public static List <CardDeck> LoadDeckFromXML(ContentManager content) { List <CardDeck> myReturn = new List <CardDeck>(); XmlDocument xml = new XmlDocument(); xml.Load("Data/Card.xml"); XmlNodeList xml_card_list = xml.GetElementsByTagName("Card")[0].ChildNodes; for (int i = 0; i < xml_card_list.Count; i++) { XmlElement temp = (XmlElement)xml_card_list[i]; Suit suit = Suit.Heart; Number num = Number.Ace; switch (Convert.ToInt32(temp.GetAttribute("suit"))) { case 1: suit = Suit.Heart; break; case 2: suit = Suit.Diamond; break; case 3: suit = Suit.Club; break; case 4: suit = Suit.Spade; break; case 0: suit = Suit.None; break; default: break; } switch (Convert.ToInt32(temp.GetAttribute("number"))) { case 1: num = Number.Ace; break; case 2: num = Number.Two; break; case 3: num = Number.Three; break; case 4: num = Number.Four; break; case 5: num = Number.Five; break; case 6: num = Number.Six; break; case 7: num = Number.Seven; break; case 8: num = Number.Eight; break; case 9: num = Number.Nine; break; case 10: num = Number.Ten; break; case 11: num = Number.Jack; break; case 12: num = Number.Queen; break; case 13: num = Number.King; break; case 0: num = Number.None; break; default: break; } Card c = new Card(temp.GetAttribute("type") , xml_card_list[i].InnerText , temp.GetAttribute("img") , xml_card_list[i].InnerText , suit , num); CardDeck cd = new CardDeck(c); myReturn.Add(cd); } return(myReturn); }