMO || exportM2) { var doodadSW = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + "_ModelPlacementInformation.csv")); doodadSW.WriteLine("ModelFile;PositionX;PositionY;PositionZ;RotationX;RotationY;RotationZ;ScaleFactor;ModelId;Type"); if (exportWMO) { exportworker.ReportProgress(25, "Exporting WMOs"); for (var mi = 0; mi < reader.adtfile.objects.worldModels.entries.Count(); mi++) { var wmo = reader.adtfile.objects.worldModels.entries[mi]; var filename = ""; uint filedataid = 0; if (reader.adtfile.objects.wmoNames.filenames == null) { filedataid = wmo.mwidEntry; if (!Listfile.TryGetFilename(filedataid, out filename)) { Logger.WriteLine("Warning! Could not find filename for " + filedataid + ", setting filename to filedataid.."); filename = filedataid.ToString(); } } else { Logger.WriteLine("Warning!! File " + filename + " ID: " + filedataid + " still has filenames!"); filename = reader.adtfile.objects.wmoNames.filenames[wmo.mwidEntry]; if (!Listfile.TryGetFileDataID(filename, out filedataid)) { Logger.WriteLine("Error! Could not find filedataid for " + filename + "!"); continue; } } if (string.IsNullOrEmpty(filename)) { if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), filedataid.ToString() + ".obj"))) { WMOExporter.ExportWMO(filedataid, exportworker, Path.Combine(outdir, Path.GetDirectoryName(file)), wmo.doodadSet); } if (File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), filedataid.ToString() + ".obj"))) { doodadSW.WriteLine(filedataid + ".obj;" + wmo.position.X + ";" + wmo.position.Y + ";" + wmo.position.Z + ";" + wmo.rotation.X + ";" + wmo.rotation.Y + ";" + wmo.rotation.Z + ";" + wmo.scale / 1024f + ";" + wmo.uniqueId + ";wmo"); } } else { if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj"))) { WMOExporter.ExportWMO(filedataid, exportworker, Path.Combine(outdir, Path.GetDirectoryName(file)), wmo.doodadSet, filename); } if (File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj"))) { doodadSW.WriteLine(Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj;" + wmo.position.X + ";" + wmo.position.Y + ";" + wmo.position.Z + ";" + wmo.rotation.X + ";" + wmo.rotation.Y + ";" + wmo.rotation.Z + ";" + wmo.scale / 1024f + ";" + wmo.uniqueId + ";wmo"); } } } } if (exportM2) { exportworker.ReportProgress(50, "Exporting M2s"); for (var mi = 0; mi < reader.adtfile.objects.models.entries.Count(); mi++) { var doodad = reader.adtfile.objects.models.entries[mi]; string filename; uint filedataid; if (reader.adtfile.objects.wmoNames.filenames == null) { filedataid = doodad.mmidEntry; if (!Listfile.TryGetFilename(filedataid, out filename)) { Logger.WriteLine("Could not find filename for " + filedataid + ", setting filename to filedataid.."); filename = filedataid.ToString(); } } else { filename = reader.adtfile.objects.wmoNames.filenames[doodad.mmidEntry]; if (!Listfile.TryGetFileDataID(filename, out filedataid)) { Logger.WriteLine("Error! Could not find filedataid for " + filename + "!"); continue; } } if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj"))) { M2Exporter.ExportM2(filedataid, null, Path.Combine(outdir, Path.GetDirectoryName(file)), filename); } if (File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj"))) { doodadSW.WriteLine(Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj;" + doodad.position.X + ";" + doodad.position.Y + ";" + doodad.position.Z + ";" + doodad.rotation.X + ";" + doodad.rotation.Y + ";" + doodad.rotation.Z + ";" + doodad.scale / 1024f + ";" + doodad.uniqueId + ";m2"); } } } doodadSW.Close(); } exportworker.ReportProgress(75, "Exporting terrain textures.."); if (bakeQuality != "none") { var mtlsw = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + ".mtl")); //No idea how MTL files really work yet. Needs more investigation. foreach (var material in materials) { mtlsw.WriteLine("newmtl " + material.Value.Replace(" ", "")); mtlsw.WriteLine("Ka 1.000000 1.000000 1.000000"); mtlsw.WriteLine("Kd 0.640000 0.640000 0.640000"); mtlsw.WriteLine("map_Ka " + material.Value.Replace(" ", "") + ".png"); mtlsw.WriteLine("map_Kd " + material.Value.Replace(" ", "") + ".png"); } mtlsw.Close(); } exportworker.ReportProgress(85, "Exporting terrain geometry.."); var indices = indicelist.ToArray(); var adtname = Path.GetFileNameWithoutExtension(file); var objsw = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + ".obj")); objsw.WriteLine("# Written by Marlamin's WoW OBJExporter. Original file: " + file); if (bakeQuality != "none") { objsw.WriteLine("mtllib " + Path.GetFileNameWithoutExtension(file).Replace(" ", "") + ".mtl"); } objsw.WriteLine("g " + adtname.Replace(" ", "")); var verticeCounter = 1; var chunkCounter = 1; foreach (var vertex in verticelist) { objsw.WriteLine("# C" + chunkCounter + ".V" + verticeCounter); objsw.WriteLine("v " + vertex.Position.X.ToString("R") + " " + vertex.Position.Y.ToString("R") + " " + vertex.Position.Z.ToString("R")); objsw.WriteLine("vt " + vertex.TexCoord.X + " " + vertex.TexCoord.Y); objsw.WriteLine("vn " + vertex.Normal.X.ToString("R") + " " + vertex.Normal.Y.ToString("R") + " " + vertex.Normal.Z.ToString("R")); verticeCounter++; if (verticeCounter == 146) { chunkCounter++; verticeCounter = 1; } } if (bakeQuality != "high") { objsw.WriteLine("usemtl " + materials[1]); objsw.WriteLine("s 1"); } foreach (var renderBatch in renderBatches) { var i = renderBatch.firstFace; if (bakeQuality == "high" && materials.ContainsKey((int)renderBatch.materialID)) { objsw.WriteLine("usemtl " + materials[(int)renderBatch.materialID]); } while (i < (renderBatch.firstFace + renderBatch.numFaces)) { objsw.WriteLine("f " + (indices[i + 2] + 1) + "/" + (indices[i + 2] + 1) + "/" + (indices[i + 2] + 1) + " " + (indices[i + 1] + 1) + "/" + (indices[i + 1] + 1) + "/" + (indices[i + 1] + 1) + " " + (indices[i] + 1) + "/" + (indices[i] + 1) + "/" + (indices[i] + 1)); i = i + 3; } } objsw.Close(); Logger.WriteLine("ADT OBJ Exporter: Finished with export of {0}..", file); }