private void Form1_Load(object sender, EventArgs e) { //Init ColA+ColBs. studs = new List<weldedStud>(); studs_modified = new List<weldedStud>(); //Init shit that I made up CVO = new CSVmanager(ref studs); p_size_state = new panelsize_frm_state(); a_start_state = new adjuststart_frm_state(); //Init other shit pixelsPerInch = (int)zoomfactor.Value; //Subscriptions woo! p_size_state.psize_updated += new update_psize(this.drawingLogic); a_start_state.pstart_updated += new update_pstart(this.update_pstart); }
private void Form1_Load(object sender, EventArgs e) { //Init ColA+ColBs. studs = new List <weldedStud>(); studs_modified = new List <weldedStud>(); //Init shit that I made up CVO = new CSVmanager(ref studs); p_size_state = new panelsize_frm_state(); a_start_state = new adjuststart_frm_state(); //Init other shit pixelsPerInch = (int)zoomfactor.Value; //Subscriptions woo! p_size_state.psize_updated += new update_psize(this.drawingLogic); a_start_state.pstart_updated += new update_pstart(this.update_pstart); }
public adjuststart_frm(ref adjuststart_frm_state afstate) { InitializeComponent(); inter_afstate = afstate; }