internal override void InitUI() { base.InitUI(); MouseCursor.State = MouseCursorState.None; UIWindow wnd = new UIWindow(); img = new UIImage(WWTexture.FromImageResource("Background 'Blizzard'")); wnd.AddComponent(img); elapsedTime = 0; }
internal override void InitUI() { elapsedTime = 0; MouseCursor.State = MouseCursorState.Pointer; backgroundWindow = new MenuBackgroundWindow(); mainMenuWindow = new MainMenuWindow(); textWindow = new UIWindow(); UIImage img = new UIImage(WWTexture.FromImageResource("Text 'WarCraft'")); textWindow.AddComponent(img); textWindow.Height = img.Height; }