示例#1
0
 internal void InitializeWorld()
 {
     chunkCacheRenderer = new ChunkCacheRenderer();
     headUpDisplay = new HeadUpDisplay();
     Camera.Instance.AttachTo(World.Instance.Player);
 }
示例#2
0
 internal void InitializeWorld()
 {
     chunkCacheRenderer = new ChunkCacheRenderer();
     headUpDisplay      = new HeadUpDisplay();
     Camera.Instance.AttachTo(World.Instance.Player);
 }