示例#1
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            var models = WResourceManager.LoadModelForItem(ItemID);

            if (models == null)
            {
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
            }
            else
            {
                m_actorMeshes = models;
            }
        }
示例#2
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            List <JStudio.J3D.J3D> models = null;

            if ((int)SpawnedItem <= 0x1F)
            {
                models = WResourceManager.LoadModelForItem((ItemID)SpawnedItem);
            }
            if (models == null)
            {
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
            }
            else
            {
                m_actorMeshes = models;
            }
        }