public void TilesGen() { int[] nums = new int[shmebulok * shmebulok]; for (int i = 0; i < shmebulok * shmebulok; i++) { nums[i] = i / 2 + 1; } for (int i = 0; i < 1000; i++) { int p1 = rnd.Next(shmebulok * shmebulok); int p2 = rnd.Next(shmebulok * shmebulok); int tmp = nums[p1]; nums[p1] = nums[p2]; nums[p2] = tmp; } buttons = new PictureBox[shmebulok, shmebulok]; Size = new Size(shmebulok * 100 + 15, shmebulok * 100 + 50); this.FormBorderStyle = FormBorderStyle.FixedDialog; MaximizeBox = false; this.StartPosition = FormStartPosition.CenterScreen; for (int i = 0; i < shmebulok; i++) { for (int j = 0; j < shmebulok; j++) { PictureBox nb = new PictureBox(); nb.Tag = nums[i * shmebulok + j]; //nb.Text = "*"; //nb.Font = new Font("Microsoft Sans Serif", 30F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(204))); nb.Location = new Point(i * 100, j * 100); nb.Size = new Size(100, 100); nb.BackgroundImage = Properties.Resources.back; nb.BackgroundImageLayout = ImageLayout.Zoom; nb.Click += button1_Click; nb.Parent = this; buttons[i, j] = nb; nb.BringToFront(); } } pictureBox1.Size = new Size(shmebulok * 100, shmebulok * 100); pictureBox1.Location = new Point(0, 0); progressBar1.Maximum = shmebulok * shmebulok * 10; progressBar1.Width = Size.Width; progressBar1.Location = new Point(0, Size.Height - 50); progressBar1.Value = 0; }
private void Pic_DoubleClick(object sender, EventArgs e, Itens item) { PictureBox pic = (PictureBox)sender; Substituto(pic.Top, pic.Left, pic.Height, pic.Width, pic.BackColor); if (item.Tipo1 == (byte)tipo.BracoEsquerdo) { personagem.Equipar(item); pic.SizeMode = PictureBoxSizeMode.StretchImage; pic.BorderStyle = BorderStyle.FixedSingle; pic.BackColor = Color.Transparent; pic.Height = 50; pic.Width = 60; pic.Top = 146; pic.Left = 184; Controls.Add(pic); pic.BringToFront(); } else if (item.Tipo1 == (byte)tipo.BracoDireito) { pic.SizeMode = PictureBoxSizeMode.StretchImage; pic.BorderStyle = BorderStyle.FixedSingle; pic.BackColor = Color.Transparent; personagem.Equipar(item); pic.Height = 50; pic.Width = 60; pic.Top = 146; pic.Left = 258; Controls.Add(pic); pic.BringToFront(); } else if (item.Tipo1 == (byte)tipo.Peito) { pic.SizeMode = PictureBoxSizeMode.StretchImage; pic.BorderStyle = BorderStyle.FixedSingle; pic.BackColor = Color.Transparent; personagem.Equipar(item); pic.Height = 50; pic.Width = 60; pic.Top = 84; pic.Left = 219; Controls.Add(pic); pic.BringToFront(); } else if (item.Tipo1 == (byte)tipo.Capacete) { pic.SizeMode = PictureBoxSizeMode.StretchImage; pic.BorderStyle = BorderStyle.FixedSingle; pic.BackColor = Color.Transparent; personagem.Equipar(item); pic.Height = 50; pic.Width = 60; pic.Top = 26; pic.Left = 219; Controls.Add(pic); pic.BringToFront(); } else if (item.Tipo1 == (byte)tipo.Bota) { pic.SizeMode = PictureBoxSizeMode.StretchImage; pic.BorderStyle = BorderStyle.FixedSingle; pic.BackColor = Color.Transparent; personagem.Equipar(item); pic.Height = 50; pic.Width = 60; pic.Top = 204; pic.Left = 223; Controls.Add(pic); pic.BringToFront(); } }
public Inventario(Personagem personagem) { InitializeComponent(); this.personagem = personagem; Ataque.Text = personagem.Atk1.ToString(); Defesa.Text = personagem.Def1.ToString(); VidaeVidaMaxima.Text = personagem.Vida1.ToString() + " / " + personagem.VidaMaxima1.ToString(); Critical.Text = personagem.ChanceCritico2.ToString(); itens = personagem.itens1; if (personagem.MaoDireita1) { addPictureBox((short)bracodireito.Top, (short)bracodireito.Left, (short)bracodireito.Height, (short)bracodireito.Width, personagem.MaoDireitaEquipe1.url); } if (personagem.MaoEsquerda1) { addPictureBox((short)bracoesquerdo.Top, (short)bracoesquerdo.Left, (short)bracoesquerdo.Height, (short)bracoesquerdo.Width, personagem.MaoEsquerdaEquipe1.url); } if (personagem.Capacete1) { addPictureBox((short)capacete.Top, (short)capacete.Left, (short)capacete.Height, (short)capacete.Width, personagem.CapaceteEquipe1.url); } if (personagem.Bota1) { addPictureBox((short)bota.Top, (short)bota.Left, (short)bota.Height, (short)bota.Width, personagem.BotaEquipe1.url); } if (personagem.Armadura1) { addPictureBox((short)armor.Top, (short)armor.Left, (short)armor.Height, (short)armor.Width, personagem.ArmaduraEquipe1.url); } int acrescentatop = 0; int acrescentaleft = 0; int i = 0; foreach (Itens item in itens) { Image image = Image.FromFile(item.url); PictureBox pic = new PictureBox(); Label label = new Label(); pic.Image = image; pic.Name = item.nome; pic.Height = 41; pic.Width = 41; pic.BackColor = (Color) new ColorConverter().ConvertFromInvariantString("#858ba1"); pic.BorderStyle = BorderStyle.FixedSingle; pic.Cursor = Cursors.Hand; pic.SizeMode = PictureBoxSizeMode.StretchImage; label.Width = 41; label.Height = 41; label.BackColor = (Color) new ColorConverter().ConvertFromInvariantString("#858ba1"); label.Text = item.Gold1.ToString(); Font font = new Font("Britannic Bold", 11.25F); label.Font = font; label.ForeColor = Color.Gold; label.Top = 118 + acrescentatop; label.Left = 529; pic.Top = 48 + acrescentatop; pic.Left = 389 + acrescentaleft; acrescentaleft = acrescentaleft + 41; if (acrescentaleft >= 410) { acrescentatop = acrescentatop + 41; acrescentaleft = 41; pic.Left = 389; pic.Top = 48 + acrescentatop; } Controls.Add(label); this.Controls.Add(pic); pic.DoubleClick += (sender, EventArgs) => { Pic_DoubleClick(sender, EventArgs, item); }; pic.BringToFront(); i++; if (i == 36) { break; } } while (i < 36) { PictureBox picVazia = new PictureBox(); picVazia.Top = 48 + acrescentatop; picVazia.Left = 389 + acrescentaleft; picVazia.Height = 41; picVazia.Width = 41; picVazia.BackColor = (Color) new ColorConverter().ConvertFromInvariantString("#858ba1"); picVazia.SizeMode = PictureBoxSizeMode.StretchImage; picVazia.BorderStyle = BorderStyle.FixedSingle; picVazia.Cursor = Cursors.Hand; acrescentaleft = acrescentaleft + 41; if (acrescentaleft >= 410) { acrescentatop = acrescentatop + 41; acrescentaleft = 41; picVazia.Left = 389; picVazia.Top = 48 + acrescentatop; } Controls.Add(picVazia); picVazia.BringToFront(); i++; } }
public Form1() { InitializeComponent(); // Создаём врагов на карте for (int i = 0; i < 10; i++) { PictureBox a = new PictureBox(); a.Parent = screen; a.Location = new Point(a.Location.X + 10 + 60 * i, a.Location.Y + 466); a.Size = new Size(35, 35); a.Image = Image.FromFile("enemy_r.png"); a.Name = "enemy1"; a.BringToFront(); enemy.Add(a); die.Add(false); i_e.Add(0); tmp_e.Add(true); count_e++; } for (int i = 0; i < 10; i++) { PictureBox a = new PictureBox(); a.Parent = screen; a.Location = new Point(a.Location.X + 30 + 60 * i, a.Location.Y + 256); a.Size = new Size(35, 35); a.Image = Image.FromFile("enemy_r.png"); a.Name = "enemy1"; a.BringToFront(); enemy.Add(a); die.Add(false); i_e.Add(0); tmp_e.Add(true); count_e++; } for (int i = 0; i < 4; i++) { PictureBox a = new PictureBox(); a.Parent = screen; a.Location = new Point(a.Location.X + 10 + 60 * i, a.Location.Y + 118); a.Size = new Size(35, 35); a.Image = Image.FromFile("enemy_r.png"); a.Name = "enemy1"; a.BringToFront(); enemy.Add(a); die.Add(false); i_e.Add(0); tmp_e.Add(true); count_e++; } for (int i = 0; i < 4; i++) { PictureBox a = new PictureBox(); a.Parent = screen; a.Location = new Point(a.Location.X + 444 + 60 * i, a.Location.Y + 118); a.Size = new Size(35, 35); a.Image = Image.FromFile("enemy_r.png"); a.Name = "enemy1"; a.BringToFront(); enemy.Add(a); die.Add(false); i_e.Add(0); tmp_e.Add(true); count_e++; } // Перемещаем игрока на первый план player.BringToFront(); player_die = false; // Формируем список блоков для обработки blocks.Add(block); blocks.Add(b1); blocks.Add(b2); blocks.Add(b3); blocks.Add(b4); blocks.Add(b5); blocks.Add(b6); blocks.Add(b7); blocks.Add(b8); blocks.Add(b9); blocks.Add(b10); blocks.Add(b11); blocks.Add(b12); blocks.Add(b13); blocks.Add(b14); blocks.Add(b15); blocks.Add(b16); blocks.Add(b17); blocks.Add(b18); blocks.Add(b19); blocks.Add(b20); blocks.Add(b21); label2.Text = Convert.ToString(count_e); }