public void SetList(ref Bricks brickList, ref BlueBricks blueBrickList, ref Soils soilList, ref Stones stoneList, ref Skiers skiList, ref Bombs bombList, ref Player trac, ref Player trac2) { foreach (Brick br in bricks) { brickList.AddPlayer(br); } foreach (BlueBrick br in blueBricks) { blueBrickList.AddPlayer(br); } foreach (Soil br in soils) { soilList.AddPlayer(br); } foreach (Stone br in stones) { stoneList.AddPlayer(br); } foreach (Skier br in skiers) { skiList.AddPlayer(br); } foreach (Bomb br in bombs) { bombList.AddPlayer(br); } trac = thisPlayer; trac2 = thisPlayer2; }
public PlaceList(Bricks brickList, BlueBricks blueBrickList, Soils soilList, Stones stoneList, Skiers skiList, Bombs bombList, Player trac, Player trac2) { foreach (Brick br in brickList) { bricks.AddPlayer(br); } foreach (BlueBrick br in blueBrickList) { blueBricks.AddPlayer(br); } foreach (Soil br in soilList) { soils.AddPlayer(br); } foreach (Stone br in stoneList) { stones.AddPlayer(br); } foreach (Skier br in skiList) { skiers.AddPlayer(br); } foreach (Bomb br in bombList) { bombs.AddPlayer(br); } thisPlayer = trac; thisPlayer2 = trac2; }