private void timer1_Tick(object sender, EventArgs e) { Random random = new Random(); int i = 0, j = 3; //Form1_Paint(null,null); Invalidate(); do { Mainfunction Basemain = new Mainfunction(random.Next(1, 7)); Basemain.put(ref map, i, j); i++; }while(check) checked (); }
private void timer1_Tick(object sender, EventArgs e) { Random random = new Random(); if (block[0, 0] == -1) { tile = new Mainfunction(random.Next(1, 7)); this.block = tile.mainB; } int check = tile.check(map, time, move, bottom); if (check == 2) { tile.put(ref map, time, move); block[0, 0] = -1; time = 0; bottom = 0; } else if (check == 1) { bottom++; time++; } else { bottom = 0; time++; } //Form1_Paint(null,null); Invalidate(); }