public AIRule(AIManager aiManager) { Manager = aiManager; }
public MeleeOffensiveRule(AIControllableObject subject, AIManager aiManager) : base(aiManager) { _subject = subject; }
public AIRule(AIManager aiManager) { Manager = aiManager; }
public MeleeOffensiveRule(AIControllableObject subject, AIManager aiManager) : base(aiManager) { _subject = subject; }