static void Main(string[] args) { System.Console.WriteLine("*** *** *** *** *** *** *** *** *** ***"); Wizard hermione = new Wizard("Hermione"); Wizard millicent = new Wizard("Millicent"); hermione.heal(); hermione.fireball(millicent); System.Console.WriteLine("*** *** *** *** *** *** *** *** *** ***"); Ninja naruto = new Ninja("Naruto"); Ninja sakura = new Ninja("Sakura"); naruto.steal(sakura); naruto.get_away(); System.Console.WriteLine("*** *** *** *** *** *** *** *** *** ***"); Samurai masamune = new Samurai("Masamune"); Samurai hattori = new Samurai("Hattori"); hattori.death_blow(masamune); hattori.death_blow(masamune); masamune.meditate(); System.Console.WriteLine(Samurai.how_many()); }
static void Main(string[] args) { Human fred = new Human(); Human george = new Human(); fred.attack(george); Console.WriteLine(george.getHealth()); Console.WriteLine(); Console.WriteLine(); Wizard gandalf = new Wizard(); gandalf.fireball(fred); gandalf.heal(); Ninja naruto = new Ninja(); naruto.steal(gandalf); naruto.get_away(); Samurai jack = new Samurai(); jack.medidate(); Samurai shigeru = new Samurai(); Samurai yamada = new Samurai(); shigeru.death_blow(yamada); Console.WriteLine(Samurai.howMany()); }
static void Main(string[] args) { Wizard merlin = new Wizard("merlin"); merlin.fireball(merlin); Console.WriteLine(merlin.health); Samurai foo = new Samurai("Musashi"); foo.how_many(); }
static void Main(string[] args) { Wizard erick = new Wizard("Erick"); Ninja gasper = new Ninja("Gasper"); Samurai frida = new Samurai("Frida"); erick.heal(); Console.WriteLine("Name: " + gasper.name + " Strength: " + gasper.strength + " Intelligence: " + gasper.intelligence + " Dexterity: " + gasper.dexterity + " Health: " + gasper.health); erick.fireball(gasper); Console.WriteLine("Name: " + gasper.name + " Strength: " + gasper.strength + " Intelligence: " + gasper.intelligence + " Dexterity: " + gasper.dexterity + " Health: " + gasper.health); }
static void Main(string[] args) { Human Ashe = new Human("Ashe"); Wizard Temo = new Wizard("Temo"); Ninja MasterYi = new Ninja("MasterYi"); Samurai Yasuo = new Samurai("Yasuo"); // ----------------------------------- Game to see points ---------------------- MasterYi.Steal(Temo); Console.WriteLine("MasterYi steals from {0}. {1} goes to MasterYi!", Temo.name, MasterYi.health); MasterYi.get_away(); Console.WriteLine("MasterYi tries to get away! Health decrease {0}", MasterYi.health); Temo.fireball(MasterYi); Console.WriteLine("Temo fire back at {0}, and {0} health decrease to {1}", MasterYi.name, MasterYi.health); Yasuo.meditate(); Console.WriteLine("Yasuo does not want to fight! His health is {0}", Yasuo.health); // Console.WriteLine(count); // Yasuo.how_many(); }