// New game private void button1_Click(object sender, EventArgs e) { GameForm newForm = new GameForm(); newForm.Show(); MainForm.CurrentGameForm = newForm; }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); using (GameForm form = new GameForm()) { form.Exec(); form.Close(); } }
/// <summary> /// Label which opens up a new form with a game. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void GameLabel_Click(object sender, EventArgs e) { var path1 = @"../../../player1.xml"; var path2 = @"../../../player2.xml"; if (File.Exists(path1) && File.Exists(path2)) { if (MessageBox.Show("Would you like to continue the previous game?", "Save", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { try { var xml = new XmlParser(); player1 = xml.Deserialize(path1); player2 = xml.Deserialize(path2); } catch (Exception) { MessageBox.Show("Your xml file was crashed!..."); return; } var gameForm = new GameForm(player1, player2); gameForm.ShowDialog(); } else { if (player1 != null && player2 != null) { var gameForm = new GameForm(player1, player2); gameForm.ShowDialog(); player1 = null; player2 = null; } else { MessageBox.Show("You haven't chosen your heroes yet!"); } } } else { if (player1 != null && player2 != null) { var gameForm = new GameForm(player1, player2); gameForm.ShowDialog(); player1 = null; player2 = null; } else { MessageBox.Show("You haven't chosen your heroes yet!"); } } }
public void EnemyAttacksPlayer() { var map = new string[] { "BBBBBBBBBB", "B########B", "BPE##GGGGB", "BGGGGGGGGB" }; var level = Level.FromLines(map, 1); var enemy = (Enemy)level.Entities.Where(x => x is Enemy).FirstOrDefault(); var player = (Player)level.Entities.Where(x => x is Player).FirstOrDefault(); var form = new GameForm(level); Application.Run(form); Assert.AreEqual(player.HP, 0); }
public void IsAnimationWorks() { var map = new string[] { "BBBB", "B##B", "BP#B", "BGGB" }; var level = Level.FromLines(map, 1); var form = new GameForm(level); Application.Run(form); var player = form.player; player.Run(1, form.physics); Assert.IsTrue(player.currentSprite != player.originalSprite); }
public void EnemyFollowsPlayer() { var map = new string[] { "BBBBBBBBBB", "B#######EB", "BP###GGGGB", "BGGGGGGGGB" }; var level = Level.FromLines(map, 1); var enemy = (Enemy)level.Entities.Where(x => x is Enemy).FirstOrDefault(); var player = (Player)level.Entities.Where(x => x is Player).FirstOrDefault(); var form = new GameForm(level); Application.Run(form); var distance = player.Location - enemy.Location; Assert.IsTrue(distance.Length < 20); }
public void DoRun() { var map = new string[] { "BBBB", "B##B", "BP#B", "BGGB" }; var level = Level.FromLines(map, 1); var physics = new Physics(level); var player = level.Entities.Where(x => x is Player).FirstOrDefault(); var form = new GameForm(level); var start = player.Location; Application.Run(form); player.IsRight = true; form.Close(); Assert.AreEqual(player.Location, start + new Vector(20, 0)); }
public void DoGravity() { var map = new string[] { "BBBBB", "B#P#B", "B###B", "BGGGB" }; var level = Level.FromLines(map, 1); var physics = new Physics(level); var player = level.Entities.Where(x => x is Player).FirstOrDefault(); Assert.IsFalse(physics.CollideObstacle(player, Block.Ground).Contains("down")); var form = new GameForm(level); Application.Run(form); form.Close(); Assert.IsTrue(physics.CollideObstacle(player, Block.Ground).Contains("down")); }
public void button1_MouseClick(object sender, MouseEventArgs e) { try { GameForm game = new GameForm(); this.Hide(); game.ShowDialog(); this.Close(); /* * if (lowEnd != null && highEnd != null) * { * if (lowNumber < highNumber) * { * * } * * }*/ } catch (Exception ex) { txtrun.Text = (ex.Message); } }