static void Main(string[] args) { #if RELEASE try { #endif using (var game = new WindowsClient()) { game.Run(); } #if RELEASE } catch (Exception ex) { using (var fs = File.OpenWrite("CrashLog.txt")) using (var s = new StreamWriter(fs)) { s.WriteLine(ex.ToString()); } } #endif }
static void Main(string[] args) { using (var game = new WindowsClient()) game.Run(); }