public Form1() { InitializeComponent(); //this.WindowState = FormWindowState.Normal; //this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; //this.Bounds = Screen.PrimaryScreen.Bounds; game = new Game(); board = game.getBoard(); leftPlayer = game.getPlayer(); rightPlayer = game.getPlayer(); if (noMoreMoves) { //endgame } //blackTurn = game.takeTurn(blackTurn); }