示例#1
0
        //исцртува нова форма
        public void AddPiece()
        {
            switch (next)
            {
            case 0:
                currentShape = new OPiece(NUMBER_COLUMNS);
                shade        = new OPiece(NUMBER_COLUMNS);
                break;

            case 1:
                currentShape = new IPiece(NUMBER_COLUMNS);
                shade        = new OPiece(NUMBER_COLUMNS);
                break;

            case 2:
                currentShape = new TPiece(NUMBER_COLUMNS);
                shade        = new OPiece(NUMBER_COLUMNS);
                break;

            case 3:
                currentShape = new JPiece(NUMBER_COLUMNS);
                shade        = new OPiece(NUMBER_COLUMNS);
                break;

            case 4:
                currentShape = new LPiece(NUMBER_COLUMNS);
                shade        = new OPiece(NUMBER_COLUMNS);
                break;

            case 5:
                currentShape = new ZPiece(NUMBER_COLUMNS);
                shade        = new OPiece(NUMBER_COLUMNS);
                break;

            case 6:
                currentShape = new SPiece(NUMBER_COLUMNS);
                shade        = new OPiece(NUMBER_COLUMNS);
                break;
            }

            foreach (IndexKeeper index in currentShape.positions)
            {
                matrix[index.X, index.Y].Color = currentShape.color;
                matrix[index.X, index.Y].taken = true;
            }

            Draw();

            Random random = new Random();

            next = random.Next(7);

            DrawNext(next);
        }
示例#2
0
        //ја исцртува следната форма
        public void DrawNext(int i)
        {
            Shape shape = null;

            switch (i)
            {
            case 0:
                shape = new OPiece(6);
                break;

            case 1:
                shape = new IPiece(6);
                break;

            case 2:
                shape = new TPiece(6);
                break;

            case 3:
                shape = new JPiece(6);
                break;

            case 4:
                shape = new LPiece(6);
                break;

            case 5:
                shape = new ZPiece(6);
                break;

            case 6:
                shape = new SPiece(6);
                break;
            }
            g2.Clear(BACKGROUND_COLOR);
            Brush brush = new SolidBrush(shape.color);

            foreach (IndexKeeper index in shape.positions)
            {
                g2.FillRectangle(brush, (float)(index.Y * 17 + 0.5), (float)((index.X + 2) * 17 - 0.5), 16, 16);
            }
            brush.Dispose();
        }