Inheritance: PathSegment, IPolyBezierSegment
        private PolyBezierSegment CreateSegments(float[] ews, float[] nss)
        {
            PolyBezierSegment segments = new PolyBezierSegment();
            if (ews != null && nss != null && ews.Length > 4 && nss.Length > 4)
            {
                int length = Math.Min(ews.Length, nss.Length);

                for (int i = 1; i < length; i++)//跳过第一个点,第一个点是起始点
                {
                    segments.Points.Add(new Point()
                        {
                            X = ews[i],
                            Y = nss[i]
                        });
                }

                int reminder = segments.Points.Count % 3;
                if (reminder != 0)
                {//贝塞尔曲线必须被3整除(否则爆Win32致命异常),如果不够,根据业务需要,添加起始点来完善
                    //必然是1或者2,起码要添加一个:
                    segments.Points.Add(new Point() { X = ews[0], Y = nss[0] });
                    if (reminder == 1)
                    {//差两个,已经添加了一个,再添加一个
                        segments.Points.Add(new Point() { X = ews[0], Y = nss[0] });
                    }
                }
            }

            return segments;
        }
示例#2
0
        public object ConvertToNative(Geometry geometry)
        {
            winMedia.Geometry winGeometry = null;

            // Determine what type of geometry we're dealing with.
            if (geometry is LineGeometry)
            {
                LineGeometry xamGeometry = geometry as LineGeometry;
                winGeometry = new winMedia.LineGeometry
                {
                    StartPoint = ConvertPoint(xamGeometry.StartPoint),
                    EndPoint   = ConvertPoint(xamGeometry.EndPoint)
                };
            }

            else if (geometry is RectangleGeometry)
            {
                Rect rect = (geometry as RectangleGeometry).Rect;
                winGeometry = new winMedia.RectangleGeometry
                {
                    Rect = new winFound.Rect(rect.X, rect.Y, rect.Width, rect.Height)
                };
            }

            else if (geometry is EllipseGeometry)
            {
                EllipseGeometry xamGeometry = geometry as EllipseGeometry;
                winGeometry = new winMedia.EllipseGeometry
                {
                    Center  = ConvertPoint(xamGeometry.Center),
                    RadiusX = xamGeometry.RadiusX,
                    RadiusY = xamGeometry.RadiusY
                };
            }

            else if (geometry is GeometryGroup)
            {
                GeometryGroup xamGeometry = geometry as GeometryGroup;
                winGeometry = new winMedia.GeometryGroup
                {
                    FillRule = ConvertFillRule(xamGeometry.FillRule)
                };

                foreach (Geometry xamChild in xamGeometry.Children)
                {
                    winMedia.Geometry winChild = ConvertToNative(xamChild) as winMedia.Geometry;
                    (winGeometry as winMedia.GeometryGroup).Children.Add(winChild);
                }
            }

            else if (geometry is PathGeometry)
            {
                PathGeometry xamPathGeometry = geometry as PathGeometry;

                winMedia.PathGeometry winPathGeometry = new winMedia.PathGeometry
                {
                    FillRule = ConvertFillRule(xamPathGeometry.FillRule)
                };

                foreach (PathFigure xamPathFigure in xamPathGeometry.Figures)
                {
                    winMedia.PathFigure winPathFigure = new winMedia.PathFigure
                    {
                        StartPoint = ConvertPoint(xamPathFigure.StartPoint),
                        IsFilled   = xamPathFigure.IsFilled,
                        IsClosed   = xamPathFigure.IsClosed
                    };
                    winPathGeometry.Figures.Add(winPathFigure);

                    foreach (PathSegment xamPathSegment in xamPathFigure.Segments)
                    {
                        // LineSegment
                        if (xamPathSegment is LineSegment)
                        {
                            LineSegment xamSegment = xamPathSegment as LineSegment;

                            winMedia.LineSegment winSegment = new winMedia.LineSegment
                            {
                                Point = ConvertPoint(xamSegment.Point)
                            };

                            winPathFigure.Segments.Add(winSegment);
                        }

                        // PolylineSegment
                        if (xamPathSegment is PolyLineSegment)
                        {
                            PolyLineSegment          xamSegment = xamPathSegment as PolyLineSegment;
                            winMedia.PolyLineSegment winSegment = new winMedia.PolyLineSegment();

                            foreach (Point point in xamSegment.Points)
                            {
                                winSegment.Points.Add(ConvertPoint(point));
                            }

                            winPathFigure.Segments.Add(winSegment);
                        }

                        // BezierSegment
                        if (xamPathSegment is BezierSegment)
                        {
                            BezierSegment xamSegment = xamPathSegment as BezierSegment;

                            winMedia.BezierSegment winSegment = new winMedia.BezierSegment
                            {
                                Point1 = ConvertPoint(xamSegment.Point1),
                                Point2 = ConvertPoint(xamSegment.Point2),
                                Point3 = ConvertPoint(xamSegment.Point3)
                            };

                            winPathFigure.Segments.Add(winSegment);
                        }

                        // PolyBezierSegment
                        else if (xamPathSegment is PolyBezierSegment)
                        {
                            PolyBezierSegment          xamSegment = xamPathSegment as PolyBezierSegment;
                            winMedia.PolyBezierSegment winSegment = new winMedia.PolyBezierSegment();

                            foreach (Point point in xamSegment.Points)
                            {
                                winSegment.Points.Add(ConvertPoint(point));
                            }

                            winPathFigure.Segments.Add(winSegment);
                        }

                        // QuadraticBezierSegment
                        if (xamPathSegment is QuadraticBezierSegment)
                        {
                            QuadraticBezierSegment xamSegment = xamPathSegment as QuadraticBezierSegment;

                            winMedia.QuadraticBezierSegment winSegment = new winMedia.QuadraticBezierSegment
                            {
                                Point1 = ConvertPoint(xamSegment.Point1),
                                Point2 = ConvertPoint(xamSegment.Point2),
                            };

                            winPathFigure.Segments.Add(winSegment);
                        }

                        // PolyQuadraticBezierSegment
                        else if (xamPathSegment is PolyQuadraticBezierSegment)
                        {
                            PolyQuadraticBezierSegment          xamSegment = xamPathSegment as PolyQuadraticBezierSegment;
                            winMedia.PolyQuadraticBezierSegment winSegment = new winMedia.PolyQuadraticBezierSegment();

                            foreach (Point point in xamSegment.Points)
                            {
                                winSegment.Points.Add(ConvertPoint(point));
                            }

                            winPathFigure.Segments.Add(winSegment);
                        }


                        // ArcSegment
                        else if (xamPathSegment is ArcSegment)
                        {
                            ArcSegment          xamSegment = xamPathSegment as ArcSegment;
                            winMedia.ArcSegment winSegment = new winMedia.ArcSegment();

                            winSegment.Size           = new winFound.Size(xamSegment.Size.Width, xamSegment.Size.Height);
                            winSegment.RotationAngle  = xamSegment.RotationAngle;
                            winSegment.IsLargeArc     = xamSegment.IsLargeArc;
                            winSegment.SweepDirection = xamSegment.SweepDirection == SweepDirection.Clockwise ? winMedia.SweepDirection.Clockwise : winMedia.SweepDirection.Counterclockwise;
                            winSegment.Point          = ConvertPoint(xamSegment.Point);

                            winPathFigure.Segments.Add(winSegment);
                        }
                    }
                }

                winGeometry = winPathGeometry;
            }

            // Set transform.
            if (geometry.Transform != null)
            {
                winGeometry.Transform = (winMedia.Transform)geometry.Transform.GetNativeObject();
            }

            return(winGeometry);
        }
示例#3
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        public static WMedia.Geometry ToWindows(this Geometry geometry)
        {
            WMedia.Geometry wGeometry = null;

            if (geometry is LineGeometry)
            {
                LineGeometry lineGeometry = geometry as LineGeometry;
                wGeometry = new WMedia.LineGeometry
                {
                    StartPoint = lineGeometry.StartPoint.ToWindows(),
                    EndPoint   = lineGeometry.EndPoint.ToWindows()
                };
            }
            else if (geometry is RectangleGeometry)
            {
                var rect = (geometry as RectangleGeometry).Rect;
                wGeometry = new WMedia.RectangleGeometry
                {
                    Rect = new WFoundation.Rect(rect.X, rect.Y, rect.Width, rect.Height)
                };
            }
            else if (geometry is EllipseGeometry)
            {
                EllipseGeometry ellipseGeometry = geometry as EllipseGeometry;
                wGeometry = new WMedia.EllipseGeometry
                {
                    Center  = ellipseGeometry.Center.ToWindows(),
                    RadiusX = ellipseGeometry.RadiusX,
                    RadiusY = ellipseGeometry.RadiusY
                };
            }
            else if (geometry is GeometryGroup)
            {
                GeometryGroup geometryGroup = geometry as GeometryGroup;
                wGeometry = new WMedia.GeometryGroup
                {
                    FillRule = ConvertFillRule(geometryGroup.FillRule)
                };

                foreach (Geometry children in geometryGroup.Children)
                {
                    WMedia.Geometry winChild = children.ToWindows();
                    (wGeometry as WMedia.GeometryGroup).Children.Add(winChild);
                }
            }
            else if (geometry is PathGeometry)
            {
                PathGeometry pathGeometry = geometry as PathGeometry;

                WMedia.PathGeometry wPathGeometry = new WMedia.PathGeometry
                {
                    FillRule = ConvertFillRule(pathGeometry.FillRule)
                };

                foreach (PathFigure xamPathFigure in pathGeometry.Figures)
                {
                    WMedia.PathFigure wPathFigure = new WMedia.PathFigure
                    {
                        StartPoint = xamPathFigure.StartPoint.ToWindows(),
                        IsFilled   = xamPathFigure.IsFilled,
                        IsClosed   = xamPathFigure.IsClosed
                    };
                    wPathGeometry.Figures.Add(wPathFigure);

                    foreach (PathSegment pathSegment in xamPathFigure.Segments)
                    {
                        // LineSegment
                        if (pathSegment is LineSegment)
                        {
                            LineSegment lineSegment = pathSegment as LineSegment;

                            WMedia.LineSegment winSegment = new WMedia.LineSegment
                            {
                                Point = lineSegment.Point.ToWindows()
                            };

                            wPathFigure.Segments.Add(winSegment);
                        }

                        // PolylineSegment
                        if (pathSegment is PolyLineSegment)
                        {
                            PolyLineSegment        polyLineSegment = pathSegment as PolyLineSegment;
                            WMedia.PolyLineSegment wSegment        = new WMedia.PolyLineSegment();

                            foreach (var point in polyLineSegment.Points)
                            {
                                wSegment.Points.Add(point.ToWindows());
                            }

                            wPathFigure.Segments.Add(wSegment);
                        }

                        // BezierSegment
                        if (pathSegment is BezierSegment)
                        {
                            BezierSegment bezierSegment = pathSegment as BezierSegment;

                            WMedia.BezierSegment wSegment = new WMedia.BezierSegment
                            {
                                Point1 = bezierSegment.Point1.ToWindows(),
                                Point2 = bezierSegment.Point2.ToWindows(),
                                Point3 = bezierSegment.Point3.ToWindows()
                            };

                            wPathFigure.Segments.Add(wSegment);
                        }
                        // PolyBezierSegment
                        else if (pathSegment is PolyBezierSegment)
                        {
                            PolyBezierSegment        polyBezierSegment = pathSegment as PolyBezierSegment;
                            WMedia.PolyBezierSegment wSegment          = new WMedia.PolyBezierSegment();

                            foreach (var point in polyBezierSegment.Points)
                            {
                                wSegment.Points.Add(point.ToWindows());
                            }

                            wPathFigure.Segments.Add(wSegment);
                        }

                        // QuadraticBezierSegment
                        if (pathSegment is QuadraticBezierSegment)
                        {
                            QuadraticBezierSegment quadraticBezierSegment = pathSegment as QuadraticBezierSegment;

                            WMedia.QuadraticBezierSegment wSegment = new WMedia.QuadraticBezierSegment
                            {
                                Point1 = quadraticBezierSegment.Point1.ToWindows(),
                                Point2 = quadraticBezierSegment.Point2.ToWindows()
                            };

                            wPathFigure.Segments.Add(wSegment);
                        }
                        // PolyQuadraticBezierSegment
                        else if (pathSegment is PolyQuadraticBezierSegment)
                        {
                            PolyQuadraticBezierSegment        polyQuadraticBezierSegment = pathSegment as PolyQuadraticBezierSegment;
                            WMedia.PolyQuadraticBezierSegment wSegment = new WMedia.PolyQuadraticBezierSegment();

                            foreach (var point in polyQuadraticBezierSegment.Points)
                            {
                                wSegment.Points.Add(point.ToWindows());
                            }

                            wPathFigure.Segments.Add(wSegment);
                        }
                        // ArcSegment
                        else if (pathSegment is ArcSegment)
                        {
                            ArcSegment arcSegment = pathSegment as ArcSegment;

                            WMedia.ArcSegment wSegment = new WMedia.ArcSegment
                            {
                                Size           = new WFoundation.Size(arcSegment.Size.Width, arcSegment.Size.Height),
                                RotationAngle  = arcSegment.RotationAngle,
                                IsLargeArc     = arcSegment.IsLargeArc,
                                SweepDirection = arcSegment.SweepDirection == SweepDirection.Clockwise ? WMedia.SweepDirection.Clockwise : WMedia.SweepDirection.Counterclockwise,
                                Point          = arcSegment.Point.ToWindows()
                            };

                            wPathFigure.Segments.Add(wSegment);
                        }
                    }
                }

                wGeometry = wPathGeometry;
            }

            return(wGeometry);
        }
        private void CalculateFit()
        {
            double normalizedGain1 = Gain1 * 100 / 15;
            double normalizedGain2 = Gain2 * 100 / 15;
            double normalizedGain3 = Gain3 * 100 / 15;
            double normalizedGain4 = Gain4 * 100 / 15;
            double normalizedFrequency1 = Frequency1 * 600 / 100;
            double normalizedFrequency2 = Frequency2 * 600 / 100;
            double normalizedFrequency3 = Frequency3 * 600 / 100;
            double normalizedFrequency4 = Frequency4 * 600 / 100;

            double div1 = (1 / (Quality1 * Quality1)) * 1000;
            double div2 = (1 / (Quality2 * Quality2)) * 1000;
            double div3 = (1 / (Quality3 * Quality3)) * 1000;
            double div4 = (1 / (Quality4 * Quality4)) * 1000;

            pf.Segments.Clear();

            PolyBezierSegment seg = new PolyBezierSegment();

            for (int x = 0; x < 600; x = x + 2)
            {
                double dx1 = x - normalizedFrequency1;
                double dx2 = x - normalizedFrequency2;
                double dx3 = x - normalizedFrequency3;
                double dx4 = x - normalizedFrequency4;

                double y1 = normalizedGain1 * Math.Exp(-(dx1 * dx1) / div1);
                double y2 = normalizedGain2 * Math.Exp(-(dx2 * dx2) / div2);
                double y3 = normalizedGain3 * Math.Exp(-(dx3 * dx3) / div3);
                double y4 = normalizedGain4 * Math.Exp(-(dx4 * dx4) / div4);

                double dy = y1 + y2 + y3 + y4;
                if (Double.IsNaN(dy))
                    dy = 0;
                seg.Points.Add(new Point(x, 100 - dy));
            }

            pf.Segments.Add(seg);
        }