private void UpdateModel() { m_actorMeshes.Clear(); m_objRender = null; var models = WResourceManager.LoadModelForItem(ItemID); if (models == null) { m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f)); } else { m_actorMeshes = models; } }
private void UpdateModel() { m_actorMeshes.Clear(); m_objRender = null; List <JStudio.J3D.J3D> models = null; if ((int)SpawnedItem <= 0x1F) { models = WResourceManager.LoadModelForItem((ItemID)SpawnedItem); } if (models == null) { m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f)); } else { m_actorMeshes = models; } }