public Form1(String ime, PocetnaForma pf) { InitializeComponent(); igracIme = ime; this.igraci = pf.igraci; fruits = new List<Fruit>(); toolStripStatusLabel1.Text = ""; this.DoubleBuffered = true; selected = false; pf = new PocetnaForma(); this.pf = pf; i1 = new Igrac(igracIme); timer1.Start(); timer2.Start(); //za kopceto da bide okruglo i bez border System.Drawing.Drawing2D.GraphicsPath ag = new System.Drawing.Drawing2D.GraphicsPath(); ag.AddArc(0, 0, button1.Width, button1.Height, 0, 360); button1.Region = new Region(ag); button1.TabStop = false; button1.FlatStyle = FlatStyle.Flat; button1.FlatAppearance.BorderSize = 0; //za play kopceto System.Drawing.Drawing2D.GraphicsPath ag1 = new System.Drawing.Drawing2D.GraphicsPath(); ag1.AddArc(0, 0, button2.Width, button2.Height, 0, 360); button2.Region = new Region(ag1); button2.TabStop = false; button2.FlatStyle = FlatStyle.Flat; button2.FlatAppearance.BorderSize = 0; }
public Form1(String ime, PocetnaForma pf) { InitializeComponent(); igracIme = ime; this.igraci = pf.igraci; fruits = new List <Fruit>(); toolStripStatusLabel1.Text = ""; this.DoubleBuffered = true; selected = false; pf = new PocetnaForma(); this.pf = pf; i1 = new Igrac(igracIme); timer1.Start(); timer2.Start(); //za kopceto da bide okruglo i bez border System.Drawing.Drawing2D.GraphicsPath ag = new System.Drawing.Drawing2D.GraphicsPath(); ag.AddArc(0, 0, button1.Width, button1.Height, 0, 360); button1.Region = new Region(ag); button1.TabStop = false; button1.FlatStyle = FlatStyle.Flat; button1.FlatAppearance.BorderSize = 0; //za play kopceto System.Drawing.Drawing2D.GraphicsPath ag1 = new System.Drawing.Drawing2D.GraphicsPath(); ag1.AddArc(0, 0, button2.Width, button2.Height, 0, 360); button2.Region = new Region(ag1); button2.TabStop = false; button2.FlatStyle = FlatStyle.Flat; button2.FlatAppearance.BorderSize = 0; }
private void Sortiraj(List <Igrac> t) { int n = t.Count(); if (t.Count() > 1) { for (int i = 0; i < n - 1; i++) { for (int j = i + 1; j < n; j++) { if (t[j].poeni > t[i].poeni) { Igrac pomosen = t[i]; t[i] = t[j]; t[j] = pomosen; } } } } }