/// <summary> /// Invoked when this page is about to be displayed in a Frame. /// </summary> /// <param name="e">Event data that describes how this page was reached. The Parameter /// property is typically used to configure the page.</param> protected override void OnNavigatedTo(NavigationEventArgs e) { Thickness thick; thick.Top = 400; TextBlock txt = new TextBlock { Text = "Binding This Style in C#", VerticalAlignment = VerticalAlignment.Center, HorizontalAlignment = HorizontalAlignment.Center, Margin = thick, FontSize = 60, FontFamily = new FontFamily("Matura MT Script Capitals") }; // Dynamically bind to an existed style. // 1. Setup the source. PropertyPath pPath = new PropertyPath("Foreground"); Binding target = new Binding { ElementName = "topTxt", Path = pPath }; // 2. Bind to the source. It is a DependencyObject, so you must use TextBlock.Foreground instead of Foreground. txt.SetBinding(TextBlock.ForegroundProperty, target); (this.Content as Grid).Children.Add(txt); }
private void MainPage_Loaded(object sender, RoutedEventArgs e) { MyConverterClass myConverter = new MyConverterClass(); PropertyPath p = new PropertyPath("ActualWidth"); Binding b = new Binding { ElementName = "page", Path = p, Converter = myConverter, ConverterParameter = "F7" }; WTxt.SetBinding(TextBlock.TextProperty, b); }
public static Object Evaluate(Object container, PropertyPath propertyPath) { return Evaluate(container, new Binding { Source = container, Path = propertyPath }); }
/// <summary> /// Constructor used by the XamlReader, for target late-binding /// </summary> internal TargetPropertyPath(string targetName, PropertyPath path) { TargetName = targetName; Path = path; }
public TargetPropertyPath(object target, PropertyPath path) { Target = target; Path = path; }
private void AnimateEnemy(ContentControl enemy, double from, double to, PropertyPath propertyPath) { Storyboard storyboard = new Storyboard() { AutoReverse = true, RepeatBehavior = RepeatBehavior.Forever }; DoubleAnimation animation = new DoubleAnimation() { From = from, To = to, Duration = new Duration(TimeSpan.FromSeconds(random.Next(4, 6))) }; Storyboard.SetTarget(animation, enemy); Storyboard.SetTargetProperty(animation,propertyPath); storyboard.Children.Add(animation); storyboard.Begin(); }
/// <summary> /// Helper for the UpdateDropIndicatorAnimationHeight method. /// </summary> private void UpdateDropIndicatorAnimationHeight(double height, Timeline animation) { DoubleAnimation da = animation as DoubleAnimation; if (da != null) { string targetName = Storyboard.GetTargetName(da); PropertyPath targetPath = new PropertyPath(Storyboard.GetTargetProperty(da)); if ((targetName == ReorderListBoxItem.DropBeforeSpacePart || targetName == ReorderListBoxItem.DropAfterSpacePart) && targetPath != null && targetPath.Path == "Height") { if (da.From > 0 && da.From != height) { da.From = height; } if (da.To > 0 && da.To != height) { da.To = height; } } } }